Player Matchup

Horus
Horus
ALEEASX
Horus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 267L
1,344 Elo+
Party 2
Neith
Neith
PAUZM
Neith
Level 16
God Stats
1W - 5L
1,445 SR
Queue Stats
1W - 6L
1,041 Elo+
Party 2
Sol
Sol
macumbadance
Sol
Level 26
God Stats
8W - 8L
1,364 SR
Queue Stats
21W - 21L
1,271 Elo+
Party 2
Team Averages
Level 61
1,437 SR
1,219 Elo+

VS

Team Averages
Level 31
1,462 SR
1,243 Elo+
Ra
Ra
Mexi-Jew728
Ra
Level 43
God Stats
3W - 5L
1,329 SR
Queue Stats
36W - 47L
1,319 Elo+
Party 1
Jing Wei
Jing Wei
Netto7439
Jing Wei
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 93L
1,136 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShadowlessEnigma
Tsukuyomi
Level 25
God Stats
4W - 5L
1,557 SR
Queue Stats
13W - 22L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ALEEASX
Horus
20
20 / 4 / 3
18,671
718
32,657
36,856
42,840
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
PAUZM
Neith
15
1 / 3 / 7
14,514
558
3,000
8,327
3,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 4 / 13
16,086
619
12,527
19,752
7,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 3
17,870
687
25,345
17,024
5,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Netto7439
Jing Wei
17
0 / 5 / 4
14,379
553
13,262
21,716
6,939
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
20
5 / 10 / 3
17,179
661
12,813
26,618
11,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
23
Kills
11
11
Deaths
23
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
ALEEASX
Horus
20
4
3
5.38
W
6
8
3
0.94
W
Jing Wei
Netto7439
Jing Wei
0
5
4
0.4
L
Neith
PAUZM
Neith
1
3
7
1.5
W
Tsukuyomi
5
10
3
0.65
L
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,184
Damage
51,420
64,935
Taken
65,358
53,405
Mitigated
23,606
23,326
Healing
17,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ALEEASX
Horus
32,657
17,431
897
12,221
36,856
42,840
1,910
15,529
21,327
0
85,033
W
25,345
4,234
4,891
6,189
17,024
5,646
433
3,419
13,455
107,400
0
W
Jing Wei
Netto7439
Jing Wei
13,262
11,258
0
3,286
21,716
6,939
2,709
5,445
16,071
0
50,006
L
Neith
PAUZM
Neith
3,000
923
0
1,449
8,327
3,110
571
2,399
5,928
0
16,509
W
Tsukuyomi
12,813
4,882
0
3,248
26,618
11,021
498
4,917
21,358
0
119,318
L
12,527
3,472
0
8,759
19,752
7,455
597
7,767
11,985
97,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,271
Gold Earned
49,428
227
Minions Killed
307
0
Camps Cleared
0
1,034,449
Distance Traveled
1,301,754
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
18,671
718
72
3
0
427,467
3
W
Ra
17,870
687
132
5
0
427,119
1
W
Jing Wei
14,379
553
46
2
0
457,926
0
L
Neith
14,514
558
24
1
0
181,909
0
W
Tsukuyomi
17,179
661
129
5
0
416,709
5
L
Sol
16,086
619
131
5
0
425,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role