Player Matchup

Fenrir
Fenrir
Eli__V3
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,402 Elo+
Party 1
Jormungandr
Jormungandr
Solider-nfw
Jormungandr
Level 8
God Stats
0W - 2L
1,260 SR
Queue Stats
9W - 10L
1,388 Elo+
Party 1
Tyr
Tyr
Vera83
Tyr
Level 27
God Stats
60W - 67L
1,277 SR
Queue Stats
373W - 419L
1,298 Elo+
Solo
Ra
Ra
dark-vinc-55
Ra
Level 28
God Stats
1W - 1L
1,744 SR
Queue Stats
19W - 21L
1,398 Elo+
Solo
Terra
Terra
kingfire45
Terra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,423 Elo+
Party 1
Team Averages
Level 27
1,456 SR
1,382 Elo+

VS

Team Averages
Level 26
1,453 SR
1,379 Elo+
Discordia
Discordia
D666GAL
Discordia
Level 27
God Stats
3W - 1L
1,466 SR
Queue Stats
47W - 44L
1,390 Elo+
Solo
Fenrir
Fenrir
MACHR 2000
Fenrir
Level 29
God Stats
2W - 4L
1,254 SR
Queue Stats
28W - 20L
1,396 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MatDech
Tsukuyomi
Level 28
God Stats
24W - 25L
1,523 SR
Queue Stats
75W - 67L
1,496 Elo+
Solo
Medusa
Medusa
R6 SCOTTISH
Medusa
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 12L
1,311 Elo+
Party 2
Sun Wukong
Sun Wukong
xFraanChy-
Sun Wukong
Level 28
God Stats
14W - 9L
1,523 SR
Queue Stats
109W - 111L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eli__V3
Fenrir
19
6 / 10 / 5
13,756
983
17,338
24,043
12,643
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Solider-nfw
Jormungandr
19
3 / 1 / 6
13,331
952
7,388
16,471
17,329
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
Vera83
Tyr
19
1 / 12 / 8
12,640
903
17,646
37,123
43,743
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 5 / 8
15,160
1,083
27,960
19,456
9,421
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
19
0 / 9 / 7
12,395
885
7,586
27,600
37,530
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
D666GAL
Discordia
20
5 / 2 / 20
13,820
987
27,309
11,147
3,862
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
MACHR 2000
Fenrir
20
15 / 5 / 11
15,258
1,090
19,520
22,036
8,886
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
MatDech
Tsukuyomi
20
7 / 2 / 25
15,091
1,078
30,108
15,734
11,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
20
3 / 3 / 21
13,138
938
19,712
14,091
5,413
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
xFraanChy-
Sun Wukong
20
7 / 4 / 20
14,808
1,058
22,014
22,161
25,817
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
134
16
Kills
37
37
Deaths
16
34
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Discordia
D666GAL
Discordia
5
2
20
7.5
L
Fenrir
Eli__V3
Fenrir
6
10
5
0.85
W
Fenrir
MACHR 2000
Fenrir
15
5
11
4.1
W
Tsukuyomi
MatDech
Tsukuyomi
7
2
25
9.75
W
Medusa
3
3
21
4.5
L
Jormungandr
Solider-nfw
Jormungandr
3
1
6
6
L
Tyr
Vera83
Tyr
1
12
8
0.42
L
6
5
8
2
L
Terra
0
9
7
0.39
W
Sun Wukong
xFraanChy-
Sun Wukong
7
4
20
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,918
Damage
118,663
124,693
Taken
85,169
120,666
Mitigated
55,803
30,184
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
D666GAL
Discordia
27,309
2,695
612
3,026
11,147
3,862
0
6,297
4,650
51,857
0
L
Fenrir
Eli__V3
Fenrir
17,338
4,419
0
736
24,043
12,643
0
5,179
18,615
0
28,113
W
Fenrir
MACHR 2000
Fenrir
19,520
6,122
0
1,178
22,036
8,886
0
12,429
9,105
0
36,177
W
Tsukuyomi
MatDech
Tsukuyomi
30,108
14,636
952
2,054
15,734
11,825
0
5,323
10,261
0
64,291
W
Medusa
19,712
11,454
0
1,034
14,091
5,413
0
6,991
6,900
0
37,457
L
Jormungandr
Solider-nfw
Jormungandr
7,388
1,749
0
549
16,471
17,329
0
2,520
13,729
23,244
0
L
Tyr
Vera83
Tyr
17,646
3,165
0
4,278
37,123
43,743
0
8,400
28,498
71
29,038
L
27,960
1,901
8,376
7,372
19,456
9,421
0
5,179
14,252
75,745
0
L
Terra
7,586
898
4,614
4,259
27,600
37,530
0
6,172
21,128
19,846
0
W
Sun Wukong
xFraanChy-
Sun Wukong
22,014
3,872
0
1,379
22,161
25,817
0
11,189
10,370
161
41,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,282
Gold Earned
72,115
204
Minions Killed
253
4
Camps Cleared
10
1,346,388
Distance Traveled
1,429,326
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,820
987
60
4
1
263,942
1
L
Fenrir
13,756
983
28
2
1
291,054
0
W
Fenrir
15,258
1,090
29
2
6
292,596
0
W
Tsukuyomi
15,091
1,078
83
6
2
315,560
0
W
Medusa
13,138
938
49
4
1
266,550
0
L
Jormungandr
13,331
952
19
1
0
245,343
0
L
Tyr
12,640
903
20
1
0
271,833
1
L
Ra
15,160
1,083
121
9
0
303,003
0
L
Terra
12,395
885
16
1
3
235,155
0
W
Sun Wukong
14,808
1,058
32
2
0
290,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role