Player Matchup

Kukulkan
Kukulkan
AndreiSd
Kukulkan
Level 16
God Stats
1W - 1L
1,746 SR
Queue Stats
7W - 10L
1,138 Elo+
Solo
Serqet
Serqet
Bargoy
Serqet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,463 Elo+
Solo
Fenrir
Fenrir
Exohzero
Fenrir
Level 3
God Stats
2W - 4L
1,229 SR
Queue Stats
5W - 7L
1,246 Elo+
Party 2
Loki
Loki
l-ExOtiCaL-l
Loki
Level 133
God Stats
1W - 1L
1,563 SR
Queue Stats
34W - 33L
1,493 Elo+
Party 2
Sol
Sol
xMediinax
Sol
Level 11
God Stats
3W - 8L
1,465 SR
Queue Stats
8W - 11L
1,498 Elo+
Party 2
Team Averages
Level 34
1,501 SR
1,368 Elo+

VS

Team Averages
Level 23
1,591 SR
1,589 Elo+
Anubis
Anubis
BushMaster2464
Anubis
Level 68
God Stats
2W - 0L
1,561 SR
Queue Stats
38W - 29L
1,475 Elo+
Party 1
Discordia
Discordia
DidYouDieThou
Discordia
Level 7
God Stats
7W - 3L
1,887 SR
Queue Stats
14W - 12L
1,696 Elo+
Party 1
Chernobog
Chernobog
REVO_THE_WOLF
Chernobog
Level 27
God Stats
21W - 23L
1,363 SR
Queue Stats
118W - 105L
1,309 Elo+
Solo
Osiris
Osiris
Spilburger
Osiris
Level 3
God Stats
10W - 1L
1,887 SR
Queue Stats
13W - 6L
1,821 Elo+
Party 1
Jing Wei
Jing Wei
jhoangel
Jing Wei
Level 8
God Stats
2W - 0L
1,255 SR
Queue Stats
3W - 1L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AndreiSd
Kukulkan
16
0 / 1 / 4
10,185
849
4,644
5,700
1,948
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Bargoy
Serqet
18
3 / 19 / 3
12,069
1,006
6,256
25,396
9,649
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
Exohzero
Fenrir
16
2 / 9 / 3
10,925
910
11,811
19,127
7,457
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
9 / 2 / 3
14,276
1,190
14,917
12,287
4,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
0 / 7 / 8
11,534
961
4,043
18,989
12,978
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 13
12,343
1,029
9,488
5,530
2,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
DidYouDieThou
Discordia
20
7 / 3 / 20
13,722
1,144
20,296
9,252
3,587
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
REVO_THE_WOLF
Chernobog
18
5 / 4 / 14
11,992
999
11,224
10,031
4,233
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Spilburger
Osiris
20
10 / 1 / 22
14,529
1,211
20,257
12,325
21,792
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
jhoangel
Jing Wei
19
10 / 3 / 13
12,558
1,047
15,166
12,209
4,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
120
14
Kills
38
38
Deaths
14
21
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AndreiSd
Kukulkan
0
1
4
2
L
Serqet
Bargoy
Serqet
3
19
3
0.24
W
6
3
13
4.17
W
Discordia
DidYouDieThou
Discordia
7
3
20
5.67
L
Fenrir
Exohzero
Fenrir
2
9
3
0.39
W
Chernobog
REVO_THE_WOLF
Chernobog
5
4
14
3
W
Osiris
Spilburger
Osiris
10
1
22
21
W
Jing Wei
jhoangel
Jing Wei
10
3
13
5.5
L
9
2
3
5.25
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,671
Damage
76,431
81,499
Taken
49,347
36,956
Mitigated
36,790
3,371
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AndreiSd
Kukulkan
4,644
246
0
0
5,700
1,948
0
2,075
3,575
17,035
0
L
Serqet
Bargoy
Serqet
6,256
2,620
0
0
25,396
9,649
0
9,591
15,605
0
15,830
W
9,488
278
640
1,278
5,530
2,416
0
864
4,666
22,070
0
W
Discordia
DidYouDieThou
Discordia
20,296
1,166
256
1,810
9,252
3,587
0
1,498
7,376
53,027
0
L
Fenrir
Exohzero
Fenrir
11,811
2,562
0
615
19,127
7,457
0
5,577
13,300
0
19,596
W
Chernobog
REVO_THE_WOLF
Chernobog
11,224
8,365
0
0
10,031
4,233
0
3,332
6,699
0
36,528
W
Osiris
Spilburger
Osiris
20,257
8,851
291
1,452
12,325
21,792
0
2,497
9,271
0
33,825
W
Jing Wei
jhoangel
Jing Wei
15,166
11,040
508
1,004
12,209
4,762
0
496
11,325
0
26,048
L
14,917
6,164
0
1,355
12,287
4,924
0
5,322
6,865
0
45,916
L
4,043
740
0
1,401
18,989
12,978
0
7,219
11,545
22,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,989
Gold Earned
65,144
170
Minions Killed
224
6
Camps Cleared
11
931,718
Distance Traveled
1,111,000
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,185
849
27
2
1
108,266
0
L
Serqet
12,069
1,006
31
3
1
176,341
0
W
Anubis
12,343
1,029
32
3
3
198,506
2
W
Discordia
13,722
1,144
75
6
0
222,919
0
L
Fenrir
10,925
910
9
1
3
220,886
2
W
Chernobog
11,992
999
68
6
0
166,597
1
W
Osiris
14,529
1,211
23
2
6
269,107
1
W
Jing Wei
12,558
1,047
26
2
2
253,871
0
L
Loki
14,276
1,190
69
6
0
248,306
4
L
Sol
11,534
961
34
3
1
177,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role