Player Matchup

Cthulhu
Cthulhu
DrGonzo133
Cthulhu
Level 67
God Stats
11W - 4L
1,621 SR
Queue Stats
39W - 19L
1,565 Elo+
Party 1
Janus
Janus
Wilsack_21
Janus
Level 97
God Stats
1W - 0L
1,203 SR
Queue Stats
149W - 102L
1,555 Elo+
Party 1
Fenrir
Fenrir
replyka1
Fenrir
Level 25
God Stats
8W - 4L
1,654 SR
Queue Stats
367W - 337L
1,440 Elo+
Party 1
Team Averages
Level 63
1,493 SR
1,520 Elo+

VS

Team Averages
Level 43
1,335 SR
1,363 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigBossWazoo
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 2
Kukulkan
Kukulkan
Killgetpaid
Kukulkan
Level 14
God Stats
0W - 3L
1,238 SR
Queue Stats
11W - 12L
1,259 Elo+
Solo
Bacchus
Bacchus
eIChamber
Bacchus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrGonzo133
Cthulhu
19
10 / 3 / 11
15,824
719
17,203
18,356
23,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
18
10 / 8 / 8
15,451
702
18,745
18,174
6,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
replyka1
Fenrir
17
4 / 6 / 7
13,527
615
9,240
18,842
9,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigBossWazoo
Ah Muzen Cab
16
4 / 9 / 11
13,443
611
14,442
20,721
9,718
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Killgetpaid
Kukulkan
17
5 / 8 / 8
13,815
628
19,796
12,656
5,139
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
eIChamber
Bacchus
17
7 / 7 / 10
15,238
693
10,921
22,296
37,201
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
24
Kills
16
17
Deaths
24
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BigBossWazoo
Ah Muzen Cab
4
9
11
1.06
W
Cthulhu
DrGonzo133
Cthulhu
10
3
11
5.17
L
Kukulkan
Killgetpaid
Kukulkan
5
8
8
1.13
W
Janus
10
8
8
1.75
L
Bacchus
eIChamber
Bacchus
7
7
10
1.71
W
Fenrir
replyka1
Fenrir
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,188
Damage
45,159
55,372
Taken
55,673
39,904
Mitigated
52,058
13,397
Healing
4,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BigBossWazoo
Ah Muzen Cab
14,442
7,028
0
1,882
20,721
9,718
888
15,727
4,994
0
51,015
W
Cthulhu
DrGonzo133
Cthulhu
17,203
572
1,358
3,141
18,356
23,938
701
10,096
8,260
56,839
0
L
Kukulkan
Killgetpaid
Kukulkan
19,796
1,803
0
250
12,656
5,139
282
10,071
2,585
77,679
0
W
Janus
18,745
1,187
43
3,837
18,174
6,691
1,055
11,310
6,864
86,187
0
L
Bacchus
eIChamber
Bacchus
10,921
1,660
1,182
1,412
22,296
37,201
210
10,162
12,134
29,152
0
W
Fenrir
replyka1
Fenrir
9,240
2,126
0
5,018
18,842
9,275
1,554
9,335
9,507
0
24,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,802
Gold Earned
42,496
238
Minions Killed
205
0
Camps Cleared
0
1,191,833
Distance Traveled
1,005,841
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,443
611
60
3
0
318,688
0
W
Cthulhu
15,824
719
82
4
0
412,159
4
L
Kukulkan
13,815
628
125
6
0
332,379
4
W
Janus
15,451
702
127
6
0
359,958
1
L
Bacchus
15,238
693
20
1
0
354,774
3
W
Fenrir
13,527
615
29
1
0
419,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role