Player Matchup

Cupid
Cupid
Get_Fart
Cupid
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 8L
1,690 Elo+
Party 2
Nemesis
Nemesis
LonleyApple
Nemesis
Level 15
God Stats
3W - 5L
1,585 SR
Queue Stats
16W - 33L
1,095 Elo+
Solo
Baron Samedi
Baron Samedi
el_pinel69
Baron Samedi
Level 48
God Stats
36W - 26L
1,432 SR
Queue Stats
92W - 94L
1,225 Elo+
Party 2
Team Averages
Level 30
1,506 SR
1,337 Elo+

VS

Team Averages
Level 40
1,409 SR
1,260 Elo+
Kukulkan
Kukulkan
DumbThicc-o-mode
Kukulkan
Level 15
God Stats
0W - 2L
1,458 SR
Queue Stats
11W - 21L
1,163 Elo+
Party 1
Freya
Freya
Encrgable Otter
Freya
Level 59
God Stats
30W - 33L
1,349 SR
Queue Stats
402W - 462L
1,329 Elo+
Solo
Hel
Hel
mothsplicer
Hel
Level 46
God Stats
16W - 17L
1,421 SR
Queue Stats
43W - 56L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Get_Fart
Cupid
13
2 / 2 / 6
8,792
676
11,038
9,013
3,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
LonleyApple
Nemesis
11
2 / 2 / 4
8,322
640
3,484
9,244
3,265
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
el_pinel69
Baron Samedi
14
7 / 2 / 4
9,689
745
14,022
11,681
5,539
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
8,528
656
5,278
12,895
5,033
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 2
8,675
667
8,546
11,078
3,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 3 / 2
7,861
605
5,940
10,768
4,245
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
6
6
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
3
3
2
1.33
W
Cupid
Get_Fart
Cupid
2
2
6
2.5
W
Nemesis
LonleyApple
Nemesis
2
2
4
2
W
Baron Samedi
el_pinel69
Baron Samedi
7
2
4
4.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,544
Damage
19,764
29,938
Taken
34,741
12,076
Mitigated
13,162
13,956
Healing
18,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,278
408
0
0
12,895
5,033
76
5,984
6,911
28,197
0
L
8,546
2,896
0
2,728
11,078
3,884
0
3,004
8,074
24,325
0
W
Cupid
Get_Fart
Cupid
11,038
4,441
1,683
2,614
9,013
3,272
325
6,595
2,418
0
37,919
W
Nemesis
LonleyApple
Nemesis
3,484
663
0
2,836
9,244
3,265
204
7,013
2,231
0
18,800
W
Baron Samedi
el_pinel69
Baron Samedi
14,022
216
1,512
5,311
11,681
5,539
452
6,573
5,108
42,698
0
L
5,940
0
9,198
6,515
10,768
4,245
0
5,166
5,602
28,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,803
Gold Earned
25,064
130
Minions Killed
128
0
Camps Cleared
0
702,508
Distance Traveled
681,779
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,528
656
61
5
0
194,770
0
L
Freya
8,675
667
29
2
0
231,569
5
W
Cupid
8,792
676
54
4
0
245,232
0
W
Nemesis
8,322
640
23
2
0
216,535
4
W
Baron Samedi
9,689
745
53
4
0
240,741
0
L
Hel
7,861
605
38
3
0
255,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role