Player Matchup

Arachne
Arachne
Diamond II
l JEROME I
Arachne
Diamond II
Level 109
God Stats
9W - 9L
1,708 SR
Queue Stats
548W - 502L
2,277 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 109
1,708 SR
2,277 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 66
1,500 SR
2,156 MMR
Tsukuyomi
Tsukuyomi
Platinum IV
oBlindside
Tsukuyomi
Platinum IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
2,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
l JEROME I
Arachne
19
5 / 1 / 0
11,849
911
9,777
15,129
9,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
BakasuraUllrAh Muzen CabHe BoPoseidon

VS

Bans
SkadiHeraHeimdallrNemesisFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
oBlindside
Tsukuyomi
16
1 / 5 / 0
9,734
749
8,676
14,259
13,802
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
l JEROME I
Arachne
5
1
0
5
L
Tsukuyomi
oBlindside
Tsukuyomi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,777
Damage
8,676
15,129
Taken
14,259
9,226
Mitigated
13,802
8,372
Healing
5,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
l JEROME I
Arachne
9,777
6,423
0
8,372
15,129
9,226
2,778
1,277
13,377
486
96,160
L
Tsukuyomi
oBlindside
Tsukuyomi
8,676
1,659
0
5,147
14,259
13,802
159
541
13,718
822
63,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,849
Gold Earned
9,734
149
Minions Killed
114
0
Camps Cleared
0
250,706
Distance Traveled
241,925
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,849
911
149
11
0
250,706
2
L
Tsukuyomi
9,734
749
114
9
0
241,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role