Player Matchup

King Arthur
King Arthur
IDipsyI
King Arthur
Level 26
God Stats
36W - 32L
1,274 SR
Queue Stats
125W - 126L
1,344 Elo+
Party 1
Cupid
Cupid
NewbTub
Cupid
Level 23
God Stats
39W - 34L
1,388 SR
Queue Stats
267W - 275L
1,451 Elo+
Solo
Bellona
Bellona
OMC_blackstone
Bellona
Level 25
God Stats
7W - 11L
1,406 SR
Queue Stats
103W - 109L
1,398 Elo+
Party 1
Bakasura
Bakasura
Stones4Duke
Bakasura
Level 14
God Stats
1W - 1L
1,323 SR
Queue Stats
2W - 1L
1,362 Elo+
Solo
Discordia
Discordia
The-Hunter_0995
Discordia
Level 10
God Stats
2W - 0L
1,695 SR
Queue Stats
65W - 50L
1,511 Elo+
Solo
Team Averages
Level 20
1,417 SR
1,413 Elo+

VS

Team Averages
Level 21
1,441 SR
1,437 Elo+
Hera
Hera
Devil_Pheonix_ZR
Hera
Level 29
God Stats
2W - 2L
1,596 SR
Queue Stats
180W - 206L
1,487 Elo+
Solo
Ra
Ra
MurderousSnailz
Ra
Level 5
God Stats
1W - 1L
1,375 SR
Queue Stats
2W - 3L
1,355 Elo+
Solo
Neith
Neith
asttdaniel-
Neith
Level 28
God Stats
1W - 3L
1,605 SR
Queue Stats
84W - 67L
1,509 Elo+
Solo
Cthulhu
Cthulhu
capsichum
Cthulhu
Level 13
God Stats
2W - 6L
1,355 SR
Queue Stats
6W - 8L
1,412 Elo+
Solo
Ravana
Ravana
dR_Bright_420
Ravana
Level 28
God Stats
5W - 3L
1,273 SR
Queue Stats
93W - 73L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IDipsyI
King Arthur
17
5 / 6 / 9
11,442
477
13,722
20,937
21,760
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
NewbTub
Cupid
17
9 / 6 / 7
11,703
488
12,978
17,579
6,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 4 / 5
12,332
514
10,152
18,730
14,828
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Stones4Duke
Bakasura
20
13 / 5 / 6
15,710
655
16,748
23,634
10,427
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
The-Hunter_0995
Discordia
19
4 / 9 / 6
12,601
525
11,795
15,286
5,303
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
8,901
371
4,258
10,065
2,989
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 12 / 2
9,015
376
3,396
12,186
3,645
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 7 / 8
13,822
576
20,709
21,342
9,434
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
capsichum
Cthulhu
20
9 / 1 / 7
14,348
598
27,082
23,901
35,568
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 5 / 2
14,772
616
16,552
19,349
11,493
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
49
34
Kills
30
30
Deaths
34
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
King Arthur
IDipsyI
King Arthur
5
6
9
1.58
L
0
12
2
0.08
W
Cupid
NewbTub
Cupid
9
6
7
2.08
W
3
4
5
1.38
W
Bakasura
Stones4Duke
Bakasura
13
5
6
3.2
W
Discordia
The-Hunter_0995
Discordia
4
9
6
0.78
L
9
7
8
1.86
L
Cthulhu
capsichum
Cthulhu
9
1
7
12.5
L
12
5
2
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,395
Damage
71,997
96,166
Taken
86,843
58,558
Mitigated
63,129
23,953
Healing
23,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,258
1,023
0
370
10,065
2,989
362
0
9,661
29,764
0
W
King Arthur
IDipsyI
King Arthur
13,722
1,719
0
1,845
20,937
21,760
0
6,712
14,104
0
51,777
L
3,396
704
660
1,365
12,186
3,645
1,195
0
11,751
28,513
0
W
Cupid
NewbTub
Cupid
12,978
7,231
946
5,645
17,579
6,240
0
5,707
11,772
0
55,624
W
10,152
2,942
0
5,421
18,730
14,828
574
11,824
6,156
0
47,600
W
Bakasura
Stones4Duke
Bakasura
16,748
12,478
0
8,950
23,634
10,427
4,937
6,327
17,207
0
111,781
W
Discordia
The-Hunter_0995
Discordia
11,795
1,080
0
1,146
15,286
5,303
297
4,003
11,233
73,571
0
L
20,709
10,532
0
8,247
21,342
9,434
4,839
6,747
13,421
0
98,796
L
Cthulhu
capsichum
Cthulhu
27,082
1,224
155
5,831
23,901
35,568
1,601
3,298
19,185
79,625
0
L
16,552
5,933
0
6,562
19,349
11,493
0
1,945
16,232
0
110,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,788
Gold Earned
60,858
533
Minions Killed
494
0
Camps Cleared
0
2,204,877
Distance Traveled
1,749,415
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,901
371
42
2
0
277,611
3
W
King Arthur
11,442
477
86
4
0
436,887
5
L
Ra
9,015
376
41
2
0
251,921
2
W
Cupid
11,703
488
76
3
0
380,969
0
W
Bellona
12,332
514
85
4
0
491,071
0
W
Bakasura
15,710
655
174
7
0
531,667
0
W
Discordia
12,601
525
112
5
0
364,283
0
L
Neith
13,822
576
153
6
0
309,005
2
L
Cthulhu
14,348
598
145
6
0
469,747
1
L
Ravana
14,772
616
113
5
0
441,131
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role