Player Matchup

Ymir
Ymir
HOWITIS11
Ymir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Limited Pat
Guan Yu
Level 109
God Stats
30W - 27L
1,470 SR
Queue Stats
178W - 140L
1,424 Elo+
Solo
Ra
Ra
Nulgath141
Ra
Level 88
God Stats
22W - 25L
1,537 SR
Queue Stats
167W - 177L
1,417 Elo+
Solo
Olorun
Olorun
X_ROBERTOLARA_X
Olorun
Level 62
God Stats
22W - 37L
1,407 SR
Queue Stats
318W - 322L
1,424 Elo+
Solo
Awilix
Awilix
cryox68
Awilix
Level 109
God Stats
7W - 12L
1,314 SR
Queue Stats
133W - 138L
1,395 Elo+
Solo
Team Averages
Level 100
1,445 SR
1,432 Elo+

VS

Team Averages
Level 104
1,551 SR
1,439 Elo+
Anubis
Anubis
DaxMurDeRerZaTa
Anubis
Level 81
God Stats
2W - 1L
1,593 SR
Queue Stats
85W - 78L
1,432 Elo+
Solo
Yemoja
Yemoja
Pegullaville
Yemoja
Level 56
God Stats
86W - 76L
1,635 SR
Queue Stats
145W - 132L
1,532 Elo+
Solo
Cerberus
Cerberus
SketchBaby
Cerberus
Level 147
God Stats
45W - 42L
1,505 SR
Queue Stats
183W - 172L
1,386 Elo+
Solo
Arachne
Arachne
complexmender65
Arachne
Level 79
God Stats
16W - 11L
1,457 SR
Queue Stats
459W - 432L
1,459 Elo+
Solo
Chiron
Chiron
oMightyMouse420
Chiron
Level 157
God Stats
57W - 63L
1,566 SR
Queue Stats
162W - 174L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
2
0 / 0 / 0
2,693
539
122
994
270
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Limited Pat
Guan Yu
6
0 / 1 / 0
3,266
653
1,539
3,192
1,294
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

6
1 / 3 / 0
3,403
681
1,070
2,682
534
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

3
0 / 3 / 0
2,696
539
1,136
2,658
321
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
cryox68
Awilix
5
0 / 2 / 0
2,848
570
793
3,019
442
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 2
4,232
846
1,758
1,925
785
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
6
0 / 0 / 5
3,706
741
928
930
419
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate

Breastplate

+20
Physical Protection

Cerberus
SketchBaby
Cerberus
7
1 / 0 / 0
3,867
773
1,389
2,970
768
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

6
2 / 1 / 1
3,980
796
1,279
3,481
964
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
4 / 0 / 1
3,877
775
2,595
2,993
718
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
9
9
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Ymir
0
0
0
0
L
Guan Yu
Limited Pat
Guan Yu
0
1
0
0
L
1
3
0
0.33
W
Yemoja
0
0
5
2.5
W
Cerberus
SketchBaby
Cerberus
1
0
0
1
L
0
3
0
0
W
2
1
1
2.5
L
Awilix
cryox68
Awilix
0
2
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,660
Damage
7,949
12,545
Taken
12,299
2,861
Mitigated
3,654
3,451
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,758
289
0
698
1,925
785
0
594
1,331
15,411
0
L
Ymir
122
72
0
438
994
270
0
76
918
2,718
0
L
Guan Yu
Limited Pat
Guan Yu
1,539
124
0
1,619
3,192
1,294
0
1,389
1,803
0
8,750
L
1,070
172
0
373
2,682
534
0
1,305
1,377
11,264
0
W
Yemoja
928
348
538
90
930
419
399
344
586
5,446
0
W
Cerberus
SketchBaby
Cerberus
1,389
38
0
1,868
2,970
768
0
0
2,820
14,034
0
L
1,136
512
0
381
2,658
321
0
530
2,128
5,767
0
W
1,279
848
0
1,600
3,481
964
0
841
2,640
0
10,937
L
Awilix
cryox68
Awilix
793
224
0
640
3,019
442
58
775
2,244
0
4,842
W
2,595
1,499
166
1,872
2,993
718
50
549
2,444
0
14,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,906
Gold Earned
19,662
59
Minions Killed
152
0
Camps Cleared
0
383,949
Distance Traveled
473,641
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,232
846
34
7
0
80,012
0
L
Ymir
2,693
539
9
2
0
27,338
0
L
Guan Yu
3,266
653
16
3
0
95,525
1
L
Ra
3,403
681
19
4
0
80,964
1
W
Yemoja
3,706
741
9
2
0
87,897
1
W
Cerberus
3,867
773
55
11
0
94,522
2
L
Olorun
2,696
539
8
2
0
76,907
1
W
Arachne
3,980
796
22
4
0
117,268
2
L
Awilix
2,848
570
7
1
0
103,215
0
W
Chiron
3,877
775
32
6
0
93,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role