Player Matchup

Arachne
Arachne
Cursed Luv
Arachne
Level 29
God Stats
9W - 9L
1,299 SR
Queue Stats
39W - 40L
1,432 Elo+
Party 1
Da Ji
Da Ji
Oizra
Da Ji
Level 15
God Stats
37W - 35L
1,435 SR
Queue Stats
40W - 41L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
S0ulShredd3r_04
Cthulhu
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
12W - 11L
1,485 Elo+
Solo
Sol
Sol
Tpotzz
Sol
Level 28
God Stats
100W - 96L
1,523 SR
Queue Stats
329W - 291L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
juanchop6
Baron Samedi
Level 6
God Stats
62W - 53L
1,535 SR
Queue Stats
76W - 71L
1,471 Elo+
Solo
Team Averages
Level 17
1,459 SR
1,472 Elo+

VS

Team Averages
Level 18
1,501 SR
1,499 Elo+
Sun Wukong
Sun Wukong
CLGmythic
Sun Wukong
Level 25
God Stats
3W - 4L
1,447 SR
Queue Stats
43W - 47L
1,459 Elo+
Solo
Nemesis
Nemesis
DawnOfFirestorm
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,454 Elo+
Solo
Cthulhu
Cthulhu
MegaAxolote
Cthulhu
Level 17
God Stats
1W - 1L
1,558 SR
Queue Stats
20W - 15L
1,596 Elo+
Solo
Arachne
Arachne
VILLE CHIEF
Arachne
Level 23
God Stats
31W - 22L
1,500 SR
Queue Stats
60W - 59L
1,510 Elo+
Solo
Thoth
Thoth
crevierb
Thoth
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cursed Luv
Arachne
20
20 / 2 / 13
17,213
1,230
36,196
25,112
17,267
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Da Ji
Oizra
Da Ji
20
8 / 2 / 15
14,776
1,055
15,638
13,957
6,185
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 5 / 15
12,770
912
9,734
17,677
19,926
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
Tpotzz
Sol
20
2 / 5 / 31
14,719
1,051
30,100
15,802
7,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
juanchop6
Baron Samedi
20
6 / 4 / 18
14,211
1,015
16,888
15,347
8,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CLGmythic
Sun Wukong
19
3 / 4 / 7
13,145
939
11,565
22,241
17,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 13 / 6
14,875
1,063
23,256
28,159
10,034
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
MegaAxolote
Cthulhu
17
1 / 3 / 7
11,674
834
11,151
15,294
9,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
VILLE CHIEF
Arachne
20
6 / 13 / 8
14,353
1,025
26,860
36,718
12,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
crevierb
Thoth
19
0 / 7 / 10
12,427
888
9,515
18,195
6,066
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
56
40
Kills
18
18
Deaths
40
92
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CLGmythic
Sun Wukong
3
4
7
1.63
W
Arachne
Cursed Luv
Arachne
20
2
13
13.25
L
8
13
6
0.85
L
Cthulhu
MegaAxolote
Cthulhu
1
3
7
1.5
W
Da Ji
Oizra
Da Ji
8
2
15
7.75
W
4
5
15
2.3
W
Sol
Tpotzz
Sol
2
5
31
3.5
L
Arachne
VILLE CHIEF
Arachne
6
13
8
0.77
L
Thoth
crevierb
Thoth
0
7
10
0.71
W
Baron Samedi
juanchop6
Baron Samedi
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,556
Damage
82,347
87,895
Taken
120,607
58,899
Mitigated
55,333
19,912
Healing
18,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CLGmythic
Sun Wukong
11,565
2,005
0
972
22,241
17,260
0
10,299
11,942
871
34,412
W
Arachne
Cursed Luv
Arachne
36,196
26,817
1,131
7,767
25,112
17,267
0
4,216
20,896
0
59,379
L
23,256
10,496
0
1,805
28,159
10,034
0
10,517
17,642
0
41,022
L
Cthulhu
MegaAxolote
Cthulhu
11,151
1,290
0
26
15,294
9,172
0
7,348
7,946
24,960
0
W
Da Ji
Oizra
Da Ji
15,638
4,900
0
0
13,957
6,185
0
2,078
11,879
0
24,343
W
9,734
1,087
1,137
489
17,677
19,926
0
7,016
10,661
25,721
0
W
Sol
Tpotzz
Sol
30,100
14,167
0
4,219
15,802
7,085
0
4,331
11,471
67,027
0
L
Arachne
VILLE CHIEF
Arachne
26,860
20,144
1,011
14,010
36,718
12,801
0
17,696
19,022
1,060
57,346
L
Thoth
crevierb
Thoth
9,515
1,512
0
1,125
18,195
6,066
0
10,862
7,333
49,652
0
W
Baron Samedi
juanchop6
Baron Samedi
16,888
415
2,696
2,473
15,347
8,436
0
4,844
10,503
38,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,689
Gold Earned
66,474
282
Minions Killed
268
5
Camps Cleared
10
1,272,224
Distance Traveled
1,209,100
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,145
939
47
3
3
265,135
0
W
Arachne
17,213
1,230
52
4
2
289,758
0
L
Nemesis
14,875
1,063
27
2
4
279,937
0
L
Cthulhu
11,674
834
38
3
1
162,240
0
W
Da Ji
14,776
1,055
21
2
3
258,522
0
W
Cthulhu
12,770
912
31
2
0
234,166
3
W
Sol
14,719
1,051
114
8
0
253,593
0
L
Arachne
14,353
1,025
82
6
2
279,252
0
L
Thoth
12,427
888
74
5
0
222,536
4
W
Baron Samedi
14,211
1,015
64
5
0
236,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role