Player Matchup

Da Ji
Da Ji
Platinum II
HixTryzz
Da Ji
Platinum II
Level 128
God Stats
3W - 2L
1,697 SR
Queue Stats
439W - 420L
1,862 MMR
Party 2
Merlin
Merlin
Platinum I
Mik3kill98
Merlin
Platinum I
Level 125
God Stats
14W - 16L
1,586 SR
Queue Stats
306W - 304L
1,908 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum III
RichiEZclapz
Kuzenbo
Platinum III
Level 155
God Stats
1W - 1L
1,587 SR
Queue Stats
189W - 183L
1,843 MMR
Solo
Loki
Loki
Platinum V
SamoanSenpai
Loki
Platinum V
Level 146
God Stats
1W - 0L
1,494 SR
Queue Stats
90W - 92L
1,775 MMR
Party 1
Apollo
Apollo
Gold I
SirBasicAlot
Apollo
Gold I
Level 99
God Stats
13W - 8L
1,688 SR
Queue Stats
48W - 49L
1,808 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,610 SR
1,839 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,664 SR
1,840 MMR
Cerberus
Cerberus
Platinum V
DECENTtoastr
Cerberus
Platinum V
Level 160
God Stats
3W - 2L
1,561 SR
Queue Stats
145W - 134L
1,865 MMR
Solo
Rama
Rama
Platinum III
HaywireSine2
Rama
Platinum III
Level 108
God Stats
15W - 15L
1,647 SR
Queue Stats
101W - 91L
1,873 MMR
Solo
Ah Puch
Ah Puch
Platinum III
Stevattic-
Ah Puch
Platinum III
Level 106
God Stats
1W - 1L
1,785 SR
Queue Stats
144W - 146L
1,915 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
TheNewWorIdOrder
Jormungandr
Platinum IV
Level 156
God Stats
49W - 46L
1,637 SR
Queue Stats
344W - 338L
1,788 MMR
Solo
Hades
Hades
Platinum IV
xXIcy0PupXx
Hades
Platinum IV
Level 155
God Stats
371W - 259L
1,689 SR
Queue Stats
543W - 533L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HixTryzz
Da Ji
18
5 / 2 / 8
12,034
602
12,965
16,628
6,436
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Mik3kill98
Merlin
15
6 / 0 / 2
10,774
539
6,358
4,976
1,613
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
RichiEZclapz
Kuzenbo
16
4 / 0 / 11
11,514
576
5,743
16,388
20,533
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
0 / 2 / 6
10,606
530
4,111
8,196
3,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
17
8 / 3 / 3
11,644
582
15,733
12,202
4,993
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
PersephoneTsukuyomiBakasuraNemesisCthulhu

VS

Bans
ArachneSun WukongHun BatzYmirRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DECENTtoastr
Cerberus
13
0 / 4 / 1
9,002
450
6,209
13,480
5,064
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 7 / 0
10,060
503
7,124
15,254
4,927
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Stevattic-
Ah Puch
15
1 / 8 / 3
9,540
477
9,639
12,695
3,490
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TheNewWorIdOrder
Jormungandr
18
5 / 2 / 0
10,481
524
8,843
9,380
9,612
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 2 / 0
7,225
361
2,588
10,152
3,184
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
23
Kills
7
7
Deaths
23
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DECENTtoastr
Cerberus
0
4
1
0.13
L
1
7
0
0.14
W
Da Ji
HixTryzz
Da Ji
5
2
8
4.5
W
Merlin
Mik3kill98
Merlin
6
0
2
7
W
Kuzenbo
RichiEZclapz
Kuzenbo
4
0
11
9.5
W
0
2
6
1.5
W
Apollo
8
3
3
3.17
L
Ah Puch
Stevattic-
Ah Puch
1
8
3
0.31
L
Jormungandr
TheNewWorIdOrder
Jormungandr
5
2
0
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,910
Damage
34,403
58,390
Taken
60,961
36,748
Mitigated
26,277
8,086
Healing
14,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DECENTtoastr
Cerberus
6,209
156
0
1,448
13,480
5,064
682
4,631
8,849
31,341
0
L
7,124
5,200
0
4,439
15,254
4,927
1,169
1,689
13,565
0
79,366
W
Da Ji
HixTryzz
Da Ji
12,965
3,989
0
5,101
16,628
6,436
0
7,487
9,041
0
81,988
W
Merlin
Mik3kill98
Merlin
6,358
722
0
250
4,976
1,613
0
3,215
1,761
57,370
0
W
Kuzenbo
RichiEZclapz
Kuzenbo
5,743
1,707
0
1,224
16,388
20,533
349
6,505
9,794
23,190
0
W
4,111
1,667
0
270
8,196
3,173
1,180
3,800
4,121
0
78,180
W
Apollo
15,733
12,073
0
1,241
12,202
4,993
7,020
5,700
6,394
0
83,484
L
Ah Puch
Stevattic-
Ah Puch
9,639
469
0
1,673
12,695
3,490
35
2,324
10,371
60,008
0
L
Jormungandr
TheNewWorIdOrder
Jormungandr
8,843
604
0
2,385
9,380
9,612
0
2,164
7,216
63,280
0
L
2,588
272
46
4,144
10,152
3,184
0
1,293
8,859
30,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,572
Gold Earned
46,308
549
Minions Killed
461
0
Camps Cleared
0
1,904,559
Distance Traveled
1,532,979
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,002
450
49
2
0
361,918
3
L
Rama
10,060
503
139
7
0
299,287
5
W
Da Ji
12,034
602
126
6
0
399,556
4
W
Merlin
10,774
539
126
6
0
292,087
4
W
Kuzenbo
11,514
576
32
2
0
402,734
9
W
Loki
10,606
530
109
5
0
412,831
5
W
Apollo
11,644
582
156
8
0
397,351
4
L
Ah Puch
9,540
477
103
5
0
332,490
5
L
Jormungandr
10,481
524
111
6
0
368,702
7
L
Hades
7,225
361
59
3
0
170,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role