Player Matchup

Fenrir
Fenrir
AC_PoxY
Fenrir
Level 26
God Stats
0W - 1L
1,598 SR
Queue Stats
4W - 7L
1,517 Elo+
Solo
Izanami
Izanami
IBroSkiLLz
Izanami
Level 47
God Stats
6W - 7L
1,543 SR
Queue Stats
13W - 16L
1,430 Elo+
Solo
Geb
Geb
MattA069
Geb
Level 34
God Stats
2W - 6L
1,472 SR
Queue Stats
15W - 23L
1,293 Elo+
Solo
Scylla
Scylla
Pengui0
Scylla
Level 27
God Stats
6W - 11L
1,458 SR
Queue Stats
35W - 44L
1,348 Elo+
Solo
Hercules
Hercules
gatoradeer
Hercules
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 122L
1,466 Elo+
Solo
Team Averages
Level 37
1,514 SR
1,411 Elo+

VS

Team Averages
Level 88
1,656 SR
1,439 Elo+
Kuzenbo
Kuzenbo
Elnacho8675
Kuzenbo
Level 79
God Stats
1W - 0L
1,608 SR
Queue Stats
4W - 3L
1,208 Elo+
Party 1
Odin
Odin
JF Crimson4
Odin
Level 136
God Stats
1W - 0L
1,538 SR
Queue Stats
58W - 50L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
KrazedJester8675
Tsukuyomi
Level 69
God Stats
1W - 0L
1,557 SR
Queue Stats
4W - 5L
1,208 Elo+
Party 1
Agni
Agni
TheInfinityNut
Agni
Level 106
God Stats
31W - 14L
1,783 SR
Queue Stats
40W - 23L
1,691 Elo+
Party 2
Thoth
Thoth
Zeltam52
Thoth
Level 48
God Stats
17W - 9L
1,791 SR
Queue Stats
26W - 11L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AC_PoxY
Fenrir
9
1 / 3 / 0
5,587
559
1,522
5,241
1,732
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
IBroSkiLLz
Izanami
14
0 / 4 / 0
6,771
677
3,960
8,899
2,519
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 1
6,336
634
4,165
12,647
7,326
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Pengui0
Scylla
11
1 / 8 / 0
6,200
620
4,933
9,105
2,772
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
gatoradeer
Hercules
11
0 / 5 / 1
5,906
591
3,534
9,492
6,302
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Elnacho8675
Kuzenbo
12
1 / 0 / 8
7,579
758
3,032
8,106
6,849
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 0 / 8
8,065
807
3,385
5,967
5,299
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
14
3 / 2 / 4
8,016
802
7,046
7,252
2,674
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
8 / 0 / 7
9,317
932
9,791
5,814
2,156
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
Zeltam52
Thoth
16
9 / 0 / 6
9,809
981
13,803
5,066
1,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
57
2
Kills
24
24
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AC_PoxY
Fenrir
1
3
0
0.33
W
Kuzenbo
Elnacho8675
Kuzenbo
1
0
8
5
L
Izanami
IBroSkiLLz
Izanami
0
4
0
0
W
3
0
8
7
W
Tsukuyomi
3
2
4
2.5
L
0
4
1
0.13
L
Scylla
Pengui0
Scylla
1
8
0
0.13
W
8
0
7
11.5
W
Thoth
Zeltam52
Thoth
9
0
6
12
L
Hercules
gatoradeer
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,114
Damage
37,057
45,384
Taken
32,205
20,651
Mitigated
18,914
6,054
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AC_PoxY
Fenrir
1,522
218
0
473
5,241
1,732
0
2,334
2,782
0
2,346
W
Kuzenbo
Elnacho8675
Kuzenbo
3,032
1,153
0
0
8,106
6,849
524
1,544
6,516
9,580
0
L
Izanami
IBroSkiLLz
Izanami
3,960
1,857
0
1,327
8,899
2,519
0
6,117
2,732
0
30,174
W
3,385
602
0
1,352
5,967
5,299
0
1,428
4,464
0
20,687
W
Tsukuyomi
7,046
2,248
0
953
7,252
2,674
510
2,557
4,670
0
25,037
L
4,165
177
453
294
12,647
7,326
0
7,814
4,758
16,989
0
L
Scylla
Pengui0
Scylla
4,933
836
258
778
9,105
2,772
0
5,600
3,480
13,106
0
W
9,791
1,188
203
2,250
5,814
2,156
696
2,507
3,182
27,258
0
W
Thoth
Zeltam52
Thoth
13,803
729
0
959
5,066
1,936
1,644
1,194
3,797
33,010
0
L
Hercules
gatoradeer
Hercules
3,534
1,068
0
2,471
9,492
6,302
0
5,169
4,273
0
15,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,800
Gold Earned
42,786
161
Minions Killed
217
5
Camps Cleared
8
708,009
Distance Traveled
998,904
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,587
559
4
0
0
102,291
0
W
Kuzenbo
7,579
758
18
2
1
194,648
0
L
Izanami
6,771
677
80
8
2
153,982
1
W
Odin
8,065
807
51
5
0
210,918
3
W
Tsukuyomi
8,016
802
51
5
5
196,026
3
L
Geb
6,336
634
20
2
0
173,817
0
L
Scylla
6,200
620
24
2
1
155,220
5
W
Agni
9,317
932
49
5
2
192,810
0
W
Thoth
9,809
981
48
5
0
204,502
0
L
Hercules
5,906
591
33
3
2
122,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role