Player Matchup

Osiris
Osiris
GeneralGNF
Osiris
Level 125
God Stats
0W - 2L
1,524 SR
Queue Stats
66W - 52L
1,609 Elo+
Party 3
Cthulhu
Cthulhu
Kalomus
Cthulhu
Level 56
God Stats
6W - 6L
1,627 SR
Queue Stats
188W - 182L
1,571 Elo+
Party 1
Arachne
Arachne
Kuckaa
Arachne
Level 124
God Stats
10W - 12L
1,539 SR
Queue Stats
83W - 64L
1,608 Elo+
Party 3
Apollo
Apollo
Rhum
Apollo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 144L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
Xtron33
Kukulkan
Level 13
God Stats
5W - 2L
2,125 SR
Queue Stats
8W - 7L
1,630 Elo+
Party 3
Team Averages
Level 73
1,663 SR
1,596 Elo+

VS

Team Averages
Level 95
1,625 SR
1,607 Elo+
Poseidon
Poseidon
Arfido
Poseidon
Level 160
God Stats
3W - 3L
1,670 SR
Queue Stats
504W - 369L
1,746 Elo+
Party 2
Sun Wukong
Sun Wukong
HolyBible99
Sun Wukong
Level 42
God Stats
4W - 3L
1,460 SR
Queue Stats
232W - 144L
1,563 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LordRune
Tsukuyomi
Level 160
God Stats
5W - 0L
2,024 SR
Queue Stats
443W - 273L
1,664 Elo+
Party 2
Kuzenbo
Kuzenbo
PAKOSAURUS
Kuzenbo
Level 71
God Stats
3W - 0L
1,687 SR
Queue Stats
280W - 206L
1,625 Elo+
Party 2
Scylla
Scylla
UnlinkinStraw
Scylla
Level 40
God Stats
1W - 0L
1,284 SR
Queue Stats
56W - 52L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GeneralGNF
Osiris
17
3 / 6 / 1
11,129
445
16,950
27,267
39,574
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Kalomus
Cthulhu
15
1 / 10 / 4
10,919
437
10,577
30,175
35,994
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Kuckaa
Arachne
17
6 / 12 / 1
12,031
481
9,790
28,589
10,283
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Rhum
Apollo
13
1 / 12 / 4
9,554
382
7,461
19,976
8,004
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Xtron33
Kukulkan
15
0 / 7 / 1
9,825
393
9,865
12,809
5,078
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arfido
Poseidon
20
24 / 3 / 12
17,605
704
40,312
24,496
11,066
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
HolyBible99
Sun Wukong
19
2 / 3 / 12
13,392
536
11,684
24,708
21,121
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
LordRune
Tsukuyomi
20
16 / 2 / 23
16,554
662
33,087
17,868
19,641
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
PAKOSAURUS
Kuzenbo
20
2 / 1 / 15
14,057
562
8,484
15,917
10,422
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 2 / 11
14,787
591
9,085
11,585
5,020
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
120
11
Kills
47
47
Deaths
11
11
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Arfido
Poseidon
24
3
12
10
L
Osiris
GeneralGNF
Osiris
3
6
1
0.58
W
Sun Wukong
HolyBible99
Sun Wukong
2
3
12
2.67
L
Cthulhu
Kalomus
Cthulhu
1
10
4
0.3
L
Arachne
Kuckaa
Arachne
6
12
1
0.54
W
Tsukuyomi
LordRune
Tsukuyomi
16
2
23
13.75
W
Kuzenbo
PAKOSAURUS
Kuzenbo
2
1
15
9.5
L
Apollo
Rhum
Apollo
1
12
4
0.25
W
3
2
11
4.25
L
Kukulkan
Xtron33
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,643
Damage
102,652
118,816
Taken
94,574
98,933
Mitigated
67,270
14,459
Healing
43,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Arfido
Poseidon
40,312
11,626
0
15,751
24,496
11,066
4,429
6,099
18,297
174,971
0
L
Osiris
GeneralGNF
Osiris
16,950
4,061
0
3,132
27,267
39,574
0
10,027
16,378
493
65,713
W
Sun Wukong
HolyBible99
Sun Wukong
11,684
2,886
0
12,052
24,708
21,121
2,560
5,240
18,543
0
74,649
L
Cthulhu
Kalomus
Cthulhu
10,577
531
0
910
30,175
35,994
0
16,239
13,645
38,855
0
L
Arachne
Kuckaa
Arachne
9,790
6,831
0
6,234
28,589
10,283
0
15,055
13,114
0
76,884
W
Tsukuyomi
LordRune
Tsukuyomi
33,087
8,380
0
4,726
17,868
19,641
321
3,793
13,925
1,048
91,971
W
Kuzenbo
PAKOSAURUS
Kuzenbo
8,484
2,798
0
8,119
15,917
10,422
350
4,650
11,171
102,240
0
L
Apollo
Rhum
Apollo
7,461
3,505
0
3,292
19,976
8,004
0
11,775
8,201
0
48,508
W
9,085
779
0
2,868
11,585
5,020
2,889
1,834
9,726
101,524
0
L
Kukulkan
Xtron33
Kukulkan
9,865
413
0
891
12,809
5,078
300
5,128
7,424
62,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,458
Gold Earned
76,395
519
Minions Killed
760
0
Camps Cleared
0
2,032,424
Distance Traveled
2,440,966
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
17,605
704
214
9
0
487,744
3
L
Osiris
11,129
445
108
4
0
417,812
3
W
Sun Wukong
13,392
536
115
5
0
471,640
2
L
Cthulhu
10,919
437
59
2
0
434,688
7
L
Arachne
12,031
481
141
6
0
418,804
6
W
Tsukuyomi
16,554
662
86
3
0
536,075
6
W
Kuzenbo
14,057
562
159
6
0
513,199
1
L
Apollo
9,554
382
88
4
0
343,452
1
W
Scylla
14,787
591
186
7
0
432,308
7
L
Kukulkan
9,825
393
123
5
0
417,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role