Player Matchup

Chronos
Chronos
 
Chronos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CrypticAce3426
Thanatos
Level 29
God Stats
3W - 7L
1,365 SR
Queue Stats
192W - 224L
1,260 Elo+
Solo
Tsukuyomi
Tsukuyomi
alphadyl22
Tsukuyomi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,131 Elo+
Solo
Hel
Hel
francisav
Hel
Level 19
God Stats
37W - 54L
1,303 SR
Queue Stats
102W - 172L
1,088 Elo+
Solo
Ganesha
Ganesha
sergh26rus
Ganesha
Level 13
God Stats
8W - 10L
1,731 SR
Queue Stats
153W - 150L
1,278 Elo+
Solo
Team Averages
Level 23
1,480 SR
1,251 Elo+

VS

Team Averages
Level 24
1,380 SR
1,113 Elo+
Loki
Loki
Aiden frost8182
Loki
Level 52
God Stats
13W - 25L
1,309 SR
Queue Stats
74W - 104L
1,191 Elo+
Party 1
Set
Set
Dawi322
Set
Level 17
God Stats
4W - 5L
1,324 SR
Queue Stats
17W - 42L
1,092 Elo+
Party 1
Neith
Neith
FishtailHoney42
Neith
Level 15
God Stats
1W - 1L
1,331 SR
Queue Stats
11W - 20L
1,156 Elo+
Party 1
Baron Samedi
Baron Samedi
Jagu123
Baron Samedi
Level 27
God Stats
14W - 4L
1,439 SR
Queue Stats
77W - 88L
1,164 Elo+
Solo
Ares
Ares
Tenner bags8122
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
961 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
4 / 2 / 0
6,537
467
7,041
9,223
2,494
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
7
0 / 5 / 0
5,274
377
2,009
8,004
2,242
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tsukuyomi
alphadyl22
Tsukuyomi
10
1 / 8 / 0
5,935
424
5,423
9,456
3,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

5
0 / 6 / 0
4,645
332
818
4,064
1,597
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
sergh26rus
Ganesha
10
0 / 3 / 3
6,359
454
3,300
10,794
6,226
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 0 / 6
9,719
694
13,043
8,914
2,995
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Set
10
0 / 2 / 2
6,633
474
635
4,188
1,346
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 3 / 0
5,790
414
3,136
5,197
1,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Baron Samedi
Jagu123
Baron Samedi
13
9 / 0 / 4
8,506
608
9,381
4,679
1,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
1 / 1 / 0
7,017
501
2,373
8,114
3,174
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
23
24
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
2
0
2
W
13
0
6
16
L
Thanatos
0
5
0
0
W
Set
0
2
2
0.5
W
0
3
0
0
W
Baron Samedi
Jagu123
Baron Samedi
9
0
4
11
W
1
1
0
1
L
Tsukuyomi
alphadyl22
Tsukuyomi
1
8
0
0.13
L
0
6
0
0
L
Ganesha
sergh26rus
Ganesha
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,591
Damage
28,568
41,541
Taken
31,092
15,753
Mitigated
10,821
10,656
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,041
4,193
0
3,488
9,223
2,494
488
878
8,345
42,837
0
W
13,043
6,809
0
2,554
8,914
2,995
576
1,378
7,536
84
57,629
L
Thanatos
2,009
458
0
4,633
8,004
2,242
0
3,326
4,678
0
18,511
W
Set
635
284
0
618
4,188
1,346
1,287
288
3,900
0
16,969
W
3,136
1,191
0
352
5,197
1,589
672
3,293
1,904
0
15,517
W
Baron Samedi
Jagu123
Baron Samedi
9,381
1,760
218
1,635
4,679
1,717
535
967
3,712
38,691
0
W
2,373
486
0
1,500
8,114
3,174
497
5,233
2,881
21,940
0
L
Tsukuyomi
alphadyl22
Tsukuyomi
5,423
1,469
0
340
9,456
3,194
172
2,227
7,229
0
27,684
L
818
375
482
286
4,064
1,597
0
1,849
2,215
5,668
0
L
Ganesha
sergh26rus
Ganesha
3,300
428
454
973
10,794
6,226
0
3,558
7,236
13,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,750
Gold Earned
37,665
179
Minions Killed
263
0
Camps Cleared
0
925,486
Distance Traveled
1,215,714
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,537
467
82
6
0
227,148
2
W
Loki
9,719
694
90
6
0
291,296
0
L
Thanatos
5,274
377
32
2
0
107,616
0
W
Set
6,633
474
40
3
0
211,180
0
W
Neith
5,790
414
27
2
0
220,818
0
W
Baron Samedi
8,506
608
66
5
0
231,266
2
W
Ares
7,017
501
40
3
0
261,154
0
L
Tsukuyomi
5,935
424
49
4
0
198,763
1
L
Hel
4,645
332
11
1
0
141,905
0
L
Ganesha
6,359
454
5
0
0
250,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role