Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CraZzZyy
Ah Muzen Cab
Level 117
God Stats
2W - 2L
1,404 SR
Queue Stats
8W - 10L
1,415 Elo+
Solo
He Bo
He Bo
Fango41
He Bo
Level 48
God Stats
5W - 12L
1,500 SR
Queue Stats
176W - 234L
1,379 Elo+
Party 1
Mulan
Mulan
matoses111
Mulan
Level 56
God Stats
30W - 46L
1,483 SR
Queue Stats
56W - 88L
1,359 Elo+
Party 1
Team Averages
Level 74
1,462 SR
1,385 Elo+

VS

Team Averages
Level 118
1,520 SR
1,422 Elo+
Hercules
Hercules
Winnergame91
Hercules
Level 89
God Stats
5W - 3L
1,652 SR
Queue Stats
341W - 400L
1,417 Elo+
Solo
Anhur
Anhur
amid77
Anhur
Level 159
God Stats
8W - 17L
1,538 SR
Queue Stats
90W - 129L
1,356 Elo+
Solo
Ra
Ra
cristinitapg
Ra
Level 105
God Stats
10W - 10L
1,370 SR
Queue Stats
245W - 242L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CraZzZyy
Ah Muzen Cab
12
0 / 3 / 2
8,735
582
6,085
8,716
2,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
Fango41
He Bo
12
4 / 6 / 1
10,402
693
9,420
10,540
2,807
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
11
1 / 5 / 4
9,392
626
9,547
16,425
14,090
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Winnergame91
Hercules
13
5 / 1 / 7
10,567
704
12,269
17,201
9,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
amid77
Anhur
14
4 / 2 / 9
10,523
702
8,281
6,283
2,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 2 / 7
10,715
714
5,970
10,222
4,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
14
14
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CraZzZyy
Ah Muzen Cab
0
3
2
0.33
L
He Bo
Fango41
He Bo
4
6
1
0.75
W
Hercules
Winnergame91
Hercules
5
1
7
8.5
W
Anhur
amid77
Anhur
4
2
9
4.25
W
5
2
7
4.25
L
Mulan
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,052
Damage
26,520
35,681
Taken
33,706
19,675
Mitigated
15,764
11,418
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CraZzZyy
Ah Muzen Cab
6,085
839
710
3,672
8,716
2,778
160
1,031
7,685
0
36,323
L
He Bo
Fango41
He Bo
9,420
833
0
2,391
10,540
2,807
0
1,775
8,765
35,972
0
W
Hercules
Winnergame91
Hercules
12,269
4,313
0
7,050
17,201
9,189
829
5,365
11,513
0
37,097
W
Anhur
amid77
Anhur
8,281
2,520
855
1,254
6,283
2,265
1,420
2,510
3,673
0
27,501
W
5,970
931
3,417
5,804
10,222
4,310
946
2,783
7,364
58,264
0
L
Mulan
9,547
1,257
0
4,645
16,425
14,090
0
3,987
12,438
639
28,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,529
Gold Earned
31,805
108
Minions Killed
183
0
Camps Cleared
0
777,835
Distance Traveled
857,915
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,735
582
43
3
0
282,145
0
L
He Bo
10,402
693
39
3
0
260,582
2
W
Hercules
10,567
704
58
4
0
305,765
5
W
Anhur
10,523
702
36
2
0
279,015
0
W
Ra
10,715
714
89
6
0
273,135
7
L
Mulan
9,392
626
26
2
0
235,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role