Player Matchup

Cthulhu
Cthulhu
CuriiousTiki
Cthulhu
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Ares
Ares
Jecube
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,529 Elo+
Solo
Thor
Thor
bariscemtogan
Thor
Level 13
God Stats
1W - 4L
1,421 SR
Queue Stats
24W - 34L
1,406 Elo+
Solo
Zeus
Zeus
beerbongshlong
Zeus
Level 5
God Stats
1W - 3L
1,734 SR
Queue Stats
1W - 3L
1,685 Elo+
Solo
Loki
Loki
xDyMeNSioN
Loki
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Solo
Team Averages
Level 16
1,531 SR
1,524 Elo+

VS

Team Averages
Level 19
1,515 SR
1,449 Elo+
Thoth
Thoth
CringeAminbae
Thoth
Level 21
God Stats
17W - 7L
1,648 SR
Queue Stats
72W - 43L
1,659 Elo+
Solo
Merlin
Merlin
Draco10th
Merlin
Level 29
God Stats
22W - 24L
1,580 SR
Queue Stats
75W - 65L
1,523 Elo+
Solo
Vamana
Vamana
FrostedSucks
Vamana
Level 26
God Stats
2W - 1L
1,186 SR
Queue Stats
36W - 22L
1,431 Elo+
Solo
Neith
Neith
Hokaluggie
Neith
Level 14
God Stats
2W - 1L
1,429 SR
Queue Stats
18W - 22L
1,408 Elo+
Solo
Bellona
Bellona
STOCis
Bellona
Level 5
God Stats
2W - 0L
1,732 SR
Queue Stats
11W - 8L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CuriiousTiki
Cthulhu
18
3 / 2 / 6
12,562
1,047
11,709
14,029
13,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
Jecube
Ares
17
1 / 11 / 2
11,437
953
3,462
25,265
28,267
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 8 / 2
11,675
973
6,227
19,393
7,976
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 11 / 5
10,998
917
12,227
22,623
11,539
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 9 / 5
12,085
1,007
10,922
17,157
5,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 5 / 16
13,874
1,156
20,612
10,689
4,238
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Draco10th
Merlin
20
5 / 0 / 28
13,147
1,096
21,374
7,688
3,166
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vamana
20
15 / 1 / 19
13,807
1,151
26,731
9,855
9,741
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
18
5 / 4 / 22
12,157
1,013
12,337
10,013
4,392
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
STOCis
Bellona
19
3 / 3 / 25
11,820
985
10,731
11,440
7,572
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
151
13
Kills
41
41
Deaths
13
20
Assists
110
Player
Kills
Deaths
Assists
KDA
W
13
5
16
4.2
L
Cthulhu
CuriiousTiki
Cthulhu
3
2
6
3
W
Merlin
Draco10th
Merlin
5
0
28
19
W
Vamana
15
1
19
24.5
W
Neith
5
4
22
4
L
Ares
Jecube
Ares
1
11
2
0.18
W
Bellona
STOCis
Bellona
3
3
25
5.17
L
4
8
2
0.63
L
1
11
5
0.32
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,547
Damage
91,785
98,467
Taken
49,685
66,961
Mitigated
29,109
2,689
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,612
811
0
450
10,689
4,238
0
6,283
4,306
45,537
0
L
Cthulhu
CuriiousTiki
Cthulhu
11,709
468
0
89
14,029
13,285
0
5,901
8,033
58,936
0
W
Merlin
Draco10th
Merlin
21,374
966
0
489
7,688
3,166
0
4,407
3,256
75,255
0
W
Vamana
26,731
14,452
961
4,309
9,855
9,741
0
5,090
4,389
0
38,826
W
Neith
12,337
6,636
0
1,661
10,013
4,392
0
3,536
6,452
0
18,590
L
Ares
Jecube
Ares
3,462
434
304
118
25,265
28,267
0
9,696
15,344
13,146
0
W
Bellona
STOCis
Bellona
10,731
3,400
0
354
11,440
7,572
0
7,550
3,740
0
19,482
L
6,227
1,228
0
13
19,393
7,976
0
9,892
9,376
0
29,785
L
12,227
3,049
0
2,129
22,623
11,539
0
9,543
12,880
20,645
0
L
10,922
3,038
0
36
17,157
5,894
0
6,954
10,028
0
24,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,757
Gold Earned
64,805
231
Minions Killed
247
5
Camps Cleared
9
1,101,057
Distance Traveled
1,111,629
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,874
1,156
73
6
2
210,585
1
L
Cthulhu
12,562
1,047
119
10
0
276,334
0
W
Merlin
13,147
1,096
112
9
3
260,416
3
W
Vamana
13,807
1,151
28
2
3
233,498
3
W
Neith
12,157
1,013
18
2
0
190,791
1
L
Ares
11,437
953
12
1
1
225,857
2
W
Bellona
11,820
985
16
1
1
216,339
0
L
Thor
11,675
973
58
5
3
219,509
0
L
Zeus
10,998
917
24
2
1
165,620
0
L
Loki
12,085
1,007
18
2
0
213,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role