Player Matchup

Scylla
Scylla
Omnichka
Scylla
Level 62
God Stats
3W - 3L
1,663 SR
Queue Stats
161W - 220L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
Pechenyece
Cthulhu
Level 69
God Stats
24W - 17L
1,647 SR
Queue Stats
111W - 184L
1,431 Elo+
Party 1
Loki
Loki
Warferios
Loki
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
XulpiN
Jormungandr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
exampleKoT
Heimdallr
Level 106
God Stats
24W - 23L
1,548 SR
Queue Stats
438W - 474L
1,516 Elo+
Party 1
Team Averages
Level 79
1,572 SR
1,487 Elo+

VS

Team Averages
Level 84
1,458 SR
1,463 Elo+
Sun Wukong
Sun Wukong
Ahemme
Sun Wukong
Level 66
God Stats
16W - 7L
1,834 SR
Queue Stats
254W - 225L
1,467 Elo+
Solo
Merlin
Merlin
Eonshif
Merlin
Level 119
God Stats
8W - 8L
1,422 SR
Queue Stats
94W - 101L
1,434 Elo+
Solo
Mercury
Mercury
FlameShade
Mercury
Level 89
God Stats
7W - 6L
1,578 SR
Queue Stats
89W - 80L
1,466 Elo+
Solo
Hachiman
Hachiman
Ibyrom
Hachiman
Level 88
God Stats
2W - 2L
1,366 SR
Queue Stats
139W - 125L
1,446 Elo+
Solo
Ra
Ra
Prikol1334188
Ra
Level 58
God Stats
1W - 4L
1,088 SR
Queue Stats
116W - 101L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Omnichka
Scylla
16
4 / 7 / 2
10,293
490
10,989
12,812
4,436
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Pechenyece
Cthulhu
14
2 / 5 / 5
9,205
438
9,045
14,093
14,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
15
4 / 7 / 1
10,295
490
6,358
14,538
4,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
XulpiN
Jormungandr
16
2 / 5 / 3
10,289
490
11,494
20,371
18,272
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
exampleKoT
Heimdallr
15
6 / 8 / 3
10,458
498
15,848
15,431
5,829
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ahemme
Sun Wukong
18
6 / 4 / 6
12,624
601
15,046
19,503
19,650
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Eonshif
Merlin
18
4 / 5 / 8
12,096
576
10,905
10,177
4,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
FlameShade
Mercury
20
7 / 2 / 9
13,454
641
8,557
14,881
7,490
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Ibyrom
Hachiman
19
11 / 3 / 4
12,399
590
16,629
18,969
7,596
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 4 / 12
12,250
583
9,279
17,054
15,015
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
18
Kills
32
32
Deaths
18
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ahemme
Sun Wukong
6
4
6
2.25
W
Merlin
Eonshif
Merlin
4
5
8
1.6
W
Mercury
FlameShade
Mercury
7
2
9
5.75
W
Hachiman
Ibyrom
Hachiman
11
3
4
4.33
L
Scylla
Omnichka
Scylla
4
7
2
0.71
L
Cthulhu
Pechenyece
Cthulhu
2
5
5
0.9
W
4
4
12
2.5
L
Loki
4
7
1
0.64
L
Jormungandr
XulpiN
Jormungandr
2
5
3
0.7
L
Heimdallr
exampleKoT
Heimdallr
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,734
Damage
60,416
77,245
Taken
80,584
47,594
Mitigated
54,036
9,947
Healing
34,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ahemme
Sun Wukong
15,046
4,899
0
5,866
19,503
19,650
693
8,180
10,423
0
69,037
W
Merlin
Eonshif
Merlin
10,905
1,102
1,056
2,183
10,177
4,285
1,805
2,836
7,316
74,568
0
W
Mercury
FlameShade
Mercury
8,557
5,059
0
4,912
14,881
7,490
4,057
2,926
11,880
0
102,221
W
Hachiman
Ibyrom
Hachiman
16,629
11,389
0
9,890
18,969
7,596
4,241
7,626
11,293
0
79,230
L
Scylla
Omnichka
Scylla
10,989
605
0
1,643
12,812
4,436
451
4,170
8,592
61,232
0
L
Cthulhu
Pechenyece
Cthulhu
9,045
141
988
2,446
14,093
14,101
126
3,838
10,255
42,213
0
W
9,279
1,687
3,344
7,419
17,054
15,015
220
8,860
8,144
54,481
0
L
Loki
6,358
2,011
0
1,931
14,538
4,956
0
4,082
10,456
0
57,116
L
Jormungandr
XulpiN
Jormungandr
11,494
2,131
0
2,059
20,371
18,272
0
3,551
15,966
62,956
0
L
Heimdallr
exampleKoT
Heimdallr
15,848
7,734
0
880
15,431
5,829
2,818
4,543
10,813
0
60,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,540
Gold Earned
62,823
490
Minions Killed
603
0
Camps Cleared
0
1,711,223
Distance Traveled
2,088,809
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,624
601
143
7
0
389,087
3
W
Merlin
12,096
576
143
7
0
423,005
4
W
Mercury
13,454
641
134
6
0
482,162
5
W
Hachiman
12,399
590
112
5
0
344,164
4
L
Scylla
10,293
490
109
5
0
348,849
1
L
Cthulhu
9,205
438
80
4
0
339,636
3
W
Ra
12,250
583
71
3
0
450,391
6
L
Loki
10,295
490
94
4
0
373,245
0
L
Jormungandr
10,289
490
100
5
0
367,658
3
L
Heimdallr
10,458
498
107
5
0
281,835
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role