Player Matchup

Nemesis
Nemesis
LethargicFish
Nemesis
Level 26
God Stats
26W - 18L
1,365 SR
Queue Stats
30W - 23L
1,227 Elo+
Party 2
Janus
Janus
MrDentz-
Janus
Level 65
God Stats
9W - 4L
1,598 SR
Queue Stats
171W - 152L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
taybumm1
Cthulhu
Level 44
God Stats
8W - 11L
1,418 SR
Queue Stats
100W - 108L
1,301 Elo+
Party 2
Team Averages
Level 45
1,460 SR
1,308 Elo+

VS

Team Averages
Level 24
1,323 SR
1,201 Elo+
Thanatos
Thanatos
MrBear1259229
Thanatos
Level 27
God Stats
0W - 3L
1,189 SR
Queue Stats
43W - 60L
1,221 Elo+
Party 1
Heimdallr
Heimdallr
jacobcos
Heimdallr
Level 26
God Stats
19W - 20L
1,341 SR
Queue Stats
19W - 23L
1,191 Elo+
Party 1
Olorun
Olorun
kitsunekappa
Olorun
Level 18
God Stats
2W - 2L
1,440 SR
Queue Stats
6W - 10L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
2 / 1 / 10
11,055
650
3,043
7,830
2,602
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Janus
MrDentz-
Janus
16
7 / 1 / 5
11,634
684
19,700
7,093
1,681
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
taybumm1
Cthulhu
14
4 / 4 / 6
11,291
664
6,862
12,078
6,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MrBear1259229
Thanatos
14
6 / 3 / 0
11,074
651
10,951
12,419
4,546
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
jacobcos
Heimdallr
10
0 / 7 / 3
9,179
540
4,918
14,407
5,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
13
0 / 3 / 2
9,468
557
4,154
15,666
5,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
6
6
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
1
10
7
L
Thanatos
MrBear1259229
Thanatos
6
3
0
2
W
Janus
MrDentz-
Janus
7
1
5
9.5
L
Heimdallr
jacobcos
Heimdallr
0
7
3
0.21
L
Olorun
0
3
2
0.33
W
Cthulhu
taybumm1
Cthulhu
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,605
Damage
20,023
27,001
Taken
42,492
10,596
Mitigated
15,140
6,254
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
3,043
787
1,626
2,328
7,830
2,602
1,925
777
7,053
0
29,867
L
Thanatos
MrBear1259229
Thanatos
10,951
956
0
7,564
12,419
4,546
0
5,673
6,746
0
33,038
W
Janus
MrDentz-
Janus
19,700
371
593
1,556
7,093
1,681
352
1,007
6,086
82,290
0
L
Heimdallr
jacobcos
Heimdallr
4,918
2,017
0
1,689
14,407
5,077
493
10,007
4,400
0
24,264
L
Olorun
4,154
1,488
0
4,678
15,666
5,517
765
10,890
4,776
34,945
0
W
Cthulhu
taybumm1
Cthulhu
6,862
210
151
0
12,078
6,313
725
2,466
9,612
23,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,980
Gold Earned
29,721
183
Minions Killed
133
0
Camps Cleared
0
1,045,496
Distance Traveled
779,754
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,055
650
46
3
0
362,141
0
L
Thanatos
11,074
651
29
2
0
324,246
0
W
Janus
11,634
684
103
6
0
339,023
1
L
Heimdallr
9,179
540
47
3
0
221,853
5
L
Olorun
9,468
557
57
3
0
233,655
0
W
Cthulhu
11,291
664
34
2
0
344,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role