Player Matchup

Olorun
Olorun
Naucts
Olorun
Level 109
God Stats
4W - 6L
1,434 SR
Queue Stats
79W - 98L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
Ninjas Plant
Cthulhu
Level 65
God Stats
6W - 10L
1,298 SR
Queue Stats
66W - 78L
1,456 Elo+
Party 1
Horus
Horus
ThePerfectSize
Horus
Level 58
God Stats
34W - 30L
1,648 SR
Queue Stats
286W - 285L
1,472 Elo+
Solo
Team Averages
Level 77
1,460 SR
1,481 Elo+

VS

Team Averages
Level 91
1,592 SR
1,506 Elo+
Cthulhu
Cthulhu
CarryZay
Cthulhu
Level 106
God Stats
14W - 7L
1,633 SR
Queue Stats
173W - 137L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
Dhakniss
Nu Wa
Level 88
God Stats
4W - 2L
1,623 SR
Queue Stats
171W - 166L
1,462 Elo+
Party 2
Chaac
Chaac
Saucin365
Chaac
Level 78
God Stats
19W - 18L
1,521 SR
Queue Stats
83W - 89L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Naucts
Olorun
17
3 / 6 / 7
14,049
611
21,837
26,717
8,832
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Ninjas Plant
Cthulhu
17
2 / 4 / 8
13,469
586
14,303
32,544
26,289
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 4 / 4
15,213
661
10,328
26,594
30,812
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CarryZay
Cthulhu
18
4 / 4 / 7
15,246
663
19,974
26,623
25,461
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Dhakniss
Nu Wa
18
6 / 3 / 7
14,760
642
26,319
10,528
4,353
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Saucin365
Chaac
17
3 / 4 / 8
14,097
613
21,563
25,000
21,766
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
11
Kills
13
14
Deaths
11
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CarryZay
Cthulhu
4
4
7
1.88
W
Nu Wa
Dhakniss
Nu Wa
6
3
7
3.17
L
Olorun
Naucts
Olorun
3
6
7
1.08
L
Cthulhu
Ninjas Plant
Cthulhu
2
4
8
1.5
W
Chaac
Saucin365
Chaac
3
4
8
1.75
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,468
Damage
67,856
85,855
Taken
62,151
65,933
Mitigated
51,580
42,018
Healing
15,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CarryZay
Cthulhu
19,974
1,064
1,164
3,720
26,623
25,461
233
15,414
10,805
74,427
0
W
Nu Wa
Dhakniss
Nu Wa
26,319
5,257
0
1,568
10,528
4,353
1,086
5,975
4,253
85,395
0
L
Olorun
Naucts
Olorun
21,837
15,243
2,166
9,061
26,717
8,832
2,293
15,130
11,387
92,331
0
L
Cthulhu
Ninjas Plant
Cthulhu
14,303
671
1,279
9,278
32,544
26,289
358
17,281
14,966
56,451
0
W
Chaac
Saucin365
Chaac
21,563
3,141
0
9,335
25,000
21,766
1,361
13,791
10,921
0
81,576
L
10,328
5,138
9,837
10,397
26,594
30,812
1,368
13,982
12,110
0
31,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,731
Gold Earned
44,103
233
Minions Killed
248
0
Camps Cleared
0
1,135,305
Distance Traveled
1,263,298
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,246
663
74
3
0
428,543
1
W
Nu Wa
14,760
642
103
4
0
427,875
0
L
Olorun
14,049
611
118
5
0
326,053
1
L
Cthulhu
13,469
586
90
4
0
398,995
0
W
Chaac
14,097
613
71
3
0
406,880
3
L
Horus
15,213
661
25
1
0
410,257
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role