Player Matchup

Cthulhu
Cthulhu
Rochuel_
Cthulhu
Level 90
God Stats
0W - 1L
1,705 SR
Queue Stats
42W - 28L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
Vjmoo
Baron Samedi
Level 4
God Stats
16W - 13L
1,500 SR
Queue Stats
147W - 124L
1,250 Elo+
Party 2
Nemesis
Nemesis
tlazyboi
Nemesis
Level 5
God Stats
0W - 1L
1,824 SR
Queue Stats
221W - 194L
1,500 Elo+
Party 2
Team Averages
Level 33
1,676 SR
1,436 Elo+

VS

Team Averages
Level 72
1,403 SR
1,419 Elo+
Neith
Neith
Braithey
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,285 Elo+
Solo
Nox
Nox
MidSkarr
Nox
Level 128
God Stats
6W - 4L
1,399 SR
Queue Stats
228W - 228L
1,475 Elo+
Party 1
Geb
Geb
TheGoatBois
Geb
Level 85
God Stats
4W - 3L
1,310 SR
Queue Stats
139W - 143L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rochuel_
Cthulhu
19
2 / 6 / 7
16,520
635
22,106
32,919
34,788
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Vjmoo
Baron Samedi
16
4 / 9 / 3
14,789
569
9,547
17,623
9,078
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
tlazyboi
Nemesis
17
4 / 13 / 2
14,887
573
10,991
23,256
9,809
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Braithey
Neith
11
1 / 7 / 9
13,154
506
3,754
12,315
5,455
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
25 / 3 / 3
19,612
754
46,057
24,049
12,597
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
2 / 0 / 21
15,843
609
9,954
20,787
29,048
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
10
Kills
28
28
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
Braithey
Neith
1
7
9
0.79
W
25
3
3
8.83
L
Cthulhu
Rochuel_
Cthulhu
2
6
7
0.92
W
2
0
21
12.5
L
Baron Samedi
Vjmoo
Baron Samedi
4
9
3
0.61
L
Nemesis
tlazyboi
Nemesis
4
13
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,644
Damage
59,765
73,798
Taken
57,151
53,675
Mitigated
47,100
9,915
Healing
4,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Braithey
Neith
3,754
1,632
0
530
12,315
5,455
0
7,970
4,345
0
19,931
W
46,057
5,241
0
3,620
24,049
12,597
2,249
16,444
7,605
116,371
0
L
Cthulhu
Rochuel_
Cthulhu
22,106
2,714
0
5,447
32,919
34,788
283
24,559
8,360
78,543
0
W
9,954
1,575
0
0
20,787
29,048
157
7,289
13,498
42,228
0
L
Baron Samedi
Vjmoo
Baron Samedi
9,547
1,692
850
2,498
17,623
9,078
346
14,126
3,497
48,996
0
L
Nemesis
tlazyboi
Nemesis
10,991
4,886
0
1,120
23,256
9,809
423
17,579
5,677
0
64,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,196
Gold Earned
48,609
242
Minions Killed
170
0
Camps Cleared
0
1,090,115
Distance Traveled
1,159,310
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,154
506
21
1
0
236,186
0
W
Nox
19,612
754
120
5
0
442,788
2
L
Cthulhu
16,520
635
105
4
0
408,391
2
W
Geb
15,843
609
29
1
0
480,336
2
L
Baron Samedi
14,789
569
64
2
0
303,842
2
L
Nemesis
14,887
573
73
3
0
377,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role