Player Matchup

Neith
Neith
DevonB217
Neith
Level 3
God Stats
1W - 0L
1,821 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
JarrettMcD
Olorun
Level 42
God Stats
2W - 1L
1,845 SR
Queue Stats
82W - 39L
1,674 Elo+
Party 1
Ymir
Ymir
ToxxicViperz
Ymir
Level 23
God Stats
4W - 1L
1,630 SR
Queue Stats
66W - 37L
1,631 Elo+
Party 1
Team Averages
Level 23
1,765 SR
1,602 Elo+

VS

Team Averages
Level 40
1,474 SR
1,331 Elo+
Hel
Hel
AntiVenom69
Hel
Level 51
God Stats
2W - 5L
1,518 SR
Queue Stats
56W - 65L
1,281 Elo+
Party 2
Achilles
Achilles
LORDOFSCRUBS814
Achilles
Level 29
God Stats
26W - 34L
1,429 SR
Queue Stats
26W - 35L
1,320 Elo+
Party 2
Baron Samedi
Baron Samedi
Pennywise031899
Baron Samedi
Level 41
God Stats
37W - 44L
1,477 SR
Queue Stats
58W - 64L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DevonB217
Neith
10
0 / 3 / 6
7,541
628
5,396
9,070
2,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
JarrettMcD
Olorun
14
10 / 2 / 1
10,211
851
20,426
13,706
5,268
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 5 / 10
8,665
722
4,556
13,740
8,273
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 9
7,986
666
8,891
13,105
5,003
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
12
4 / 2 / 6
8,463
705
10,892
19,557
13,912
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Pennywise031899
Baron Samedi
10
5 / 5 / 4
8,597
716
7,463
11,530
4,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
11
Kills
10
10
Deaths
11
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
W
Neith
DevonB217
Neith
0
3
6
1
W
Olorun
JarrettMcD
Olorun
10
2
1
5.25
L
Achilles
4
2
6
3.5
L
Baron Samedi
Pennywise031899
Baron Samedi
5
5
4
1.4
W
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,378
Damage
27,246
36,516
Taken
44,192
16,433
Mitigated
23,868
14,339
Healing
23,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,891
654
6,481
4,759
13,105
5,003
224
9,338
3,767
22,940
0
W
Neith
DevonB217
Neith
5,396
2,482
1,041
1,566
9,070
2,892
1,040
5,395
3,457
0
14,573
W
Olorun
JarrettMcD
Olorun
20,426
10,943
1,960
7,427
13,706
5,268
2,281
7,165
6,391
62,039
0
L
Achilles
10,892
2,006
738
7,093
19,557
13,912
403
8,893
10,664
0
33,012
L
Baron Samedi
Pennywise031899
Baron Samedi
7,463
143
1,250
3,345
11,530
4,953
573
6,787
4,743
27,128
0
W
4,556
771
763
1,582
13,740
8,273
0
3,829
9,619
11,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,417
Gold Earned
25,046
111
Minions Killed
102
0
Camps Cleared
0
604,436
Distance Traveled
655,994
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,986
666
16
1
0
216,752
1
W
Neith
7,541
628
21
2
0
200,650
3
W
Olorun
10,211
851
79
7
0
200,180
0
L
Achilles
8,463
705
44
4
0
252,261
2
L
Baron Samedi
8,597
716
42
4
0
186,981
0
W
Ymir
8,665
722
11
1
0
203,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role