Player Matchup

Kukulkan
Kukulkan
Chief_Smakkaho
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 219L
1,511 Elo+
Solo
Neith
Neith
GaymerRebel_1998
Neith
Level 25
God Stats
21W - 15L
1,563 SR
Queue Stats
72W - 72L
1,547 Elo+
Solo
Bacchus
Bacchus
Gitrogger
Bacchus
Level 29
God Stats
21W - 31L
1,444 SR
Queue Stats
269W - 296L
1,439 Elo+
Solo
Fenrir
Fenrir
Pebbles4734
Fenrir
Level 16
God Stats
6W - 7L
1,389 SR
Queue Stats
10W - 10L
1,426 Elo+
Solo
Nike
Nike
TRUExGARBAGE
Nike
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,401 Elo+
Solo
Team Averages
Level 17
1,479 SR
1,465 Elo+

VS

Team Averages
Level 31
1,527 SR
1,509 Elo+
Artemis
Artemis
Not-Cubs
Artemis
Level 17
God Stats
15W - 9L
1,511 SR
Queue Stats
32W - 22L
1,582 Elo+
Party 1
Poseidon
Poseidon
Not-Snags
Poseidon
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,566 Elo+
Party 1
Thor
Thor
PACHECON64
Thor
Level 28
God Stats
3W - 1L
1,644 SR
Queue Stats
52W - 55L
1,441 Elo+
Solo
Cthulhu
Cthulhu
SandMane00218
Cthulhu
Level 16
God Stats
9W - 5L
1,594 SR
Queue Stats
14W - 6L
1,574 Elo+
Party 1
Arachne
Arachne
Total_Recon19850
Arachne
Level 27
God Stats
2W - 4L
1,386 SR
Queue Stats
41W - 26L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 1 / 1
8,738
874
5,116
9,117
3,249
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 10 / 3
9,239
924
7,342
13,400
4,509
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Gitrogger
Bacchus
14
0 / 11 / 3
8,899
890
7,448
24,346
19,398
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
14
2 / 4 / 3
8,915
892
7,245
18,450
7,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
3 / 9 / 3
9,503
950
10,964
20,104
13,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

74

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Not-Cubs
Artemis
17
2 / 0 / 19
10,526
1,053
12,238
5,337
1,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Not-Snags
Poseidon
17
7 / 2 / 18
11,011
1,101
18,729
7,005
2,332
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 6 / 7
9,724
972
6,567
9,774
3,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
18
4 / 0 / 24
10,882
1,088
18,530
12,428
6,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
16 / 0 / 11
12,316
1,232
19,603
10,747
4,814
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
114
8
Kills
35
35
Deaths
8
13
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
1
1
1.5
L
2
10
3
0.35
L
Bacchus
Gitrogger
Bacchus
0
11
3
0.14
W
Artemis
Not-Cubs
Artemis
2
0
19
11.5
W
Poseidon
Not-Snags
Poseidon
7
2
18
8
W
6
6
7
1.58
L
Fenrir
2
4
3
0.88
W
Cthulhu
4
0
24
16
L
3
9
3
0.5
W
16
0
11
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,115
Damage
75,667
85,417
Taken
45,291
48,232
Mitigated
18,524
3,200
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,116
1,017
0
0
9,117
3,249
0
5,118
3,999
22,982
0
L
7,342
2,544
0
216
13,400
4,509
0
7,500
5,900
0
22,647
L
Bacchus
Gitrogger
Bacchus
7,448
1,100
0
0
24,346
19,398
0
9,800
14,546
22,331
0
W
Artemis
Not-Cubs
Artemis
12,238
7,122
0
280
5,337
1,863
0
1,075
4,262
0
34,851
W
Poseidon
Not-Snags
Poseidon
18,729
2,872
0
0
7,005
2,332
0
3,013
3,992
33,944
0
W
6,567
3,177
0
201
9,774
3,280
0
2,147
6,757
0
10,359
L
Fenrir
7,245
1,375
1,256
1,728
18,450
7,976
0
8,421
10,029
0
18,842
W
Cthulhu
18,530
1,101
471
2,115
12,428
6,235
0
3,526
8,902
35,509
0
L
10,964
2,069
0
0
20,104
13,100
0
6,420
13,684
0
23,843
W
19,603
14,551
0
2,232
10,747
4,814
0
2,803
7,944
0
28,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,294
Gold Earned
54,459
129
Minions Killed
159
3
Camps Cleared
11
841,024
Distance Traveled
918,973
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,738
874
37
4
1
166,700
2
L
Neith
9,239
924
23
2
2
135,494
0
L
Bacchus
8,899
890
30
3
0
182,215
1
W
Artemis
10,526
1,053
56
6
5
184,917
0
W
Poseidon
11,011
1,101
45
5
0
167,578
0
W
Thor
9,724
972
5
1
1
135,292
0
L
Fenrir
8,915
892
16
2
0
188,898
0
W
Cthulhu
10,882
1,088
36
4
0
222,551
0
L
Nike
9,503
950
23
2
0
167,717
0
W
Arachne
12,316
1,232
17
2
5
208,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role