Player Matchup

Jormungandr
Jormungandr
AwaCZ
Jormungandr
Level 28
God Stats
9W - 6L
1,588 SR
Queue Stats
16W - 27L
1,369 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Draco0416
Ah Muzen Cab
Level 12
God Stats
0W - 1L
1,638 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
YuanGreek
Zeus
Level 128
God Stats
5W - 3L
1,654 SR
Queue Stats
95W - 81L
1,435 Elo+
Solo
Team Averages
Level 56
1,627 SR
1,435 Elo+

VS

Team Averages
Level 56
1,609 SR
1,375 Elo+
Chaac
Chaac
Muchanga2
Chaac
Level 17
God Stats
43W - 42L
1,800 SR
Queue Stats
148W - 166L
1,480 Elo+
Solo
Mulan
Mulan
SurvivalYuSheng
Mulan
Level 104
God Stats
1W - 0L
1,681 SR
Queue Stats
5W - 5L
1,310 Elo+
Solo
Discordia
Discordia
xXMerlinusXx
Discordia
Level 48
God Stats
4W - 12L
1,348 SR
Queue Stats
124W - 176L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AwaCZ
Jormungandr
16
2 / 5 / 2
12,819
534
9,437
16,453
6,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ah Muzen Cab
Draco0416
Ah Muzen Cab
11
0 / 4 / 3
11,713
488
3,781
7,304
2,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
20
4 / 3 / 1
14,477
603
19,271
13,420
5,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Muchanga2
Chaac
17
2 / 5 / 6
13,898
579
4,586
19,873
10,637
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 1 / 7
15,051
627
8,965
15,012
18,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
xXMerlinusXx
Discordia
20
6 / 0 / 5
15,800
658
18,751
11,319
4,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
12
12
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AwaCZ
Jormungandr
2
5
2
0.6
L
Ah Muzen Cab
Draco0416
Ah Muzen Cab
0
4
3
0.38
W
Chaac
Muchanga2
Chaac
2
5
6
1
W
4
1
7
7.5
L
Zeus
4
3
1
1.5
W
Discordia
xXMerlinusXx
Discordia
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,489
Damage
32,302
37,177
Taken
46,204
13,759
Mitigated
33,436
7,531
Healing
15,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AwaCZ
Jormungandr
9,437
927
578
2,029
16,453
6,258
0
10,478
5,975
40,956
0
L
Ah Muzen Cab
Draco0416
Ah Muzen Cab
3,781
990
0
2,661
7,304
2,375
0
3,301
4,003
0
20,281
W
Chaac
Muchanga2
Chaac
4,586
241
816
7,423
19,873
10,637
1,964
12,701
7,172
0
83,923
W
8,965
222
0
4,209
15,012
18,482
297
8,390
6,622
0
68,516
L
Zeus
19,271
686
0
2,263
13,420
5,126
0
5,004
8,416
108,228
0
W
Discordia
xXMerlinusXx
Discordia
18,751
1,305
769
2,145
11,319
4,317
1,303
7,964
3,355
110,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,009
Gold Earned
44,749
232
Minions Killed
314
0
Camps Cleared
0
977,690
Distance Traveled
1,283,317
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,819
534
49
2
0
351,082
7
L
Ah Muzen Cab
11,713
488
37
2
0
197,720
3
W
Chaac
13,898
579
89
4
0
377,819
4
W
Mulan
15,051
627
75
3
0
469,850
3
L
Zeus
14,477
603
146
6
0
428,888
6
W
Discordia
15,800
658
150
6
0
435,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role