Player Matchup

Ravana
Ravana
Dark Sir Leo
Ravana
Level 29
God Stats
0W - 4L
1,192 SR
Queue Stats
209W - 221L
1,171 Elo+
Solo
Guan Yu
Guan Yu
ImmortalKnightI
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,109 Elo+
Party 1
Yemoja
Yemoja
Little1Punk
Yemoja
Level 6
God Stats
0W - 4L
1,051 SR
Queue Stats
2W - 12L
888 Elo+
Party 1
Ra
Ra
RampageMlz
Ra
Level 5
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 4L
1,109 Elo+
Party 1
Medusa
Medusa
lucasomenalord
Medusa
Level 14
God Stats
2W - 8L
1,223 SR
Queue Stats
10W - 29L
872 Elo+
Party 1
Team Averages
Level 12
1,333 SR
1,030 Elo+

VS

Team Averages
Level 22
1,413 SR
1,062 Elo+
Yemoja
Yemoja
Kickerreed03
Yemoja
Level 15
God Stats
9W - 6L
1,383 SR
Queue Stats
9W - 11L
994 Elo+
Party 3
Jormungandr
Jormungandr
Lopini25
Jormungandr
Level 18
God Stats
3W - 0L
1,621 SR
Queue Stats
128W - 143L
1,084 Elo+
Party 2
Thor
Thor
agentnutblaster9
Thor
Level 28
God Stats
6W - 8L
1,351 SR
Queue Stats
248W - 292L
1,221 Elo+
Party 2
Ratatoskr
Ratatoskr
iiGooeyhandsii
Ratatoskr
Level 41
God Stats
5W - 4L
1,442 SR
Queue Stats
178W - 198L
1,221 Elo+
Party 3
Kukulkan
Kukulkan
nava_josiah
Kukulkan
Level 7
God Stats
8W - 2L
1,267 SR
Queue Stats
12W - 9L
792 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
4 / 9 / 4
10,439
454
10,404
22,614
9,322
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 9 / 3
11,189
486
9,303
20,175
20,040
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
13
2 / 9 / 1
8,487
369
5,145
16,742
15,264
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 13 / 6
9,432
410
7,137
18,095
8,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 11 / 4
10,689
465
10,909
18,020
5,605
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
5 / 1 / 22
13,240
576
13,062
8,389
7,459
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Lopini25
Jormungandr
18
10 / 5 / 9
13,143
571
18,664
19,858
10,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 4 / 5
11,830
514
12,073
16,686
6,874
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
iiGooeyhandsii
Ratatoskr
20
23 / 3 / 10
14,774
642
29,438
25,480
12,928
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
nava_josiah
Kukulkan
18
4 / 6 / 6
12,719
553
8,230
11,034
3,957
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
102
18
Kills
50
51
Deaths
19
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ravana
4
9
4
0.67
L
5
9
3
0.72
W
Yemoja
5
1
22
16
L
Yemoja
2
9
1
0.28
W
Jormungandr
Lopini25
Jormungandr
10
5
9
2.9
L
2
13
6
0.38
W
8
4
5
2.63
W
Ratatoskr
iiGooeyhandsii
Ratatoskr
23
3
10
9.33
L
5
11
4
0.64
W
Kukulkan
nava_josiah
Kukulkan
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,898
Damage
81,467
95,646
Taken
81,447
58,484
Mitigated
41,456
15,499
Healing
25,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
10,404
2,396
0
6,215
22,614
9,322
0
9,265
13,349
0
43,046
L
9,303
2,296
1,194
2,910
20,175
20,040
0
9,045
11,130
0
32,690
W
Yemoja
13,062
1,446
3,140
740
8,389
7,459
1,128
988
7,351
42,615
0
L
Yemoja
5,145
1,905
2,005
904
16,742
15,264
0
7,070
9,672
20,762
0
W
Jormungandr
Lopini25
Jormungandr
18,664
4,978
243
4,839
19,858
10,238
709
3,510
16,223
70,332
0
L
7,137
1,421
0
739
18,095
8,253
529
6,081
12,014
24,317
0
W
12,073
7,999
255
6,275
16,686
6,874
1,379
2,713
13,948
0
50,951
W
Ratatoskr
iiGooeyhandsii
Ratatoskr
29,438
10,901
0
10,095
25,480
12,928
1,109
4,471
20,780
0
99,836
L
10,909
5,134
345
1,187
18,020
5,605
0
8,495
9,525
0
41,806
W
Kukulkan
nava_josiah
Kukulkan
8,230
2,232
0
0
11,034
3,957
6,865
600
10,334
78,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,236
Gold Earned
65,706
223
Minions Killed
461
0
Camps Cleared
0
1,502,959
Distance Traveled
1,893,859
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,439
454
49
2
0
336,877
0
L
Guan Yu
11,189
486
52
2
0
303,382
4
W
Yemoja
13,240
576
48
2
0
374,183
0
L
Yemoja
8,487
369
28
1
0
254,912
0
W
Jormungandr
13,143
571
109
5
0
391,035
6
L
Ra
9,432
410
39
2
0
300,114
0
W
Thor
11,830
514
50
2
0
317,797
1
W
Ratatoskr
14,774
642
118
5
0
447,048
0
L
Medusa
10,689
465
55
2
0
307,674
0
W
Kukulkan
12,719
553
136
6
0
363,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role