Player Matchup

The Morrigan
The Morrigan
ArkAnimax
The Morrigan
Level 99
God Stats
38W - 29L
1,562 SR
Queue Stats
722W - 721L
1,486 Elo+
Party 2
Da Ji
Da Ji
Exactly Vague
Da Ji
Level 43
God Stats
12W - 12L
1,500 SR
Queue Stats
20W - 16L
1,437 Elo+
Party 4
Rama
Rama
Five lbs Wet
Rama
Level 47
God Stats
20W - 20L
1,444 SR
Queue Stats
196W - 220L
1,457 Elo+
Party 2
Terra
Terra
moomoo2030
Terra
Level 37
God Stats
13W - 11L
1,442 SR
Queue Stats
19W - 17L
1,397 Elo+
Party 4
Jormungandr
Jormungandr
platypism
Jormungandr
Level 80
God Stats
23W - 31L
1,389 SR
Queue Stats
548W - 608L
1,371 Elo+
Party 2
Team Averages
Level 61
1,467 SR
1,430 Elo+

VS

Team Averages
Level 46
1,462 SR
1,372 Elo+
Hun Batz
Hun Batz
DavidCoolJay
Hun Batz
Level 36
God Stats
5W - 7L
1,323 SR
Queue Stats
242W - 211L
1,307 Elo+
Party 1
Sun Wukong
Sun Wukong
Div3Deep
Sun Wukong
Level 84
God Stats
17W - 12L
1,618 SR
Queue Stats
215W - 224L
1,416 Elo+
Party 3
Nox
Nox
MobyDame
Nox
Level 36
God Stats
15W - 18L
1,214 SR
Queue Stats
131W - 148L
1,377 Elo+
Party 3
Rama
Rama
dareal_plank3x6
Rama
Level 28
God Stats
23W - 11L
1,553 SR
Queue Stats
87W - 95L
1,395 Elo+
Party 1
Yemoja
Yemoja
razorface14
Yemoja
Level 45
God Stats
4W - 3L
1,603 SR
Queue Stats
276W - 267L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArkAnimax
The Morrigan
20
15 / 3 / 14
20,775
577
37,625
22,044
11,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
20 / 5 / 8
20,713
575
44,168
31,664
15,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 5 / 13
17,214
478
17,853
23,514
9,707
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Terra
20
2 / 0 / 23
18,152
504
15,154
27,990
24,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
platypism
Jormungandr
20
5 / 3 / 14
17,358
482
24,826
34,344
43,715
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DavidCoolJay
Hun Batz
20
7 / 12 / 5
16,826
467
22,160
34,342
15,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Div3Deep
Sun Wukong
20
1 / 6 / 2
14,623
406
12,959
36,519
38,280
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
1 / 13 / 3
13,449
374
14,827
23,012
9,056
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 14 / 5
13,466
374
17,459
34,295
13,145
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
20
4 / 2 / 10
16,631
462
23,665
35,716
44,439
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
41
47
Kills
16
16
Deaths
47
72
Assists
25
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ArkAnimax
The Morrigan
15
3
14
7.33
L
Hun Batz
DavidCoolJay
Hun Batz
7
12
5
0.79
L
Sun Wukong
Div3Deep
Sun Wukong
1
6
2
0.33
W
20
5
8
4.8
W
5
5
13
2.3
L
1
13
3
0.19
L
3
14
5
0.39
W
Terra
2
0
23
13.5
W
Jormungandr
platypism
Jormungandr
5
3
14
4
L
Yemoja
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,626
Damage
91,070
139,556
Taken
163,884
104,679
Mitigated
120,772
47,852
Healing
46,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ArkAnimax
The Morrigan
37,625
3,861
303
5,569
22,044
11,453
2,245
4,989
16,777
162,219
9,114
L
Hun Batz
DavidCoolJay
Hun Batz
22,160
7,167
0
5,692
34,342
15,852
0
14,229
19,913
0
121,001
L
Sun Wukong
Div3Deep
Sun Wukong
12,959
2,786
0
12,580
36,519
38,280
1,751
18,069
17,600
0
104,974
W
44,168
19,178
0
11,344
31,664
15,016
1,142
7,305
24,259
0
177,665
W
17,853
12,806
0
7,570
23,514
9,707
7,384
7,040
16,374
0
126,247
L
14,827
453
0
1,620
23,012
9,056
268
11,296
11,564
79,934
0
L
17,459
13,856
0
5,228
34,295
13,145
408
13,289
20,916
0
72,730
W
Terra
15,154
1,133
7,573
9,067
27,990
24,788
529
11,720
16,220
67,005
0
W
Jormungandr
platypism
Jormungandr
24,826
5,943
0
6,426
34,344
43,715
2,285
8,107
25,612
94,973
0
L
Yemoja
23,665
3,212
6,229
15,249
35,716
44,439
0
13,117
22,398
76,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,212
Gold Earned
74,995
735
Minions Killed
654
0
Camps Cleared
0
3,244,438
Distance Traveled
2,952,318
41
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
20,775
577
203
6
0
658,246
20
L
Hun Batz
16,826
467
157
4
0
632,053
24
L
Sun Wukong
14,623
406
150
4
0
658,445
3
W
Da Ji
20,713
575
146
4
0
598,400
0
W
Rama
17,214
478
176
5
0
624,910
6
L
Nox
13,449
374
127
4
0
559,218
3
L
Rama
13,466
374
138
4
0
490,403
1
W
Terra
18,152
504
80
2
0
787,513
12
W
Jormungandr
17,358
482
130
4
0
575,369
3
L
Yemoja
16,631
462
82
2
0
612,199
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role