Player Matchup

Artemis
Artemis
Im DannyA
Artemis
Level 29
God Stats
10W - 3L
1,777 SR
Queue Stats
201W - 194L
1,426 Elo+
Party 2
Aphrodite
Aphrodite
Im Mance
Aphrodite
Level 68
God Stats
8W - 5L
1,550 SR
Queue Stats
383W - 362L
1,444 Elo+
Party 2
Hercules
Hercules
Roobert75
Hercules
Level 29
God Stats
4W - 4L
1,733 SR
Queue Stats
164W - 146L
1,474 Elo+
Party 2
Team Averages
Level 42
1,687 SR
1,448 Elo+

VS

Team Averages
Level 30
1,353 SR
1,262 Elo+
Ra
Ra
HEARTLEZZLKZ
Ra
Level 7
God Stats
0W - 7L
1,016 SR
Queue Stats
0W - 10L
964 Elo+
Solo
Discordia
Discordia
Veletical
Discordia
Level 19
God Stats
8W - 15L
1,467 SR
Queue Stats
162W - 128L
1,347 Elo+
Party 1
Sun Wukong
Sun Wukong
felixflwr
Sun Wukong
Level 63
God Stats
26W - 30L
1,576 SR
Queue Stats
336W - 321L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Im DannyA
Artemis
20
5 / 9 / 11
17,555
650
23,057
38,831
20,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Im Mance
Aphrodite
20
9 / 6 / 9
18,111
671
29,281
43,596
36,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Roobert75
Hercules
20
5 / 7 / 13
17,185
636
19,954
39,664
38,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 2
17,486
648
18,451
20,386
15,961
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
Veletical
Discordia
20
7 / 6 / 7
17,079
633
47,327
32,086
13,741
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
felixflwr
Sun Wukong
20
7 / 5 / 12
17,057
632
34,652
37,927
60,306
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
43
19
Kills
22
22
Deaths
19
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
8
8
2
1.13
W
Artemis
Im DannyA
Artemis
5
9
11
1.17
W
Aphrodite
Im Mance
Aphrodite
9
6
9
2.25
W
Hercules
Roobert75
Hercules
5
7
13
1.64
L
Discordia
Veletical
Discordia
7
6
7
1.75
L
Sun Wukong
felixflwr
Sun Wukong
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,292
Damage
100,430
122,091
Taken
90,399
94,958
Mitigated
90,008
76,971
Healing
26,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,451
2,173
1,926
784
20,386
15,961
631
6,112
14,274
85,804
0
W
Artemis
Im DannyA
Artemis
23,057
8,183
1,025
5,170
38,831
20,379
2,254
15,867
22,514
0
88,056
W
Aphrodite
Im Mance
Aphrodite
29,281
3,023
31,134
31,044
43,596
36,351
937
24,084
19,137
111,983
0
W
Hercules
Roobert75
Hercules
19,954
4,787
1,027
7,571
39,664
38,228
554
25,835
13,554
0
48,476
L
Discordia
Veletical
Discordia
47,327
4,805
1,711
12,479
32,086
13,741
1,253
13,590
18,496
135,193
0
L
Sun Wukong
felixflwr
Sun Wukong
34,652
4,927
1,338
8,367
37,927
60,306
835
9,925
28,002
0
84,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,851
Gold Earned
51,622
251
Minions Killed
309
0
Camps Cleared
0
1,433,463
Distance Traveled
1,206,611
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
17,486
648
104
4
0
353,967
0
W
Artemis
17,555
650
71
3
0
428,641
0
W
Aphrodite
18,111
671
147
5
0
495,318
0
W
Hercules
17,185
636
33
1
0
509,504
0
L
Discordia
17,079
633
147
5
0
400,833
1
L
Sun Wukong
17,057
632
58
2
0
451,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role