Player Matchup

Sobek
Sobek
Bronze III
Hiato
Sobek
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
797 MMR
Solo
Vulcan
Vulcan
Silver III
MENTEDEUMVILAO13
Vulcan
Silver III
Level 157
God Stats
370W - 357L
1,532 SR
Queue Stats
891W - 968L
803 MMR
Solo
Medusa
Medusa
Silver III
PHQPAT754
Medusa
Silver III
Level 111
God Stats
2W - 4L
1,446 SR
Queue Stats
470W - 576L
814 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,493 SR
805 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 75
1,336 SR
789 MMR
Chaac
Chaac
Bronze I
G_I_RAN_12
Chaac
Bronze I
Level 69
God Stats
61W - 27L
1,467 SR
Queue Stats
145W - 125L
880 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
OG_Westfield7
Cernunnos
Bronze III
Level 64
God Stats
7W - 9L
1,252 SR
Queue Stats
97W - 83L
656 MMR
Party 1
Hel
Hel
Bronze II
Vargora
Hel
Bronze II
Level 91
God Stats
1W - 0L
1,290 SR
Queue Stats
44W - 51L
832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hiato
Sobek
20
3 / 4 / 12
20,303
634
20,536
44,288
60,306
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 10 / 6
18,432
576
44,328
24,128
12,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
PHQPAT754
Medusa
20
8 / 9 / 6
20,042
626
22,523
30,627
14,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
AphroditeKukulkanKumbhakarnaZeusNeith

VS

Bans
BacchusCupidYemojaArtemisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
13 / 5 / 7
21,385
668
28,924
43,536
40,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
OG_Westfield7
Cernunnos
20
8 / 8 / 10
19,937
623
29,525
33,463
11,785
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
20
2 / 5 / 16
18,944
592
18,441
30,749
20,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
56
18
Kills
23
23
Deaths
18
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
13
5
7
3.3
L
Sobek
Hiato
Sobek
3
4
12
2.25
L
7
10
6
1
W
Cernunnos
OG_Westfield7
Cernunnos
8
8
10
1.63
L
Medusa
PHQPAT754
Medusa
8
9
6
1.22
W
Hel
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,387
Damage
76,890
99,043
Taken
107,748
86,960
Mitigated
72,711
23,399
Healing
56,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
28,924
4,415
0
18,423
43,536
40,386
2,101
25,543
17,993
0
116,683
L
Sobek
Hiato
Sobek
20,536
696
624
13,308
44,288
60,306
929
8,781
35,207
74,292
0
L
44,328
17,156
0
1,561
24,128
12,633
146
5,750
18,225
125,105
0
W
Cernunnos
OG_Westfield7
Cernunnos
29,525
17,352
809
2,218
33,463
11,785
1,491
17,076
16,387
0
123,137
L
Medusa
PHQPAT754
Medusa
22,523
11,685
0
7,906
30,627
14,021
3,670
4,641
25,786
0
129,413
W
Hel
18,441
825
16,790
18,473
30,749
20,540
894
22,991
7,758
98,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,777
Gold Earned
60,266
293
Minions Killed
315
0
Camps Cleared
0
1,543,339
Distance Traveled
1,699,115
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
21,385
668
104
3
0
580,236
14
L
Sobek
20,303
634
67
2
0
513,234
0
L
Vulcan
18,432
576
111
3
0
541,011
8
W
Cernunnos
19,937
623
120
4
0
501,094
1
L
Medusa
20,042
626
115
4
0
489,094
1
W
Hel
18,944
592
91
3
0
617,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role