Player Matchup

Neith
Neith
Mildros
Neith
Level 7
God Stats
0W - 2L
1,487 SR
Queue Stats
2W - 3L
1,130 Elo+
Party 2
He Bo
He Bo
Scosil
He Bo
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 272L
1,167 Elo+
Solo
Ymir
Ymir
Warlock815
Ymir
Level 28
God Stats
16W - 13L
1,617 SR
Queue Stats
69W - 99L
1,120 Elo+
Party 2
Artemis
Artemis
alejandroalva9
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
jcmera12
Da Ji
Level 28
God Stats
16W - 14L
1,421 SR
Queue Stats
207W - 281L
1,195 Elo+
Solo
Team Averages
Level 19
1,505 SR
1,222 Elo+

VS

Team Averages
Level 25
1,439 SR
1,204 Elo+
Merlin
Merlin
GinjaNinja5425
Merlin
Level 14
God Stats
5W - 4L
1,553 SR
Queue Stats
75W - 61L
1,119 Elo+
Solo
Guan Yu
Guan Yu
RichGuaracha
Guan Yu
Level 26
God Stats
29W - 43L
1,401 SR
Queue Stats
43W - 62L
1,249 Elo+
Party 1
Bellona
Bellona
WizardScorpion75
Bellona
Level 22
God Stats
7W - 5L
1,447 SR
Queue Stats
44W - 46L
1,112 Elo+
Solo
Medusa
Medusa
joakinngamboa
Medusa
Level 35
God Stats
7W - 8L
1,369 SR
Queue Stats
114W - 142L
1,251 Elo+
Party 1
Nox
Nox
l Wysp l
Nox
Level 29
God Stats
16W - 19L
1,427 SR
Queue Stats
88W - 132L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mildros
Neith
9
0 / 4 / 0
5,215
401
2,162
4,936
1,196
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

He Bo
Scosil
He Bo
11
2 / 4 / 0
6,743
519
1,783
8,299
2,164
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
6,059
466
2,807
8,374
3,047
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 6 / 0
6,180
475
4,543
7,135
2,197
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
jcmera12
Da Ji
7
1 / 6 / 0
5,662
436
3,900
9,112
2,431
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 5
6,988
538
2,944
6,419
1,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
RichGuaracha
Guan Yu
12
8 / 0 / 1
8,032
618
5,093
4,730
2,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 0 / 2
8,137
626
5,791
7,347
6,580
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
6 / 0 / 4
7,181
552
4,244
4,760
1,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 5
7,817
601
5,138
3,360
1,297
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
3
Kills
23
25
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
Neith
Mildros
Neith
0
4
0
0
W
Guan Yu
RichGuaracha
Guan Yu
8
0
1
8.5
L
He Bo
Scosil
He Bo
2
4
0
0.5
L
0
5
0
0
W
4
0
2
5
L
0
6
0
0
L
Da Ji
jcmera12
Da Ji
1
6
0
0.17
W
6
0
4
8
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,195
Damage
23,210
37,856
Taken
26,616
11,035
Mitigated
13,496
4,921
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,944
297
0
750
6,419
1,903
70
1,414
5,005
32,217
0
L
Neith
Mildros
Neith
2,162
1,172
0
593
4,936
1,196
70
1,688
3,248
0
18,640
W
Guan Yu
RichGuaracha
Guan Yu
5,093
567
401
1,047
4,730
2,182
1,217
651
4,079
0
27,988
L
He Bo
Scosil
He Bo
1,783
291
0
2,792
8,299
2,164
832
1,856
6,443
34,811
0
L
2,807
808
0
0
8,374
3,047
112
2,669
5,705
22,835
0
W
5,791
1,709
0
2,085
7,347
6,580
1,289
0
7,347
0
36,855
L
4,543
3,137
0
0
7,135
2,197
1,251
0
6,860
0
28,360
L
Da Ji
jcmera12
Da Ji
3,900
903
0
1,536
9,112
2,431
98
1,869
7,218
0
24,496
W
4,244
1,986
66
1,907
4,760
1,534
1,712
1,690
3,070
0
23,626
W
5,138
554
0
676
3,360
1,297
731
835
2,525
31,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,859
Gold Earned
38,155
228
Minions Killed
272
0
Camps Cleared
0
1,048,053
Distance Traveled
1,169,513
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,988
538
53
4
0
221,209
2
L
Neith
5,215
401
33
3
0
206,473
0
W
Guan Yu
8,032
618
48
4
0
267,831
0
L
He Bo
6,743
519
68
5
0
176,813
0
L
Ymir
6,059
466
34
3
0
244,832
3
W
Bellona
8,137
626
67
5
0
253,265
2
L
Artemis
6,180
475
57
4
0
202,771
0
L
Da Ji
5,662
436
36
3
0
217,164
0
W
Medusa
7,181
552
38
3
0
187,780
2
W
Nox
7,817
601
66
5
0
239,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role