Player Matchup

Chang'e
Chang'e
MeIodieL
Chang'e
Level 145
God Stats
4W - 1L
1,572 SR
Queue Stats
61W - 46L
1,619 Elo+
Party 2
Fenrir
Fenrir
Zouzhul
Fenrir
Level 98
God Stats
3W - 3L
1,809 SR
Queue Stats
49W - 62L
1,496 Elo+
Solo
Cthulhu
Cthulhu
l_-DIABLO-_I
Cthulhu
Level 108
God Stats
11W - 6L
1,475 SR
Queue Stats
99W - 83L
1,517 Elo+
Party 2
Team Averages
Level 117
1,618 SR
1,544 Elo+

VS

Team Averages
Level 123
1,558 SR
1,537 Elo+
Neith
Neith
Mirphen95
Neith
Level 107
God Stats
21W - 13L
1,605 SR
Queue Stats
412W - 437L
1,462 Elo+
Party 1
Merlin
Merlin
OoLoop
Merlin
Level 105
God Stats
25W - 17L
1,606 SR
Queue Stats
48W - 42L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
josephmoi666
Cu Chulainn
Level 158
God Stats
18W - 11L
1,464 SR
Queue Stats
97W - 97L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MeIodieL
Chang'e
16
5 / 1 / 10
11,964
665
11,639
18,413
7,110
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Zouzhul
Fenrir
17
10 / 2 / 7
13,213
734
16,565
18,960
8,044
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
l_-DIABLO-_I
Cthulhu
15
4 / 2 / 14
12,875
715
15,719
23,443
25,385
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mirphen95
Neith
12
2 / 5 / 3
10,481
582
10,330
14,374
4,670
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
OoLoop
Merlin
13
1 / 7 / 2
10,288
572
12,977
13,898
4,474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
josephmoi666
Cu Chulainn
13
2 / 7 / 1
10,723
596
16,378
22,300
21,792
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
5
5
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
MeIodieL
Chang'e
5
1
10
10
L
Neith
Mirphen95
Neith
2
5
3
0.7
L
Merlin
OoLoop
Merlin
1
7
2
0.29
W
Fenrir
Zouzhul
Fenrir
10
2
7
6.75
L
Cu Chulainn
josephmoi666
Cu Chulainn
2
7
1
0.36
W
Cthulhu
l_-DIABLO-_I
Cthulhu
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,923
Damage
39,685
60,816
Taken
50,572
40,539
Mitigated
30,936
29,829
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
MeIodieL
Chang'e
11,639
1,005
8,755
10,967
18,413
7,110
1,144
3,357
14,756
55,795
0
L
Neith
Mirphen95
Neith
10,330
4,205
0
1,452
14,374
4,670
17
8,402
5,972
0
32,261
L
Merlin
OoLoop
Merlin
12,977
757
615
1,690
13,898
4,474
0
6,680
7,218
51,308
0
W
Fenrir
Zouzhul
Fenrir
16,565
1,101
506
6,173
18,960
8,044
1,507
5,050
13,832
0
73,891
L
Cu Chulainn
josephmoi666
Cu Chulainn
16,378
2,363
0
4,665
22,300
21,792
0
12,420
9,880
5,977
52,935
W
Cthulhu
l_-DIABLO-_I
Cthulhu
15,719
1,139
1,139
2,289
23,443
25,385
340
6,357
16,742
46,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,052
Gold Earned
31,492
227
Minions Killed
188
0
Camps Cleared
0
1,020,346
Distance Traveled
890,941
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,964
665
89
5
0
334,846
4
L
Neith
10,481
582
38
2
0
324,159
3
L
Merlin
10,288
572
84
5
0
268,634
3
W
Fenrir
13,213
734
71
4
0
360,743
4
L
Cu Chulainn
10,723
596
66
4
0
298,148
6
W
Cthulhu
12,875
715
67
4
0
324,757
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role