Player Matchup

Neith
Neith
Camogrizzly
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Pele
Pele
CrazyyGamerr
Pele
Level 27
God Stats
63W - 77L
1,352 SR
Queue Stats
95W - 125L
1,208 Elo+
Party 1
Chaac
Chaac
Genansher
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,316 Elo+
Solo
Ao Kuang
Ao Kuang
LoLSuckzLoL
Ao Kuang
Level 28
God Stats
22W - 12L
1,647 SR
Queue Stats
93W - 102L
1,371 Elo+
Party 1
Rama
Rama
imasteamuser
Rama
Level 15
God Stats
6W - 13L
1,347 SR
Queue Stats
188W - 196L
1,176 Elo+
Solo
Team Averages
Level 19
1,469 SR
1,314 Elo+

VS

Team Averages
Level 23
1,548 SR
1,263 Elo+
Arachne
Arachne
JYLRx
Arachne
Level 16
God Stats
4W - 0L
1,709 SR
Queue Stats
12W - 18L
1,190 Elo+
Solo
Bellona
Bellona
JolsonV9
Bellona
Level 26
God Stats
20W - 19L
1,502 SR
Queue Stats
100W - 120L
1,230 Elo+
Solo
Apollo
Apollo
LokixLoki
Apollo
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,330 Elo+
Solo
Xing Tian
Xing Tian
WWARMWAFFLES
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 258L
1,348 Elo+
Solo
Anubis
Anubis
vSTaLKeR15
Anubis
Level 23
God Stats
14W - 11L
1,531 SR
Queue Stats
93W - 105L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,692
188
0
0
0
6
0 / 3 / 1
4,464
496
617
5,078
763
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Genansher
Chaac
8
0 / 1 / 0
4,553
506
4,111
6,016
3,912
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Boots

Boots

+6%
Movement Speed

Ao Kuang
LoLSuckzLoL
Ao Kuang
9
4 / 0 / 0
5,151
572
2,465
4,358
731
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
2 / 0 / 0
4,864
540
1,249
1,902
428
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JYLRx
Arachne
6
0 / 1 / 1
4,732
526
1,678
5,351
1,275
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
JolsonV9
Bellona
9
1 / 0 / 0
5,256
584
3,798
5,768
4,052
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
LokixLoki
Apollo
1
0 / 0 / 0
1,692
188
0
0
0
Xing Tian
WWARMWAFFLES
Xing Tian
7
0 / 3 / 0
4,436
493
657
4,762
1,534
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
vSTaLKeR15
Anubis
9
3 / 2 / 0
5,277
586
3,592
2,923
1,170
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
6
Kills
4
4
Deaths
6
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
3
1
0.17
L
Chaac
Genansher
Chaac
0
1
0
0
W
Arachne
JYLRx
Arachne
0
1
1
0.5
W
Bellona
JolsonV9
Bellona
1
0
0
1
L
Ao Kuang
LoLSuckzLoL
Ao Kuang
4
0
0
4
W
Apollo
LokixLoki
Apollo
0
0
0
0
W
Xing Tian
WWARMWAFFLES
Xing Tian
0
3
0
0
L
2
0
0
2
W
Anubis
vSTaLKeR15
Anubis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,442
Damage
9,725
17,354
Taken
18,804
5,834
Mitigated
8,031
7,305
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
617
289
0
1,513
5,078
763
0
1,483
3,595
0
16,438
L
Chaac
Genansher
Chaac
4,111
1,386
0
2,481
6,016
3,912
0
0
5,628
0
21,181
W
Arachne
JYLRx
Arachne
1,678
1,230
0
2,105
5,351
1,275
0
420
4,931
0
21,319
W
Bellona
JolsonV9
Bellona
3,798
2,516
0
2,155
5,768
4,052
0
0
5,343
0
22,815
L
Ao Kuang
LoLSuckzLoL
Ao Kuang
2,465
617
0
1,856
4,358
731
0
2,224
2,134
11,105
0
W
Apollo
LokixLoki
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
WWARMWAFFLES
Xing Tian
657
253
0
931
4,762
1,534
261
745
4,017
8,848
0
L
1,249
1,151
0
1,455
1,902
428
0
542
1,360
0
14,358
W
Anubis
vSTaLKeR15
Anubis
3,592
230
0
560
2,923
1,170
140
1,300
1,623
18,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,724
Gold Earned
21,393
119
Minions Killed
143
0
Camps Cleared
0
523,673
Distance Traveled
618,342
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
1,692
188
0
0
0
0
0
L
Pele
4,464
496
33
4
0
115,744
0
L
Chaac
4,553
506
32
4
0
148,893
0
W
Arachne
4,732
526
41
5
0
160,235
0
W
Bellona
5,256
584
54
6
0
179,630
1
L
Ao Kuang
5,151
572
25
3
0
165,449
0
W
Apollo
1,692
188
0
0
0
0
0
W
Xing Tian
4,436
493
12
1
0
156,542
2
L
Rama
4,864
540
29
3
0
93,587
1
W
Anubis
5,277
586
36
4
0
121,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role