Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
ElJakobo69
Sobek
Level 13
God Stats
1W - 2L
1,281 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 3
Sol
Sol
Loko_Murdock69
Sol
Level 29
God Stats
13W - 5L
1,716 SR
Queue Stats
301W - 129L
1,674 Elo+
Party 2
Guan Yu
Guan Yu
SimenRisan
Guan Yu
Level 66
God Stats
11W - 4L
1,837 SR
Queue Stats
176W - 198L
1,381 Elo+
Party 3
Team Averages
Level 79
1,567 SR
1,511 Elo+

VS

Team Averages
Level 44
1,475 SR
1,334 Elo+
Vulcan
Vulcan
AI JALLEN
Vulcan
Level 46
God Stats
4W - 8L
1,479 SR
Queue Stats
34W - 42L
1,318 Elo+
Party 1
Guan Yu
Guan Yu
AidanRickards
Guan Yu
Level 47
God Stats
4W - 8L
1,483 SR
Queue Stats
28W - 33L
1,298 Elo+
Party 1
Agni
Agni
HammerElite2001
Agni
Level 82
God Stats
0W - 1L
1,505 SR
Queue Stats
81W - 77L
1,357 Elo+
Party 1
Ratatoskr
Ratatoskr
MNEMEZIO
Ratatoskr
Level 37
God Stats
26W - 37L
1,354 SR
Queue Stats
117W - 178L
1,290 Elo+
Solo
Cthulhu
Cthulhu
RoyleFire99
Cthulhu
Level 6
God Stats
2W - 3L
1,556 SR
Queue Stats
11W - 15L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
9 / 2 / 1
10,241
788
6,862
10,173
3,608
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
 
Discordia
15
7 / 0 / 6
9,846
757
6,457
4,751
1,376
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
11
0 / 1 / 10
7,722
594
2,166
9,501
5,075
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
8 / 0 / 5
9,023
694
11,471
7,725
2,516
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
SimenRisan
Guan Yu
12
6 / 4 / 3
8,127
625
8,995
10,179
6,878
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AI JALLEN
Vulcan
11
2 / 3 / 0
6,410
493
5,088
6,515
2,154
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
9
1 / 6 / 2
5,988
461
3,641
9,972
2,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 5 / 1
6,292
484
6,174
6,644
2,010
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
MNEMEZIO
Ratatoskr
9
0 / 10 / 2
6,079
468
3,362
12,403
3,563
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
RoyleFire99
Cthulhu
9
1 / 6 / 2
5,942
457
4,471
11,979
6,548
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
30
Kills
6
7
Deaths
30
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
2
1
4.75
W
Discordia
 
Discordia
7
0
6
10
L
Vulcan
AI JALLEN
Vulcan
2
3
0
0.67
L
Guan Yu
1
6
2
0.33
W
Sobek
0
1
10
5
L
2
5
1
0.5
W
8
0
5
10.5
L
Ratatoskr
MNEMEZIO
Ratatoskr
0
10
2
0.1
L
Cthulhu
RoyleFire99
Cthulhu
1
6
2
0.33
W
Guan Yu
SimenRisan
Guan Yu
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,951
Damage
22,736
42,329
Taken
47,513
19,453
Mitigated
16,925
17,691
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,862
5,213
0
6,189
10,173
3,608
728
2,165
8,008
0
71,396
W
Discordia
 
Discordia
6,457
569
0
1,368
4,751
1,376
156
1,011
3,740
58,374
0
L
Vulcan
AI JALLEN
Vulcan
5,088
1,466
0
770
6,515
2,154
0
2,652
3,788
31,644
0
L
Guan Yu
3,641
384
170
1,746
9,972
2,650
591
1,231
8,491
0
19,861
W
Sobek
2,166
267
195
1,472
9,501
5,075
23
5,775
3,726
8,529
0
L
6,174
729
302
566
6,644
2,010
0
4,933
1,686
20,977
0
W
11,471
3,984
0
5,414
7,725
2,516
2,303
3,081
4,644
74,380
0
L
Ratatoskr
MNEMEZIO
Ratatoskr
3,362
1,306
0
1,687
12,403
3,563
156
3,535
8,843
0
30,480
L
Cthulhu
RoyleFire99
Cthulhu
4,471
491
586
639
11,979
6,548
0
7,743
4,161
20,138
0
W
Guan Yu
SimenRisan
Guan Yu
8,995
2,406
50
3,003
10,179
6,878
363
3,701
6,478
0
32,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,959
Gold Earned
30,711
435
Minions Killed
200
0
Camps Cleared
0
1,245,973
Distance Traveled
1,164,320
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,241
788
120
9
0
275,159
3
W
Discordia
9,846
757
130
10
0
254,161
2
L
Vulcan
6,410
493
54
4
0
247,107
1
L
Guan Yu
5,988
461
30
2
0
240,428
0
W
Sobek
7,722
594
13
1
0
260,157
1
L
Agni
6,292
484
36
3
0
223,673
0
W
Sol
9,023
694
121
9
0
221,634
2
L
Ratatoskr
6,079
468
55
4
0
202,823
0
L
Cthulhu
5,942
457
25
2
0
250,289
0
W
Guan Yu
8,127
625
51
4
0
234,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role