Player Matchup

Ullr
Ullr
AKrawell
Ullr
Level 113
God Stats
21W - 30L
1,490 SR
Queue Stats
305W - 356L
1,361 Elo+
Party 1
Arachne
Arachne
Davicito24899
Arachne
Level 42
God Stats
25W - 29L
1,431 SR
Queue Stats
160W - 212L
1,252 Elo+
Party 4
Cthulhu
Cthulhu
R3AN
Cthulhu
Level 85
God Stats
15W - 19L
1,506 SR
Queue Stats
345W - 387L
1,323 Elo+
Party 1
Anhur
Anhur
RickyTheBoss99
Anhur
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 184L
1,326 Elo+
Party 4
Merlin
Merlin
TuGorditoJugoso
Merlin
Level 29
God Stats
27W - 31L
1,495 SR
Queue Stats
85W - 107L
1,343 Elo+
Party 1
Team Averages
Level 62
1,484 SR
1,321 Elo+

VS

Team Averages
Level 55
1,554 SR
1,374 Elo+
Tyr
Tyr
AresGOAT
Tyr
Level 90
God Stats
3W - 6L
1,459 SR
Queue Stats
253W - 262L
1,411 Elo+
Party 2
Medusa
Medusa
FoggierWharf908
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,252 Elo+
Party 3
Yemoja
Yemoja
JOHNLOPES420
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,285 Elo+
Party 3
King Arthur
King Arthur
JobariSzn
King Arthur
Level 89
God Stats
6W - 6L
1,476 SR
Queue Stats
215W - 265L
1,472 Elo+
Party 2
Scylla
Scylla
vaalour
Scylla
Level 29
God Stats
3W - 2L
1,835 SR
Queue Stats
86W - 81L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
6
0 / 0 / 0
3,560
712
2,410
2,397
590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
5
0 / 0 / 0
3,561
712
59
3,334
726
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
R3AN
Cthulhu
5
0 / 0 / 1
3,607
721
611
2,491
887
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 0
3,920
784
343
1,662
307
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
3,593
719
1,016
934
267
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,549
710
654
3,279
895
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

2
1 / 1 / 0
2,816
563
104
590
74
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
1
0 / 0 / 0
2,529
506
0
0
0
King Arthur
JobariSzn
King Arthur
7
0 / 0 / 0
3,554
711
1,298
3,614
1,531
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
vaalour
Scylla
6
0 / 0 / 0
3,109
622
488
1,486
416
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
0
0
0
0
L
0
0
0
0
W
Arachne
0
0
0
0
L
1
1
0
1
L
Yemoja
0
0
0
0
L
King Arthur
JobariSzn
King Arthur
0
0
0
0
W
Cthulhu
R3AN
Cthulhu
0
0
1
0.5
W
1
1
0
1
W
0
0
0
0
L
Scylla
vaalour
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,439
Damage
2,544
10,818
Taken
8,969
2,777
Mitigated
2,916
4,555
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
2,410
1,230
0
860
2,397
590
0
0
2,272
0
13,630
L
654
52
0
2,215
3,279
895
0
414
2,865
0
15,672
W
Arachne
59
59
0
2,130
3,334
726
0
0
3,334
0
13,262
L
104
104
0
0
590
74
0
222
368
0
510
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
JobariSzn
King Arthur
1,298
102
0
1,800
3,614
1,531
0
0
3,614
0
13,139
W
Cthulhu
R3AN
Cthulhu
611
67
0
670
2,491
887
227
309
2,182
9,169
0
W
343
124
0
645
1,662
307
1,002
0
1,662
0
11,623
W
1,016
48
0
250
934
267
0
179
755
12,123
0
L
Scylla
vaalour
Scylla
488
0
0
747
1,486
416
0
991
495
7,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,241
Gold Earned
15,557
105
Minions Killed
72
0
Camps Cleared
0
510,156
Distance Traveled
329,959
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
3,560
712
22
4
0
94,078
2
L
Tyr
3,549
710
42
8
0
119,784
0
W
Arachne
3,561
712
26
5
0
117,664
0
L
Medusa
2,816
563
2
0
0
18,444
0
L
Yemoja
2,529
506
0
0
0
14
0
L
King Arthur
3,554
711
17
3
0
108,663
2
W
Cthulhu
3,607
721
11
2
0
112,188
2
W
Anhur
3,920
784
29
6
0
92,926
1
W
Merlin
3,593
719
17
3
0
93,300
0
L
Scylla
3,109
622
11
2
0
83,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role