Player Matchup

Neith
Neith
BigBrotherBalzy
Neith
Level 27
God Stats
1W - 0L
1,288 SR
Queue Stats
2W - 4L
1,207 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShadowsRe5enge
Tsukuyomi
Level 18
God Stats
63W - 52L
1,480 SR
Queue Stats
80W - 77L
1,265 Elo+
Solo
Olorun
Olorun
TurtleKermit57
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thor
Thor
XixiKat
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,026 Elo+
Party 2
Chaac
Chaac
x Pizza xx
Chaac
Level 99
God Stats
2W - 2L
1,498 SR
Queue Stats
8W - 7L
1,499 Elo+
Party 3
Team Averages
Level 31
1,453 SR
1,299 Elo+

VS

Team Averages
Level 18
1,367 SR
1,310 Elo+
Izanami
Izanami
G0RE0
Izanami
Level 26
God Stats
8W - 21L
1,271 SR
Queue Stats
71W - 82L
1,221 Elo+
Party 4
Tsukuyomi
Tsukuyomi
NinjaIIBlunt
Tsukuyomi
Level 3
God Stats
0W - 2L
1,279 SR
Queue Stats
12W - 21L
1,255 Elo+
Party 1
Freya
Freya
PlushMango41734
Freya
Level 30
God Stats
3W - 6L
1,282 SR
Queue Stats
121W - 113L
1,249 Elo+
Party 4
Sol
Sol
SlowTulip502
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,325 Elo+
Solo
Apollo
Apollo
l3ackPrince
Apollo
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 31
13,617
1,135
17,235
12,268
4,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
ShadowsRe5enge
Tsukuyomi
20
22 / 2 / 16
15,473
1,289
22,928
14,303
6,134
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 4 / 18
14,214
1,185
26,115
15,711
6,181
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
XixiKat
Thor
16
0 / 1 / 5
9,910
826
183
3,881
1,317
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
20
14 / 4 / 27
15,004
1,250
31,395
21,994
17,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
G0RE0
Izanami
17
2 / 4 / 5
11,333
944
8,118
12,581
4,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
NinjaIIBlunt
Tsukuyomi
16
3 / 17 / 3
10,921
910
9,105
22,794
8,397
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 15 / 6
12,263
1,022
17,313
28,748
10,887
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
2 / 12 / 5
11,438
953
20,427
27,308
8,874
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
17
2 / 9 / 6
11,798
983
6,645
17,119
6,793
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
38
57
Kills
13
13
Deaths
57
97
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
31
10.75
L
Izanami
G0RE0
Izanami
2
4
5
1.13
L
Tsukuyomi
NinjaIIBlunt
Tsukuyomi
3
17
3
0.26
L
4
15
6
0.47
W
Tsukuyomi
ShadowsRe5enge
Tsukuyomi
22
2
16
15
L
2
12
5
0.38
W
15
4
18
6
W
Thor
XixiKat
Thor
0
1
5
2.5
L
Apollo
2
9
6
0.56
W
Chaac
14
4
27
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,856
Damage
61,608
68,157
Taken
108,550
35,370
Mitigated
39,281
21,325
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,235
10,391
636
4,232
12,268
4,711
0
5,838
6,430
0
40,008
L
Izanami
G0RE0
Izanami
8,118
6,025
0
32
12,581
4,330
0
1,110
11,471
0
17,044
L
Tsukuyomi
NinjaIIBlunt
Tsukuyomi
9,105
3,317
0
106
22,794
8,397
0
7,194
15,600
0
19,234
L
17,313
6,561
0
4,875
28,748
10,887
0
6,327
22,421
47,663
0
W
Tsukuyomi
ShadowsRe5enge
Tsukuyomi
22,928
10,425
0
460
14,303
6,134
0
6,730
7,573
0
42,841
L
20,427
9,429
174
4,569
27,308
8,874
0
8,074
19,234
50,360
0
W
26,115
15,777
1,378
6,009
15,711
6,181
0
10,110
5,601
41,884
0
W
Thor
XixiKat
Thor
183
0
0
0
3,881
1,317
0
1,963
1,918
0
3,991
L
Apollo
6,645
4,110
0
196
17,119
6,793
0
3,410
13,709
0
19,680
W
Chaac
31,395
6,594
782
7,828
21,994
17,027
0
13,099
8,895
0
48,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,218
Gold Earned
57,753
179
Minions Killed
185
8
Camps Cleared
1
1,073,154
Distance Traveled
1,017,034
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,617
1,135
48
4
0
177,681
0
L
Izanami
11,333
944
24
2
0
245,196
0
L
Tsukuyomi
10,921
910
12
1
1
203,416
1
L
Freya
12,263
1,022
51
4
0
184,001
0
W
Tsukuyomi
15,473
1,289
45
4
5
284,383
0
L
Sol
11,438
953
61
5
0
201,350
0
W
Olorun
14,214
1,185
43
4
0
207,607
1
W
Thor
9,910
826
3
0
3
148,715
1
L
Apollo
11,798
983
37
3
0
183,071
1
W
Chaac
15,004
1,250
40
3
0
254,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role