Player Matchup

Arachne
Arachne
H8MeAlways
Arachne
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 44L
1,574 Elo+
Solo
Chiron
Chiron
Tyrs Justicar
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,724 Elo+
Solo
Rama
Rama
an-actual-GM
Rama
Level 10
God Stats
16W - 13L
1,653 SR
Queue Stats
87W - 77L
1,663 Elo+
Solo
Cerberus
Cerberus
mBnDUBZ
Cerberus
Level 26
God Stats
12W - 12L
1,532 SR
Queue Stats
98W - 99L
1,570 Elo+
Solo
Nike
Nike
proxavier2012
Nike
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,539 Elo+
Solo
Team Averages
Level 13
1,537 SR
1,614 Elo+

VS

Team Averages
Level 25
1,551 SR
1,543 Elo+
Zhong Kui
Zhong Kui
Co0bz
Zhong Kui
Level 26
God Stats
17W - 10L
1,582 SR
Queue Stats
131W - 126L
1,604 Elo+
Solo
Sol
Sol
Roseotic
Sol
Level 28
God Stats
19W - 13L
1,465 SR
Queue Stats
213W - 218L
1,446 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sixler Babey
Cu Chulainn
Level 26
God Stats
3W - 2L
1,630 SR
Queue Stats
144W - 112L
1,601 Elo+
Solo
Cthulhu
Cthulhu
Veqxter
Cthulhu
Level 27
God Stats
27W - 30L
1,601 SR
Queue Stats
212W - 199L
1,422 Elo+
Party 1
Hun Batz
Hun Batz
ΞZeiyaΞ
Hun Batz
Level 18
God Stats
3W - 2L
1,476 SR
Queue Stats
40W - 31L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
H8MeAlways
Arachne
8
0 / 2 / 1
5,111
568
2,749
7,732
2,380
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 2
4,259
473
2,394
5,500
1,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 1 / 0
5,414
602
3,294
5,568
1,600
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
mBnDUBZ
Cerberus
9
0 / 1 / 0
4,793
533
2,947
7,087
3,141
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 4 / 0
3,957
440
649
3,723
1,096
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Co0bz
Zhong Kui
11
5 / 0 / 1
6,646
738
4,093
2,947
1,711
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 2
5,382
598
2,888
3,381
561
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
Sixler Babey
Cu Chulainn
11
1 / 0 / 1
6,091
677
5,430
7,298
3,146
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Veqxter
Cthulhu
9
2 / 1 / 2
5,284
587
5,381
5,828
2,940
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
ΞZeiyaΞ
Hun Batz
9
1 / 0 / 0
5,785
643
1,279
5,107
1,327
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
11
11
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Co0bz
Zhong Kui
5
0
1
5.5
L
Arachne
H8MeAlways
Arachne
0
2
1
0.25
W
2
2
2
1.5
W
Cu Chulainn
Sixler Babey
Cu Chulainn
1
0
1
1.5
L
0
3
2
0.33
W
Cthulhu
Veqxter
Cthulhu
2
1
2
3
L
3
1
0
3
L
Cerberus
mBnDUBZ
Cerberus
0
1
0
0
L
0
4
0
0
W
Hun Batz
ΞZeiyaΞ
Hun Batz
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,033
Damage
19,071
29,610
Taken
24,561
9,839
Mitigated
9,685
9,112
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Co0bz
Zhong Kui
4,093
599
0
1,905
2,947
1,711
0
72
2,850
31,273
0
L
Arachne
H8MeAlways
Arachne
2,749
1,685
0
3,480
7,732
2,380
0
1,877
5,780
0
26,378
W
2,888
890
0
995
3,381
561
1,100
0
3,381
23,545
0
W
Cu Chulainn
Sixler Babey
Cu Chulainn
5,430
867
0
3,564
7,298
3,146
0
2,600
4,448
0
35,744
L
2,394
834
220
1,143
5,500
1,622
0
4,221
904
0
10,730
W
Cthulhu
Veqxter
Cthulhu
5,381
109
0
2,794
5,828
2,940
300
0
5,828
14,492
0
L
3,294
2,786
0
2,054
5,568
1,600
0
3,079
2,314
0
30,171
L
Cerberus
mBnDUBZ
Cerberus
2,947
90
0
2,215
7,087
3,141
0
424
6,413
26,642
0
L
649
132
0
0
3,723
1,096
0
2,186
1,512
0
8,138
W
Hun Batz
ΞZeiyaΞ
Hun Batz
1,279
454
0
2,840
5,107
1,327
0
0
5,107
0
36,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,534
Gold Earned
29,188
229
Minions Killed
290
0
Camps Cleared
0
830,473
Distance Traveled
957,767
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,646
738
73
8
0
186,889
4
L
Arachne
5,111
568
54
6
0
204,656
5
W
Sol
5,382
598
44
5
0
169,154
4
W
Cu Chulainn
6,091
677
76
8
0
196,130
3
L
Chiron
4,259
473
15
2
0
165,732
1
W
Cthulhu
5,284
587
27
3
0
188,298
0
L
Rama
5,414
602
68
8
0
171,066
4
L
Cerberus
4,793
533
78
9
0
182,815
2
L
Nike
3,957
440
14
2
0
106,204
1
W
Hun Batz
5,785
643
70
8
0
217,296
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role