Player Matchup

Discordia
Discordia
SwartzIsWithMe
Discordia
Level 104
God Stats
75W - 72L
1,508 SR
Queue Stats
209W - 255L
1,293 Elo+
Party 1
Bacchus
Bacchus
TheHunter4242
Bacchus
Level 62
God Stats
0W - 3L
1,495 SR
Queue Stats
70W - 81L
1,256 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mothsplicer
Ah Muzen Cab
Level 46
God Stats
2W - 3L
1,506 SR
Queue Stats
43W - 56L
1,289 Elo+
Solo
Team Averages
Level 71
1,503 SR
1,279 Elo+

VS

Team Averages
Level 67
1,542 SR
1,303 Elo+
Olorun
Olorun
M0MSBL0WH3R3
Olorun
Level 69
God Stats
6W - 1L
1,695 SR
Queue Stats
18W - 16L
1,397 Elo+
Party 2
Tyr
Tyr
TRiPPiEGanJa
Tyr
Level 86
God Stats
8W - 3L
1,541 SR
Queue Stats
127W - 173L
1,236 Elo+
Solo
Loki
Loki
theoriginalmeh
Loki
Level 46
God Stats
14W - 22L
1,390 SR
Queue Stats
15W - 23L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SwartzIsWithMe
Discordia
15
2 / 6 / 6
12,009
572
17,851
12,400
4,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
17
4 / 5 / 3
14,078
670
8,775
22,053
24,190
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
mothsplicer
Ah Muzen Cab
16
5 / 8 / 3
13,648
650
15,275
16,523
9,841
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
5 / 5 / 13
13,472
642
15,537
17,773
7,535
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 3 / 13
12,998
619
8,134
18,453
19,146
Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
10 / 3 / 7
14,026
668
15,162
14,668
5,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
11
Kills
19
19
Deaths
11
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
5
13
2.3
L
Discordia
SwartzIsWithMe
Discordia
2
6
6
0.83
W
4
3
13
3.5
L
Bacchus
4
5
3
1.1
L
Ah Muzen Cab
mothsplicer
Ah Muzen Cab
5
8
3
0.81
W
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,901
Damage
38,833
50,976
Taken
50,894
38,358
Mitigated
32,666
15,615
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
15,537
7,408
4,063
9,083
17,773
7,535
689
9,439
8,334
62,839
0
L
Discordia
SwartzIsWithMe
Discordia
17,851
1,571
1,321
3,662
12,400
4,327
186
1,719
10,681
64,469
0
W
8,134
2,018
1,160
4,115
18,453
19,146
1,253
10,660
7,793
0
27,572
L
Bacchus
8,775
535
742
6,134
22,053
24,190
210
6,597
15,456
37,880
0
L
Ah Muzen Cab
mothsplicer
Ah Muzen Cab
15,275
8,381
0
3,756
16,523
9,841
212
7,287
9,236
0
84,604
W
15,162
7,021
0
1,662
14,668
5,985
1,779
6,608
8,060
0
69,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,735
Gold Earned
40,496
256
Minions Killed
201
0
Camps Cleared
0
1,063,276
Distance Traveled
1,107,715
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,472
642
77
4
0
332,916
1
L
Discordia
12,009
572
89
4
0
319,839
5
W
Tyr
12,998
619
38
2
0
380,833
2
L
Bacchus
14,078
670
62
3
0
391,854
5
L
Ah Muzen Cab
13,648
650
105
5
0
351,583
4
W
Loki
14,026
668
86
4
0
393,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role