Player Matchup

Merlin
Merlin
Gold II
Lioniel-
Merlin
Gold II
Level 122
God Stats
21W - 38L
1,487 SR
Queue Stats
260W - 270L
1,644 MMR
Solo
Susano
Susano
Bronze III
Vr SnagZ
Susano
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,512 MMR
Solo
Sobek
Sobek
Gold III
fIetzah
Sobek
Gold III
Level 140
God Stats
7W - 12L
1,562 SR
Queue Stats
207W - 258L
1,518 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,516 SR
1,558 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,679 SR
1,569 MMR
Tsukuyomi
Tsukuyomi
Gold IV
KDKilla Lunatic
Tsukuyomi
Gold IV
Level 117
God Stats
1W - 1L
1,710 SR
Queue Stats
62W - 60L
1,563 MMR
Solo
Arachne
Arachne
Gold I
RipLegends999
Arachne
Gold I
Level 105
God Stats
38W - 14L
1,783 SR
Queue Stats
232W - 179L
1,643 MMR
Solo
Sol
Sol
Bronze III
xXlPROTHOlXx
Sol
Bronze III
Level 88
God Stats
1W - 0L
1,545 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lioniel-
Merlin
12
4 / 3 / 2
8,592
716
6,222
7,097
2,573
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Vr SnagZ
Susano
10
1 / 6 / 4
7,506
626
2,645
8,516
3,000
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
fIetzah
Sobek
11
1 / 4 / 4
7,930
661
5,657
13,327
14,628
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
CthulhuKumbhakarnaDiscordiaAh PuchPersephone

VS

Bans
ChaacCerberusCupidBacchusNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KDKilla Lunatic
Tsukuyomi
14
6 / 1 / 6
9,903
825
10,068
6,203
3,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
14
6 / 2 / 5
9,451
788
5,426
7,168
2,685
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 10
8,476
706
7,778
8,084
2,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
13
13
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
KDKilla Lunatic
Tsukuyomi
6
1
6
9
L
Merlin
Lioniel-
Merlin
4
3
2
1.67
W
Arachne
6
2
5
4.25
L
Susano
Vr SnagZ
Susano
1
6
4
0.5
L
Sobek
fIetzah
Sobek
1
4
4
0.75
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,524
Damage
23,272
28,940
Taken
21,455
20,201
Mitigated
8,354
6,916
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
KDKilla Lunatic
Tsukuyomi
10,068
2,376
0
359
6,203
3,186
436
3,152
2,926
0
55,159
L
Merlin
Lioniel-
Merlin
6,222
103
0
1,914
7,097
2,573
199
2,574
4,523
36,923
0
W
Arachne
5,426
4,487
0
1,034
7,168
2,685
558
3,277
3,716
0
28,279
L
Susano
Vr SnagZ
Susano
2,645
270
0
552
8,516
3,000
0
2,009
6,507
0
16,373
L
Sobek
fIetzah
Sobek
5,657
411
540
3,910
13,327
14,628
0
3,255
10,072
18,802
0
W
7,778
2,147
0
3,299
8,084
2,483
664
5,036
2,848
28,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,028
Gold Earned
27,830
141
Minions Killed
162
0
Camps Cleared
0
621,970
Distance Traveled
712,694
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,903
825
73
6
0
262,205
5
L
Merlin
8,592
716
59
5
0
215,231
4
W
Arachne
9,451
788
53
4
0
236,917
2
L
Susano
7,506
626
41
3
0
207,428
3
L
Sobek
7,930
661
41
3
0
199,311
2
W
Sol
8,476
706
36
3
0
213,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role