Player Matchup

Izanami
Izanami
SMurfy14
Izanami
Level 29
God Stats
21W - 19L
1,552 SR
Queue Stats
225W - 206L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zoaw
Tsukuyomi
Level 16
God Stats
5W - 1L
1,579 SR
Queue Stats
14W - 12L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
iEscobar
Sun Wukong
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 17L
1,392 Elo+
Party 1
Discordia
Discordia
redallert111
Discordia
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,384 Elo+
Solo
Fenrir
Fenrir
slvdemonio
Fenrir
Level 8
God Stats
3W - 2L
1,808 SR
Queue Stats
13W - 13L
1,479 Elo+
Solo
Team Averages
Level 17
1,588 SR
1,425 Elo+

VS

Team Averages
Level 23
1,465 SR
1,440 Elo+
Discordia
Discordia
Bargrizar
Discordia
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 8L
1,438 Elo+
Party 2
Nemesis
Nemesis
Bhaltair02
Nemesis
Level 26
God Stats
3W - 3L
1,417 SR
Queue Stats
10W - 9L
1,468 Elo+
Party 2
Geb
Geb
Car4way
Geb
Level 28
God Stats
5W - 5L
1,652 SR
Queue Stats
67W - 88L
1,479 Elo+
Solo
Neith
Neith
Ecorvidan
Neith
Level 17
God Stats
3W - 5L
1,433 SR
Queue Stats
125W - 148L
1,406 Elo+
Solo
Achilles
Achilles
Tryors
Achilles
Level 17
God Stats
7W - 9L
1,323 SR
Queue Stats
13W - 13L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SMurfy14
Izanami
12
3 / 2 / 2
7,065
707
5,316
4,997
1,340
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Zoaw
Tsukuyomi
11
5 / 1 / 3
7,167
717
5,329
5,867
1,535
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
iEscobar
Sun Wukong
11
4 / 0 / 3
6,599
660
7,740
8,968
3,585
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
redallert111
Discordia
10
2 / 2 / 1
6,309
631
2,360
4,231
1,039
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
slvdemonio
Fenrir
9
3 / 3 / 2
5,740
574
2,697
5,908
1,815
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bargrizar
Discordia
9
0 / 4 / 0
5,021
502
2,393
4,621
1,252
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Bhaltair02
Nemesis
7
3 / 4 / 1
5,387
539
4,591
8,418
1,826
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
4
2 / 3 / 0
4,269
427
1,502
3,900
979
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Ecorvidan
Neith
9
1 / 3 / 3
5,278
528
3,130
5,902
1,140
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Tryors
Achilles
8
1 / 3 / 0
5,124
512
4,417
7,506
5,216
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
17
Kills
7
8
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bargrizar
Discordia
0
4
0
0
L
Nemesis
Bhaltair02
Nemesis
3
4
1
0.88
L
Geb
2
3
0
0.67
L
Neith
Ecorvidan
Neith
1
3
3
0.83
W
Izanami
SMurfy14
Izanami
3
2
2
2
L
Achilles
Tryors
Achilles
1
3
0
0.33
W
Tsukuyomi
Zoaw
Tsukuyomi
5
1
3
6.5
W
Sun Wukong
iEscobar
Sun Wukong
4
0
3
5.5
W
Discordia
redallert111
Discordia
2
2
1
1.25
W
Fenrir
slvdemonio
Fenrir
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,442
Damage
16,033
29,971
Taken
30,347
9,314
Mitigated
10,413
11,383
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bargrizar
Discordia
2,393
47
0
920
4,621
1,252
759
1,665
2,956
21,679
0
L
Nemesis
Bhaltair02
Nemesis
4,591
1,865
0
2,258
8,418
1,826
0
551
7,867
0
16,761
L
Geb
1,502
446
0
901
3,900
979
0
0
3,900
3,663
0
L
Neith
Ecorvidan
Neith
3,130
1,050
0
1,620
5,902
1,140
19
55
5,847
0
21,521
W
Izanami
SMurfy14
Izanami
5,316
3,719
0
2,440
4,997
1,340
2,549
513
4,484
0
48,146
L
Achilles
Tryors
Achilles
4,417
1,084
0
1,045
7,506
5,216
215
89
7,417
0
14,642
W
Tsukuyomi
Zoaw
Tsukuyomi
5,329
1,910
0
1,963
5,867
1,535
0
135
5,732
0
39,181
W
Sun Wukong
iEscobar
Sun Wukong
7,740
2,165
0
3,536
8,968
3,585
0
1,091
7,477
0
28,791
W
Discordia
redallert111
Discordia
2,360
242
0
1,627
4,231
1,039
920
994
3,237
31,337
0
W
Fenrir
slvdemonio
Fenrir
2,697
641
0
1,817
5,908
1,815
628
1,162
4,696
0
16,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,880
Gold Earned
25,079
302
Minions Killed
155
0
Camps Cleared
0
979,732
Distance Traveled
873,572
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,021
502
44
4
0
178,322
2
L
Nemesis
5,387
539
33
3
0
195,740
1
L
Geb
4,269
427
4
0
0
89,305
0
L
Neith
5,278
528
47
5
0
191,058
3
W
Izanami
7,065
707
93
9
0
183,331
0
L
Achilles
5,124
512
27
3
0
219,147
0
W
Tsukuyomi
7,167
717
67
7
0
212,856
0
W
Sun Wukong
6,599
660
46
5
0
211,142
0
W
Discordia
6,309
631
64
6
0
156,174
1
W
Fenrir
5,740
574
32
3
0
216,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role