Player Matchup

Freya
Freya
IGoTbiGGaSS_
Freya
Level 15
God Stats
6W - 3L
1,540 SR
Queue Stats
17W - 24L
1,201 Elo+
Party 1
Nemesis
Nemesis
MrNaim_WIP
Nemesis
Level 14
God Stats
8W - 7L
1,100 SR
Queue Stats
13W - 14L
1,106 Elo+
Party 1
Achilles
Achilles
OMGiTDoge
Achilles
Level 107
God Stats
22W - 12L
1,516 SR
Queue Stats
172W - 154L
1,444 Elo+
Party 1
Team Averages
Level 45
1,385 SR
1,250 Elo+

VS

Team Averages
Level 27
1,348 SR
1,250 Elo+
Hel
Hel
Numbah1Alpha1
Hel
Level 38
God Stats
3W - 7L
1,391 SR
Queue Stats
64W - 94L
1,214 Elo+
Party 2
Jormungandr
Jormungandr
Painandsorrow1
Jormungandr
Level 26
God Stats
5W - 11L
1,329 SR
Queue Stats
51W - 63L
1,256 Elo+
Party 2
Neith
Neith
The_Punished2894
Neith
Level 18
God Stats
1W - 3L
1,324 SR
Queue Stats
63W - 68L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 6
13,978
635
25,390
24,685
11,986
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
MrNaim_WIP
Nemesis
14
3 / 4 / 4
12,880
585
7,933
17,061
10,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
OMGiTDoge
Achilles
19
4 / 0 / 9
13,749
625
18,481
30,469
34,474
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 3
14,040
638
16,456
24,921
10,454
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Painandsorrow1
Jormungandr
16
4 / 2 / 3
13,008
591
19,232
22,224
24,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 7 / 3
12,016
546
16,316
19,327
8,007
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
13
Kills
10
10
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
6
6
1.5
W
Nemesis
MrNaim_WIP
Nemesis
3
4
4
1.25
L
5
4
3
1.63
W
Achilles
OMGiTDoge
Achilles
4
0
9
8.5
L
Jormungandr
Painandsorrow1
Jormungandr
4
2
3
2.75
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,804
Damage
52,004
72,215
Taken
66,472
56,894
Mitigated
42,606
33,893
Healing
30,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,390
8,054
1,329
12,159
24,685
11,986
1,762
13,295
11,390
86,153
0
W
Nemesis
MrNaim_WIP
Nemesis
7,933
2,838
0
519
17,061
10,434
376
8,282
8,779
0
36,195
L
16,456
0
11,047
12,303
24,921
10,454
414
8,489
16,432
65,951
0
W
Achilles
OMGiTDoge
Achilles
18,481
4,523
1,791
18,095
30,469
34,474
956
14,315
16,154
0
61,298
L
Jormungandr
Painandsorrow1
Jormungandr
19,232
5,723
664
1,208
22,224
24,145
630
8,891
13,333
61,848
0
L
16,316
7,412
1,230
3,641
19,327
8,007
694
8,398
10,929
0
50,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,607
Gold Earned
39,064
198
Minions Killed
201
0
Camps Cleared
0
1,202,265
Distance Traveled
1,131,811
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,978
635
99
5
0
354,461
2
W
Nemesis
12,880
585
41
2
0
442,975
1
L
Hel
14,040
638
90
4
0
446,144
0
W
Achilles
13,749
625
58
3
0
404,829
0
L
Jormungandr
13,008
591
50
2
0
380,678
0
L
Neith
12,016
546
61
3
0
304,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role