Player Matchup

Nike
Nike
IMarcelDavisI
Nike
Level 20
God Stats
1W - 1L
1,724 SR
Queue Stats
27W - 27L
1,405 Elo+
Party 1
Sol
Sol
Solsolecito
Sol
Level 6
God Stats
2W - 14L
1,065 SR
Queue Stats
11W - 25L
1,204 Elo+
Solo
Sobek
Sobek
Uebi01
Sobek
Level 39
God Stats
9W - 7L
1,603 SR
Queue Stats
294W - 302L
1,366 Elo+
Party 1
Merlin
Merlin
Whitestar121
Merlin
Level 27
God Stats
74W - 66L
1,507 SR
Queue Stats
117W - 110L
1,397 Elo+
Solo
Arachne
Arachne
joker6267
Arachne
Level 29
God Stats
9W - 7L
1,607 SR
Queue Stats
153W - 161L
1,424 Elo+
Party 1
Team Averages
Level 24
1,501 SR
1,359 Elo+

VS

Team Averages
Level 26
1,495 SR
1,401 Elo+
Jing Wei
Jing Wei
Consoul G0D
Jing Wei
Level 29
God Stats
8W - 3L
1,588 SR
Queue Stats
99W - 105L
1,403 Elo+
Solo
Merlin
Merlin
Mr Zinx
Merlin
Level 28
God Stats
8W - 5L
1,553 SR
Queue Stats
83W - 54L
1,544 Elo+
Party 2
Arachne
Arachne
kovunyc
Arachne
Level 28
God Stats
39W - 32L
1,496 SR
Queue Stats
91W - 85L
1,406 Elo+
Solo
Ra
Ra
kutuchs
Ra
Level 22
God Stats
23W - 17L
1,473 SR
Queue Stats
31W - 34L
1,279 Elo+
Party 2
King Arthur
King Arthur
lubbi0902
King Arthur
Level 23
God Stats
1W - 3L
1,367 SR
Queue Stats
27W - 38L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 26
24,654
503
44,672
57,004
97,187
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 16 / 1
16,413
335
1,565
28,341
10,049
Sobek
Uebi01
Sobek
20
7 / 6 / 19
22,097
451
16,070
66,923
109,781
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
20
15 / 9 / 11
25,233
515
55,800
39,441
15,884
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
joker6267
Arachne
20
24 / 8 / 19
26,439
540
37,219
54,674
22,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Consoul G0D
Jing Wei
20
13 / 11 / 8
30,513
623
51,334
47,813
21,835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Mr Zinx
Merlin
20
11 / 9 / 8
25,716
525
57,132
41,720
19,555
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
kovunyc
Arachne
20
7 / 12 / 7
24,056
491
26,591
44,858
20,386
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
3 / 17 / 9
21,122
431
29,434
33,747
15,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
lubbi0902
King Arthur
20
8 / 10 / 16
25,229
515
30,025
45,847
73,283
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
90
59
Kills
42
45
Deaths
59
76
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Consoul G0D
Jing Wei
13
11
8
1.55
L
12
6
26
4.17
W
Merlin
Mr Zinx
Merlin
11
9
8
1.67
L
1
16
1
0.09
L
Sobek
Uebi01
Sobek
7
6
19
2.75
L
Merlin
15
9
11
2.28
L
Arachne
joker6267
Arachne
24
8
19
4.19
W
Arachne
kovunyc
Arachne
7
12
7
0.88
W
3
17
9
0.44
W
King Arthur
lubbi0902
King Arthur
8
10
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,326
Damage
194,516
246,383
Taken
213,985
255,425
Mitigated
150,102
57,381
Healing
78,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Consoul G0D
Jing Wei
51,334
46,211
0
22,692
47,813
21,835
4,727
14,973
32,715
0
304,048
L
44,672
4,263
0
2,041
57,004
97,187
2,881
19,457
37,547
0
174,180
W
Merlin
Mr Zinx
Merlin
57,132
2,229
2,663
13,381
41,720
19,555
2,387
19,808
21,683
231,725
0
L
1,565
570
0
959
28,341
10,049
400
5,219
23,122
39,924
0
L
Sobek
Uebi01
Sobek
16,070
1,443
669
22,480
66,923
109,781
731
30,369
36,554
87,571
0
L
Merlin
55,800
4,432
1,235
9,440
39,441
15,884
3,481
12,589
26,852
225,240
0
L
Arachne
joker6267
Arachne
37,219
27,595
0
20,557
54,674
22,524
615
18,932
35,742
0
187,368
W
Arachne
kovunyc
Arachne
26,591
16,562
0
17,738
44,858
20,386
4,857
11,177
33,479
0
203,972
W
29,434
3,714
9,764
9,345
33,747
15,043
477
11,900
21,847
105,885
0
W
King Arthur
lubbi0902
King Arthur
30,025
4,113
0
3,366
45,847
73,283
564
16,184
29,045
0
142,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

114,836
Gold Earned
126,636
931
Minions Killed
1,103
0
Camps Cleared
0
4,118,489
Distance Traveled
3,961,621
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
30,513
623
339
7
0
892,575
3
L
Nike
24,654
503
238
5
0
894,815
2
W
Merlin
25,716
525
275
6
0
744,808
3
L
Sol
16,413
335
62
1
0
634,335
5
L
Sobek
22,097
451
112
2
0
874,098
1
L
Merlin
25,233
515
333
7
0
709,208
11
L
Arachne
26,439
540
186
4
0
1,006,033
0
W
Arachne
24,056
491
192
4
0
709,780
3
W
Ra
21,122
431
142
3
0
767,024
0
W
King Arthur
25,229
515
155
3
0
847,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role