Player Matchup

Ah Puch
Ah Puch
D1mez
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,390 Elo+
Party 2
Ravana
Ravana
LordEagleEye21
Ravana
Level 18
God Stats
3W - 4L
1,319 SR
Queue Stats
38W - 35L
1,400 Elo+
Solo
Achilles
Achilles
MOOBMOOBYTTAF
Achilles
Level 61
God Stats
13W - 10L
1,257 SR
Queue Stats
80W - 94L
1,365 Elo+
Party 2
Team Averages
Level 36
1,359 SR
1,385 Elo+

VS

Team Averages
Level 39
1,502 SR
1,292 Elo+
Baron Samedi
Baron Samedi
jillyan972
Baron Samedi
Level 66
God Stats
7W - 4L
1,665 SR
Queue Stats
66W - 98L
1,279 Elo+
Party 1
Cupid
Cupid
tony_the_night
Cupid
Level 28
God Stats
10W - 10L
1,455 SR
Queue Stats
35W - 44L
1,360 Elo+
Party 1
Fenrir
Fenrir
xdHype2360
Fenrir
Level 23
God Stats
1W - 10L
1,388 SR
Queue Stats
70W - 94L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
D1mez
Ah Puch
17
6 / 3 / 14
12,814
712
19,077
11,301
4,189
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 4 / 12
13,569
754
19,051
13,769
6,617
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
MOOBMOOBYTTAF
Achilles
16
10 / 6 / 10
13,340
741
11,843
19,411
27,757
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
jillyan972
Baron Samedi
16
3 / 10 / 5
12,492
694
14,268
19,849
7,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 6 / 3
11,943
664
6,753
14,966
4,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
xdHype2360
Fenrir
15
6 / 10 / 4
12,527
696
5,924
20,773
7,443
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
26
Kills
13
13
Deaths
26
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
D1mez
Ah Puch
6
3
14
4.33
W
10
4
12
4
W
Achilles
MOOBMOOBYTTAF
Achilles
10
6
10
2.5
L
Baron Samedi
jillyan972
Baron Samedi
3
10
5
0.55
L
4
6
3
0.92
L
Fenrir
xdHype2360
Fenrir
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,971
Damage
26,945
44,481
Taken
55,588
38,563
Mitigated
19,780
12,096
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
D1mez
Ah Puch
19,077
560
861
2,983
11,301
4,189
711
4,146
7,155
57,368
0
W
19,051
5,530
0
3,479
13,769
6,617
621
4,083
9,686
0
67,810
W
Achilles
MOOBMOOBYTTAF
Achilles
11,843
1,624
1,180
3,593
19,411
27,757
387
6,116
13,295
0
36,911
L
Baron Samedi
jillyan972
Baron Samedi
14,268
378
1,713
7,256
19,849
7,755
54
6,550
12,967
47,432
0
L
6,753
3,515
347
2,309
14,966
4,582
216
6,607
8,184
0
29,217
L
Fenrir
xdHype2360
Fenrir
5,924
817
0
2,609
20,773
7,443
0
6,036
14,362
0
44,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,723
Gold Earned
36,962
190
Minions Killed
191
0
Camps Cleared
0
977,680
Distance Traveled
816,623
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,814
712
74
4
0
312,911
1
W
Ravana
13,569
754
74
4
0
343,443
2
W
Achilles
13,340
741
42
2
0
321,326
2
L
Baron Samedi
12,492
694
47
3
0
274,460
0
L
Cupid
11,943
664
76
4
0
237,701
2
L
Fenrir
12,527
696
68
4
0
304,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role