Player Matchup

Nemesis
Nemesis
Barccc
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,625 Elo+
Solo
Ra
Ra
Guixom
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,494 Elo+
Solo
Merlin
Merlin
smite4ever2003
Merlin
Level 25
God Stats
11W - 4L
1,872 SR
Queue Stats
65W - 53L
1,635 Elo+
Solo
Cthulhu
Cthulhu
未选择你
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,691 Elo+
Party 1
Guan Yu
Guan Yu
迪士尼在逃公主
Guan Yu
Level 5
God Stats
1W - 2L
1,763 SR
Queue Stats
2W - 7L
1,691 Elo+
Party 1
Team Averages
Level 10
1,627 SR
1,627 Elo+

VS

Team Averages
Level 25
1,584 SR
1,529 Elo+
Discordia
Discordia
Arrozconleche200
Discordia
Level 28
God Stats
34W - 18L
1,730 SR
Queue Stats
132W - 90L
1,694 Elo+
Solo
Achilles
Achilles
Faveliux
Achilles
Level 29
God Stats
2W - 0L
1,610 SR
Queue Stats
78W - 71L
1,619 Elo+
Solo
Fenrir
Fenrir
GaviDrummer
Fenrir
Level 23
God Stats
3W - 4L
1,496 SR
Queue Stats
48W - 53L
1,494 Elo+
Solo
Apollo
Apollo
Noobnunchuk
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,357 Elo+
Solo
King Arthur
King Arthur
eltrendelmame
King Arthur
Level 26
God Stats
9W - 15L
1,582 SR
Queue Stats
73W - 67L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Barccc
Nemesis
6
0 / 1 / 0
3,501
389
953
3,124
619
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ra
2
0 / 2 / 0
3,332
370
415
955
257
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 2 / 0
4,397
489
1,715
3,161
561
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
未选择你
Cthulhu
7
0 / 3 / 3
4,464
496
1,158
6,134
1,915
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

7
3 / 3 / 0
4,823
536
1,539
5,984
2,009
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
11
2 / 0 / 3
6,786
754
2,675
2,209
674
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Faveliux
Achilles
10
3 / 0 / 4
6,453
717
2,743
3,525
2,229
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
10
5 / 1 / 1
6,413
713
2,676
5,877
1,729
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
8
0 / 1 / 2
5,141
571
3,618
2,458
697
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
eltrendelmame
King Arthur
8
1 / 1 / 1
5,137
571
2,768
3,559
1,732
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
11
11
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
2
0
3
3.5
L
Nemesis
Barccc
Nemesis
0
1
0
0
W
Achilles
Faveliux
Achilles
3
0
4
5
W
Fenrir
5
1
1
5.5
L
Ra
0
2
0
0
W
Apollo
0
1
2
1
W
King Arthur
eltrendelmame
King Arthur
1
1
1
1.5
L
0
2
0
0
L
Cthulhu
未选择你
Cthulhu
0
3
3
0.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,780
Damage
14,480
19,358
Taken
17,628
5,361
Mitigated
7,061
1,527
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
2,675
467
0
485
2,209
674
0
679
1,530
41,339
0
L
Nemesis
Barccc
Nemesis
953
271
0
250
3,124
619
0
287
2,837
0
4,579
W
Achilles
Faveliux
Achilles
2,743
833
0
446
3,525
2,229
0
334
3,191
0
25,519
W
Fenrir
2,676
983
0
3,906
5,877
1,729
0
210
5,667
0
31,226
L
Ra
415
195
0
0
955
257
0
536
419
1,384
0
W
Apollo
3,618
2,474
0
236
2,458
697
1,557
724
1,734
0
23,668
W
King Arthur
eltrendelmame
King Arthur
2,768
273
0
1,024
3,559
1,732
57
1,372
2,187
0
13,660
L
1,715
189
0
452
3,161
561
0
0
3,161
18,680
0
L
Cthulhu
未选择你
Cthulhu
1,158
109
0
0
6,134
1,915
0
1,074
4,935
11,593
0
L
1,539
135
285
540
5,984
2,009
0
778
5,081
102
10,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,517
Gold Earned
29,930
79
Minions Killed
269
0
Camps Cleared
0
660,948
Distance Traveled
859,671
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,786
754
80
9
0
181,747
2
L
Nemesis
3,501
389
5
1
0
144,709
1
W
Achilles
6,453
717
56
6
0
183,129
1
W
Fenrir
6,413
713
59
7
0
173,181
0
L
Ra
3,332
370
2
0
0
38,657
0
W
Apollo
5,141
571
49
5
0
164,336
0
W
King Arthur
5,137
571
25
3
0
157,278
1
L
Merlin
4,397
489
27
3
0
168,729
1
L
Cthulhu
4,464
496
24
3
0
157,633
2
L
Guan Yu
4,823
536
21
2
0
151,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role