Player Matchup

Guan Yu
Guan Yu
FireBreathKoala
Guan Yu
Level 21
God Stats
15W - 1L
1,765 SR
Queue Stats
75W - 65L
1,495 Elo+
Party 2
Nemesis
Nemesis
GWAndromedA
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,692 Elo+
Party 3
Horus
Horus
Zanadin1719
Horus
Level 24
God Stats
18W - 10L
1,562 SR
Queue Stats
151W - 126L
1,510 Elo+
Party 2
Scylla
Scylla
portodas
Scylla
Level 102
God Stats
8W - 4L
1,382 SR
Queue Stats
146W - 147L
1,538 Elo+
Party 3
Nike
Nike
verlorenekreatur
Nike
Level 25
God Stats
3W - 3L
1,192 SR
Queue Stats
65W - 91L
1,277 Elo+
Solo
Team Averages
Level 35
1,480 SR
1,502 Elo+

VS

Team Averages
Level 16
1,362 SR
1,331 Elo+
Janus
Janus
InItForTheMoney
Janus
Level 22
God Stats
3W - 5L
1,186 SR
Queue Stats
5W - 8L
1,098 Elo+
Solo
Baron Samedi
Baron Samedi
LordCeazara
Baron Samedi
Level 9
God Stats
8W - 16L
1,449 SR
Queue Stats
233W - 222L
1,555 Elo+
Party 1
Nemesis
Nemesis
Vale22
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 97L
1,482 Elo+
Party 1
Medusa
Medusa
XxabdoSxX
Medusa
Level 20
God Stats
8W - 12L
1,300 SR
Queue Stats
79W - 92L
1,270 Elo+
Solo
Kali
Kali
iyimisiniz
Kali
Level 24
God Stats
47W - 53L
1,377 SR
Queue Stats
138W - 188L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 19
14,593
1,216
22,199
21,105
26,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
GWAndromedA
Nemesis
16
2 / 9 / 10
10,952
913
4,004
14,360
4,988
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 1 / 23
13,237
1,103
18,222
24,307
20,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
portodas
Scylla
20
11 / 4 / 12
13,881
1,157
27,022
14,329
4,511
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
1 / 0 / 19
11,663
972
5,266
10,976
8,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 8
12,680
1,057
29,686
17,258
4,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
LordCeazara
Baron Samedi
17
1 / 10 / 9
10,794
900
13,302
18,926
8,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Vale22
Nemesis
18
3 / 3 / 9
12,094
1,008
16,780
15,961
7,090
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
XxabdoSxX
Medusa
14
1 / 0 / 2
9,788
816
1,128
820
248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
5 / 14 / 8
12,307
1,026
15,631
30,970
12,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
52
31
Kills
16
16
Deaths
31
83
Assists
36
Player
Kills
Deaths
Assists
KDA
W
12
2
19
10.75
W
Nemesis
GWAndromedA
Nemesis
2
9
10
0.78
L
6
4
8
2.5
L
Baron Samedi
LordCeazara
Baron Samedi
1
10
9
0.55
L
Nemesis
Vale22
Nemesis
3
3
9
2.5
L
Medusa
XxabdoSxX
Medusa
1
0
2
2
W
5
1
23
16.5
L
5
14
8
0.64
W
Scylla
portodas
Scylla
11
4
12
4.25
W
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,713
Damage
76,527
85,077
Taken
83,935
63,977
Mitigated
32,863
29,537
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,199
5,596
6,042
6,768
21,105
26,048
0
11,442
9,663
0
37,868
W
Nemesis
GWAndromedA
Nemesis
4,004
2,122
0
162
14,360
4,988
0
7,907
6,453
0
6,415
L
29,686
2,741
0
0
17,258
4,873
0
4,072
13,186
67,200
0
L
Baron Samedi
LordCeazara
Baron Samedi
13,302
1,021
2,294
1,187
18,926
8,255
0
7,293
11,633
22,987
0
L
Nemesis
Vale22
Nemesis
16,780
5,614
0
2,169
15,961
7,090
0
5,025
10,936
0
37,220
L
Medusa
XxabdoSxX
Medusa
1,128
690
0
0
820
248
0
582
238
0
2,833
W
18,222
10,781
5,094
9,057
24,307
20,346
0
12,020
12,287
0
35,188
L
15,631
8,445
0
4,427
30,970
12,397
0
10,050
20,920
0
28,237
W
Scylla
portodas
Scylla
27,022
3,141
0
680
14,329
4,511
0
5,767
8,562
75,271
0
W
5,266
1,393
1,046
688
10,976
8,084
0
5,852
5,124
0
25,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,326
Gold Earned
57,663
242
Minions Killed
202
6
Camps Cleared
3
1,129,133
Distance Traveled
933,012
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,593
1,216
31
3
2
244,884
0
W
Nemesis
10,952
913
3
0
0
176,435
0
L
Janus
12,680
1,057
100
8
1
217,393
0
L
Baron Samedi
10,794
900
27
2
1
213,160
0
L
Nemesis
12,094
1,008
51
4
1
264,208
1
L
Medusa
9,788
816
1
0
0
26,957
0
W
Horus
13,237
1,103
32
3
0
254,534
0
L
Kali
12,307
1,026
23
2
0
211,294
0
W
Scylla
13,881
1,157
124
10
3
231,899
1
W
Nike
11,663
972
52
4
1
221,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role