Player Matchup

Nike
Nike
Gold II
Dhaniielgamer
Nike
Gold II
Level 160
God Stats
5W - 4L
1,855 SR
Queue Stats
278W - 282L
1,609 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Jdink
Ah Muzen Cab
Bronze III
Level 106
God Stats
0W - 1L
1,806 SR
Queue Stats
4W - 6L
1,615 MMR
Party 3
Scylla
Scylla
Gold II
PlanSimple
Scylla
Gold II
Level 160
God Stats
20W - 22L
1,612 SR
Queue Stats
368W - 353L
1,624 MMR
Solo
Nemesis
Nemesis
Platinum V
Warge
Nemesis
Platinum V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cthulhu
Cthulhu
Gold IV
vSaiints
Cthulhu
Gold IV
Level 137
God Stats
5W - 8L
1,432 SR
Queue Stats
266W - 268L
1,603 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,641 SR
1,590 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,546 SR
1,530 MMR
Ullr
Ullr
Gold V
BlokeAble
Ullr
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Silver II
IllusiveTruth
Ymir
Silver II
Level 69
God Stats
6W - 2L
1,683 SR
Queue Stats
47W - 36L
1,537 MMR
Party 2
Merlin
Merlin
Gold V
ItzProLighter
Merlin
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver IV
TheSoulOfWind
Thanatos
Silver IV
Level 106
God Stats
2W - 1L
1,545 SR
Queue Stats
20W - 23L
1,614 MMR
Solo
Achilles
Achilles
Silver IV
αcяυχ
Achilles
Silver IV
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,834
767
1,610
2,851
1,069
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
Jdink
Ah Muzen Cab
5
0 / 2 / 0
3,309
662
861
1,611
286
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
PlanSimple
Scylla
6
0 / 1 / 1
3,508
702
1,740
1,815
486
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Warge
Nemesis
7
1 / 0 / 0
3,984
797
1,025
2,523
656
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
vSaiints
Cthulhu
3
0 / 1 / 0
2,942
588
1,067
2,099
542
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Bans
BakasuraHun BatzFreyaOlorunPersephone

VS

Bans
KumbhakarnaSkadiKhepriApolloKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
6
2 / 0 / 1
3,782
756
1,897
1,568
397
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 0 / 2
3,809
762
2,106
2,005
583
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
3,616
723
795
1,768
497
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
TheSoulOfWind
Thanatos
6
1 / 0 / 0
3,736
747
828
3,009
860
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Achilles
αcяυχ
Achilles
6
0 / 0 / 1
3,430
686
1,843
3,481
1,674
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
2
0
1
2.5
L
0
1
0
0
W
2
0
2
3
W
0
1
0
0
L
Ah Muzen Cab
Jdink
Ah Muzen Cab
0
2
0
0
L
Scylla
PlanSimple
Scylla
0
1
1
0.5
W
Thanatos
TheSoulOfWind
Thanatos
1
0
0
1
L
Nemesis
Warge
Nemesis
1
0
0
1
L
Cthulhu
vSaiints
Cthulhu
0
1
0
0
W
Achilles
αcяυχ
Achilles
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,303
Damage
7,469
10,899
Taken
11,831
3,039
Mitigated
4,011
3,430
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
1,897
1,047
0
480
1,568
397
0
461
1,107
0
13,130
L
1,610
660
0
775
2,851
1,069
0
0
2,701
0
16,489
W
2,106
831
0
500
2,005
583
0
902
1,103
10,767
0
W
795
0
0
770
1,768
497
164
637
1,131
19,268
0
L
Ah Muzen Cab
Jdink
Ah Muzen Cab
861
463
0
188
1,611
286
0
742
869
0
11,479
L
Scylla
PlanSimple
Scylla
1,740
240
0
274
1,815
486
0
1,190
625
14,389
0
W
Thanatos
TheSoulOfWind
Thanatos
828
254
0
3,412
3,009
860
0
807
2,202
0
13,732
L
Nemesis
Warge
Nemesis
1,025
604
0
1,319
2,523
656
0
349
2,174
0
15,266
L
Cthulhu
vSaiints
Cthulhu
1,067
115
0
874
2,099
542
0
620
1,479
2,989
0
W
Achilles
αcяυχ
Achilles
1,843
729
0
1,617
3,481
1,674
0
0
3,306
0
10,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,577
Gold Earned
18,373
137
Minions Killed
134
0
Camps Cleared
0
475,120
Distance Traveled
520,034
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
3,782
756
28
6
0
107,194
2
L
Nike
3,834
767
39
8
0
99,459
2
W
Ymir
3,809
762
18
4
0
114,897
3
W
Merlin
3,616
723
38
8
0
93,229
3
L
Ah Muzen Cab
3,309
662
30
6
0
99,276
2
L
Scylla
3,508
702
29
6
0
94,627
2
W
Thanatos
3,736
747
30
6
0
110,797
0
L
Nemesis
3,984
797
37
7
0
107,345
1
L
Cthulhu
2,942
588
2
0
0
74,413
2
W
Achilles
3,430
686
20
4
0
93,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role