Player Matchup

Sol
Sol
Bronze III
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Sol
Bronze III
Level 108
God Stats
14W - 15L
1,537 SR
Queue Stats
19W - 33L
957 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,537 SR
957 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 142
1,393 SR
920 MMR
Izanami
Izanami
Bronze III
Nel50N
Izanami
Bronze III
Level 142
God Stats
48W - 82L
1,393 SR
Queue Stats
208W - 223L
920 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
1 / 2 / 0
4,321
864
3,477
5,530
890
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AnubisSetAh Muzen CabPeleAnhur

VS

Bans
UllrHadesHe BoFreyaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nel50N
Izanami
9
2 / 1 / 0
5,114
1,023
4,097
4,345
1,478
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Nel50N
Izanami
2
1
0
2
L
Sol
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,477
Damage
4,097
5,530
Taken
4,345
890
Mitigated
1,478
2,778
Healing
1,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Nel50N
Izanami
4,097
2,710
0
1,425
4,345
1,478
1,097
3,477
868
0
22,475
L
Sol
3,477
1,150
0
2,778
5,530
890
0
48
5,482
16,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,321
Gold Earned
5,114
24
Minions Killed
52
0
Camps Cleared
0
91,576
Distance Traveled
80,759
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,114
1,023
52
10
0
80,759
0
L
Sol
4,321
864
24
5
0
91,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role