Player Matchup

Neith
Neith
EnragedSnowball
Neith
Level 16
God Stats
37W - 19L
1,591 SR
Queue Stats
72W - 51L
1,455 Elo+
Solo
Merlin
Merlin
LucidPharaoh
Merlin
Level 86
God Stats
1W - 4L
1,348 SR
Queue Stats
30W - 47L
1,184 Elo+
Solo
Tsukuyomi
Tsukuyomi
vspell_
Tsukuyomi
Level 28
God Stats
1W - 0L
1,264 SR
Queue Stats
38W - 63L
1,064 Elo+
Solo
Team Averages
Level 43
1,401 SR
1,234 Elo+

VS

Team Averages
Level 40
1,478 SR
982 Elo+
Ymir
Ymir
Osmolskae
Ymir
Level 96
God Stats
13W - 16L
1,433 SR
Queue Stats
143W - 197L
1,141 Elo+
Party 1
Ra
Ra
Ruben2198
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 16L
692 Elo+
Solo
Chronos
Chronos
ThyTinkTink2EZ
Chronos
Level 18
God Stats
2W - 8L
1,500 SR
Queue Stats
10W - 23L
1,113 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 7
12,778
752
17,151
13,602
5,463
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
16
6 / 0 / 9
13,106
771
15,379
7,337
3,005
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
vspell_
Tsukuyomi
12
2 / 5 / 5
10,278
605
2,601
13,996
5,455
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 2 / 3
11,305
665
11,707
20,940
14,604
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

9
0 / 7 / 3
9,186
540
95
8,627
2,432
14
4 / 9 / 3
10,813
636
9,136
16,811
5,932
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
18
Kills
10
10
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
5
7
2.7
W
Merlin
6
0
9
10.5
L
Ymir
6
2
3
3.75
L
0
7
3
0.21
L
4
9
3
0.61
W
Tsukuyomi
vspell_
Tsukuyomi
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,131
Damage
20,938
34,935
Taken
46,378
13,923
Mitigated
22,968
8,957
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,151
8,985
0
4,636
13,602
5,463
1,170
7,912
5,515
0
40,052
W
Merlin
15,379
1,809
0
1,370
7,337
3,005
1,412
4,354
2,908
75,727
0
L
Ymir
11,707
1,351
0
5,371
20,940
14,604
0
6,773
14,167
49,250
0
L
95
95
0
174
8,627
2,432
0
2,391
6,236
10,237
0
L
9,136
2,631
0
2,080
16,811
5,932
0
6,374
10,437
34,406
0
W
Tsukuyomi
vspell_
Tsukuyomi
2,601
356
624
2,327
13,996
5,455
436
8,147
4,107
0
12,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,162
Gold Earned
31,304
179
Minions Killed
118
0
Camps Cleared
0
792,352
Distance Traveled
683,481
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,778
752
58
3
0
268,889
0
W
Merlin
13,106
771
105
6
0
282,418
1
L
Ymir
11,305
665
56
3
0
295,568
5
L
Ra
9,186
540
17
1
0
122,693
0
L
Chronos
10,813
636
45
3
0
265,220
0
W
Tsukuyomi
10,278
605
16
1
0
241,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role