Player Matchup

Ymir
Ymir
Blaze Two Much
Ymir
Level 15
God Stats
19W - 20L
1,482 SR
Queue Stats
80W - 88L
1,374 Elo+
Solo
Sol
Sol
Juanzzini
Sol
Level 21
God Stats
6W - 4L
1,460 SR
Queue Stats
176W - 183L
1,278 Elo+
Solo
Kukulkan
Kukulkan
Yzzaj
Kukulkan
Level 18
God Stats
71W - 81L
1,419 SR
Queue Stats
379W - 464L
1,286 Elo+
Solo
Tsukuyomi
Tsukuyomi
canito15624
Tsukuyomi
Level 21
God Stats
8W - 18L
1,268 SR
Queue Stats
44W - 64L
1,302 Elo+
Solo
Discordia
Discordia
mackenzie7899999
Discordia
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,426 SR
1,348 Elo+

VS

Team Averages
Level 12
1,342 SR
1,236 Elo+
Achilles
Achilles
Dipandchill
Achilles
Level 20
God Stats
4W - 4L
1,457 SR
Queue Stats
57W - 51L
1,323 Elo+
Solo
Cthulhu
Cthulhu
Mat1as 666
Cthulhu
Level 7
God Stats
1W - 3L
1,122 SR
Queue Stats
1W - 3L
1,113 Elo+
Solo
Aphrodite
Aphrodite
Morgin787
Aphrodite
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,112 Elo+
Solo
Anubis
Anubis
Smurfik_74
Anubis
Level 8
God Stats
0W - 2L
1,334 SR
Queue Stats
1W - 4L
1,326 Elo+
Solo
Arachne
Arachne
h6528409
Arachne
Level 20
God Stats
0W - 1L
1,297 SR
Queue Stats
13W - 22L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 26
13,087
1,091
16,450
16,391
16,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 1 / 19
12,626
1,052
18,602
7,177
2,839
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
Yzzaj
Kukulkan
20
17 / 1 / 12
14,151
1,179
28,605
7,582
3,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
canito15624
Tsukuyomi
19
9 / 1 / 16
12,562
1,047
12,729
6,418
3,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
17
0 / 4 / 14
10,500
875
3,945
6,031
2,254
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dipandchill
Achilles
17
5 / 9 / 3
11,917
993
14,204
27,463
18,024
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Mat1as 666
Cthulhu
17
2 / 5 / 7
10,905
909
10,887
24,471
17,055
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Morgin787
Aphrodite
15
0 / 7 / 5
9,731
811
2,458
10,617
8,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Smurfik_74
Anubis
14
1 / 3 / 2
9,509
792
2,534
4,066
1,907
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
h6528409
Arachne
16
2 / 15 / 5
10,390
866
6,226
23,084
8,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
32
39
Kills
10
10
Deaths
39
87
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
3
26
6.33
L
Achilles
Dipandchill
Achilles
5
9
3
0.72
W
7
1
19
16.5
L
Cthulhu
Mat1as 666
Cthulhu
2
5
7
1.1
L
Aphrodite
Morgin787
Aphrodite
0
7
5
0.36
L
Anubis
Smurfik_74
Anubis
1
3
2
0.67
W
Kukulkan
Yzzaj
Kukulkan
17
1
12
23
W
Tsukuyomi
canito15624
Tsukuyomi
9
1
16
17
L
Arachne
h6528409
Arachne
2
15
5
0.3
W
Discordia
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,331
Damage
36,309
43,599
Taken
89,701
28,315
Mitigated
54,294
6,894
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,450
5,341
0
1,144
16,391
16,712
0
6,313
9,794
28,285
0
L
Achilles
Dipandchill
Achilles
14,204
3,915
256
4,774
27,463
18,024
0
20,714
6,749
0
44,396
W
18,602
4,795
0
3,989
7,177
2,839
0
2,041
5,061
45,402
0
L
Cthulhu
Mat1as 666
Cthulhu
10,887
1,605
0
4,788
24,471
17,055
0
19,738
4,733
39,632
0
L
Aphrodite
Morgin787
Aphrodite
2,458
489
362
2,074
10,617
8,757
0
7,650
2,967
13,469
0
L
Anubis
Smurfik_74
Anubis
2,534
807
0
184
4,066
1,907
0
2,887
1,179
9,930
0
W
Kukulkan
Yzzaj
Kukulkan
28,605
4,834
0
298
7,582
3,456
0
3,187
4,274
61,395
0
W
Tsukuyomi
canito15624
Tsukuyomi
12,729
3,705
0
776
6,418
3,054
0
2,227
4,141
0
23,754
L
Arachne
h6528409
Arachne
6,226
5,010
0
1,796
23,084
8,551
0
16,613
6,471
0
12,009
W
Discordia
3,945
349
17
670
6,031
2,254
0
2,111
3,795
15,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,926
Gold Earned
52,452
226
Minions Killed
183
5
Camps Cleared
2
1,059,043
Distance Traveled
735,974
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,087
1,091
29
2
2
185,061
1
L
Achilles
11,917
993
71
6
0
206,586
0
W
Sol
12,626
1,052
65
5
2
214,524
0
L
Cthulhu
10,905
909
57
5
1
194,598
0
L
Aphrodite
9,731
811
30
3
0
112,208
0
L
Anubis
9,509
792
16
1
1
68,635
0
W
Kukulkan
14,151
1,179
79
7
1
228,386
0
W
Tsukuyomi
12,562
1,047
29
2
0
255,061
0
L
Arachne
10,390
866
9
1
0
153,947
0
W
Discordia
10,500
875
24
2
0
176,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role