Player Matchup

Nemesis
Nemesis
Oakmountaîn
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
SmokProcolor225W
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,300 Elo+
Party 2
Apollo
Apollo
actionmarco
Apollo
Level 18
God Stats
7W - 4L
1,327 SR
Queue Stats
15W - 19L
1,176 Elo+
Solo
Ymir
Ymir
hiro71
Ymir
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,468 Elo+
Party 2
Chiron
Chiron
m1csun1ka
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 146L
1,304 Elo+
Solo
Team Averages
Level 15
1,465 SR
1,350 Elo+

VS

Team Averages
Level 25
1,521 SR
1,385 Elo+
Merlin
Merlin
Dracogamer2016
Merlin
Level 66
God Stats
6W - 4L
1,658 SR
Queue Stats
38W - 49L
1,368 Elo+
Party 1
Poseidon
Poseidon
Kiriaan17
Poseidon
Level 5
God Stats
3W - 2L
1,545 SR
Queue Stats
4W - 3L
1,602 Elo+
Party 1
Bacchus
Bacchus
MussTanGG
Bacchus
Level 14
God Stats
5W - 2L
1,436 SR
Queue Stats
18W - 19L
1,383 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Reaperrr7
Tsukuyomi
Level 28
God Stats
4W - 6L
1,280 SR
Queue Stats
62W - 57L
1,331 Elo+
Solo
Artemis
Artemis
Zeht0102
Artemis
Level 13
God Stats
3W - 0L
1,688 SR
Queue Stats
9W - 8L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Oakmountaîn
Nemesis
1
0 / 0 / 0
2,586
431
0
0
0
4
1 / 3 / 0
3,397
566
544
4,267
987
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
6
1 / 2 / 1
3,437
573
264
2,878
829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ymir
hiro71
Ymir
5
2 / 0 / 0
3,893
649
509
3,232
1,273
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
m1csun1ka
Chiron
5
0 / 2 / 2
3,391
565
1,829
2,513
635
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,636
773
814
453
102
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Kiriaan17
Poseidon
7
1 / 1 / 0
4,468
745
737
1,415
286
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Bacchus
MussTanGG
Bacchus
6
2 / 1 / 1
3,872
645
1,264
2,353
1,090
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Reaperrr7
Tsukuyomi
5
0 / 1 / 1
3,823
637
873
2,550
505
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Zeht0102
Artemis
6
1 / 1 / 2
3,769
628
2,329
1,601
315
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
6
7
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Poseidon
Kiriaan17
Poseidon
1
1
0
1
W
Bacchus
MussTanGG
Bacchus
2
1
1
2.5
L
Nemesis
Oakmountaîn
Nemesis
0
0
0
0
W
Tsukuyomi
Reaperrr7
Tsukuyomi
0
1
1
0.5
L
1
3
0
0.33
W
Artemis
Zeht0102
Artemis
1
1
2
2
L
Apollo
1
2
1
0.75
L
Ymir
hiro71
Ymir
2
0
0
2
L
Chiron
m1csun1ka
Chiron
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,146
Damage
6,017
12,890
Taken
8,372
3,724
Mitigated
2,298
3,009
Healing
1,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
814
0
0
265
453
102
81
0
453
15,409
0
W
Poseidon
Kiriaan17
Poseidon
737
249
0
0
1,415
286
1,325
0
1,415
19,429
0
W
Bacchus
MussTanGG
Bacchus
1,264
212
123
210
2,353
1,090
0
268
2,085
3,156
0
L
Nemesis
Oakmountaîn
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Reaperrr7
Tsukuyomi
873
391
0
807
2,550
505
315
0
2,550
0
11,571
L
544
240
0
811
4,267
987
0
911
3,356
0
7,037
W
Artemis
Zeht0102
Artemis
2,329
1,505
0
0
1,601
315
0
241
1,360
0
6,402
L
Apollo
264
87
0
500
2,878
829
0
640
2,238
0
8,835
L
Ymir
hiro71
Ymir
509
159
0
480
3,232
1,273
0
757
2,475
3,947
0
L
Chiron
m1csun1ka
Chiron
1,829
874
432
786
2,513
635
0
507
2,006
0
12,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,704
Gold Earned
20,568
65
Minions Killed
112
0
Camps Cleared
0
383,321
Distance Traveled
492,154
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,636
773
37
6
0
101,984
0
W
Poseidon
4,468
745
41
7
0
92,460
0
W
Bacchus
3,872
645
3
1
0
111,834
2
L
Nemesis
2,586
431
0
0
0
0
0
W
Tsukuyomi
3,823
637
22
4
0
90,050
0
L
Thor
3,397
566
15
3
0
80,251
0
W
Artemis
3,769
628
9
2
0
95,826
0
L
Apollo
3,437
573
23
4
0
114,918
0
L
Ymir
3,893
649
4
1
0
95,426
0
L
Chiron
3,391
565
23
4
0
92,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role