Player Matchup
Achilles
Diamond III
Level 53
God Stats
5W - 5L
1,778 SR
Queue Stats
140W - 96L
2,165
MMR
Team Averages
Diamond III
Average Tier
Level 53
1,778 SR
2,165
MMR
VS
Team Averages
Diamond IV
Average Tier
Level 141
1,838 SR
2,059
MMR
Poseidon
Diamond IV
Level 141
God Stats
77W - 12L
1,838 SR
Queue Stats
198W - 75L
2,059
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ComicalCarl
Achilles
10
1 / 1 / 0
5,142
1,028
2,043
6,319
2,352
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
LusciousNarwhal
Poseidon
11
1 / 1 / 0
5,609
1,122
3,085
3,392
743
Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Enchanted Ring
+35
Magical Power
+15%
Attack Speed
PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,142
1,028
44
9
0
113,813
2
W
5,609
1,122
59
12
0
120,931
1