Player Matchup

Tyr
Tyr
DzeHbka
Tyr
Level 27
God Stats
0W - 2L
1,274 SR
Queue Stats
78W - 100L
1,459 Elo+
Party 1
Vulcan
Vulcan
Randomguy105
Vulcan
Level 123
God Stats
0W - 3L
1,207 SR
Queue Stats
125W - 110L
1,465 Elo+
Solo
Scylla
Scylla
TaJIycMaH
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Yurlya41
Ullr
Level 99
God Stats
0W - 3L
1,127 SR
Queue Stats
94W - 116L
1,464 Elo+
Party 1
Hades
Hades
derMKS
Hades
Level 128
God Stats
1W - 1L
1,409 SR
Queue Stats
32W - 38L
1,354 Elo+
Solo
Team Averages
Level 107
1,303 SR
1,448 Elo+

VS

Team Averages
Level 94
1,398 SR
1,456 Elo+
Osiris
Osiris
BigSexyBanana
Osiris
Level 132
God Stats
8W - 4L
1,507 SR
Queue Stats
288W - 274L
1,524 Elo+
Party 3
Cthulhu
Cthulhu
F1nuTz
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,493 Elo+
Solo
Hun Batz
Hun Batz
Hypnos fire
Hun Batz
Level 121
God Stats
6W - 2L
1,615 SR
Queue Stats
354W - 378L
1,422 Elo+
Party 2
Agni
Agni
InsomniacWater
Agni
Level 96
God Stats
1W - 4L
1,101 SR
Queue Stats
372W - 385L
1,451 Elo+
Party 2
Hachiman
Hachiman
timidium
Hachiman
Level 34
God Stats
1W - 2L
1,268 SR
Queue Stats
148W - 156L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
0 / 5 / 9
9,068
567
6,426
17,675
14,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
17
5 / 8 / 7
11,409
713
15,605
14,856
6,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
TaJIycMaH
Scylla
18
3 / 4 / 8
10,845
678
14,655
12,899
5,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
17
5 / 5 / 9
10,923
683
11,955
14,337
6,375
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
derMKS
Hades
19
6 / 4 / 7
11,352
710
16,132
17,421
9,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 10
12,830
802
17,505
25,935
14,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
F1nuTz
Cthulhu
19
8 / 4 / 13
11,976
749
20,753
19,722
23,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Hypnos fire
Hun Batz
17
1 / 4 / 12
10,686
668
10,821
12,052
5,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 4 / 5
11,242
703
8,293
13,819
7,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
timidium
Hachiman
17
2 / 4 / 11
10,534
658
12,963
13,001
5,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
77
19
Kills
26
26
Deaths
20
40
Assists
51
Player
Kills
Deaths
Assists
KDA
W
11
4
10
4
L
Tyr
0
5
9
0.9
W
Cthulhu
F1nuTz
Cthulhu
8
4
13
3.63
W
Hun Batz
Hypnos fire
Hun Batz
1
4
12
1.75
W
4
4
5
1.63
L
Vulcan
5
8
7
1.06
L
Scylla
TaJIycMaH
Scylla
3
4
8
1.75
L
Ullr
5
5
9
1.9
L
Hades
derMKS
Hades
6
4
7
2.38
W
Hachiman
timidium
Hachiman
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,773
Damage
70,335
77,188
Taken
84,529
41,485
Mitigated
56,602
31,389
Healing
35,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,505
5,752
221
10,103
25,935
14,984
2,045
12,442
13,493
0
32,211
L
Tyr
6,426
696
3,004
3,957
17,675
14,837
188
7,620
10,055
708
10,285
W
Cthulhu
F1nuTz
Cthulhu
20,753
835
3,502
3,193
19,722
23,659
557
10,746
8,976
36,844
0
W
Hun Batz
Hypnos fire
Hun Batz
10,821
972
3,911
5,068
12,052
5,013
1,140
7,659
4,393
0
26,465
W
8,293
552
1,865
4,478
13,819
7,606
1,049
8,225
5,594
30,702
0
L
Vulcan
15,605
4,421
2,888
1,898
14,856
6,106
369
6,101
8,755
34,144
0
L
Scylla
TaJIycMaH
Scylla
14,655
606
198
4,557
12,899
5,093
244
4,184
8,715
33,024
0
L
Ullr
11,955
7,913
2,182
3,064
14,337
6,375
501
5,658
8,679
0
18,372
L
Hades
derMKS
Hades
16,132
1,211
2,644
6,997
17,421
9,074
162
5,483
11,938
28,499
0
W
Hachiman
timidium
Hachiman
12,963
5,358
446
2,230
13,001
5,340
1,146
8,028
4,973
0
28,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,597
Gold Earned
57,268
138
Minions Killed
179
0
Camps Cleared
0
1,318,338
Distance Traveled
1,496,380
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,830
802
26
2
0
291,434
0
L
Tyr
9,068
567
12
1
0
272,709
0
W
Cthulhu
11,976
749
20
1
0
315,408
1
W
Hun Batz
10,686
668
43
3
0
324,341
2
W
Agni
11,242
703
51
3
0
278,350
3
L
Vulcan
11,409
713
27
2
0
254,761
1
L
Scylla
10,845
678
54
3
0
263,372
1
L
Ullr
10,923
683
12
1
0
254,138
0
L
Hades
11,352
710
33
2
0
273,358
0
W
Hachiman
10,534
658
39
2
0
286,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role