Player Matchup

Fenrir
Fenrir
StepDucky
Fenrir
Level 26
God Stats
2W - 4L
1,282 SR
Queue Stats
41W - 54L
1,300 Elo+
Solo
Ymir
Ymir
Superkdit
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,466 Elo+
Party 2
Nemesis
Nemesis
iamtheCDC
Nemesis
Level 5
God Stats
1W - 9L
1,217 SR
Queue Stats
2W - 22L
1,099 Elo+
Party 2
Team Averages
Level 12
1,333 SR
1,288 Elo+

VS

Team Averages
Level 53
1,381 SR
1,173 Elo+
Thor
Thor
BIGPAPASTNERN
Thor
Level 7
God Stats
5W - 9L
1,112 SR
Queue Stats
22W - 25L
1,076 Elo+
Party 1
Kukulkan
Kukulkan
BenEatzBrainz
Kukulkan
Level 23
God Stats
36W - 42L
1,430 SR
Queue Stats
61W - 93L
1,217 Elo+
Solo
Hachiman
Hachiman
YaBoyCLutchy
Hachiman
Level 129
God Stats
1W - 0L
1,600 SR
Queue Stats
23W - 20L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
StepDucky
Fenrir
7
1 / 9 / 0
5,871
734
2,267
10,341
3,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
9
0 / 6 / 1
5,826
728
2,360
12,689
8,594
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
iamtheCDC
Nemesis
6
0 / 8 / 0
4,865
608
2,966
10,263
3,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 15
6,938
867
4,108
4,426
2,862
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
BenEatzBrainz
Kukulkan
11
9 / 0 / 10
8,250
1,031
8,256
4,701
1,490
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
YaBoyCLutchy
Hachiman
11
10 / 1 / 8
7,936
992
11,578
6,659
1,891
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
55
1
Kills
22
23
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
W
Kukulkan
BenEatzBrainz
Kukulkan
9
0
10
14
L
Fenrir
StepDucky
Fenrir
1
9
0
0.11
L
Ymir
0
6
1
0.08
W
Hachiman
YaBoyCLutchy
Hachiman
10
1
8
14
L
Nemesis
iamtheCDC
Nemesis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,593
Damage
23,942
33,293
Taken
15,786
15,282
Mitigated
6,243
1,464
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,108
1,208
0
647
4,426
2,862
699
575
3,851
0
9,651
W
Kukulkan
BenEatzBrainz
Kukulkan
8,256
1,875
0
2,177
4,701
1,490
903
1,136
3,565
27,968
0
L
Fenrir
StepDucky
Fenrir
2,267
497
0
581
10,341
3,536
0
2,118
8,052
0
6,948
L
Ymir
2,360
644
0
200
12,689
8,594
0
4,017
8,547
12,910
0
W
Hachiman
YaBoyCLutchy
Hachiman
11,578
8,790
0
2,212
6,659
1,891
620
701
5,958
0
29,474
L
Nemesis
iamtheCDC
Nemesis
2,966
1,402
0
683
10,263
3,152
0
2,469
7,744
0
5,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,562
Gold Earned
23,124
27
Minions Killed
90
0
Camps Cleared
0
368,392
Distance Traveled
470,005
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,938
867
13
2
0
176,692
2
W
Kukulkan
8,250
1,031
39
5
0
150,949
0
L
Fenrir
5,871
734
6
1
0
102,366
0
L
Ymir
5,826
728
17
2
0
134,991
1
W
Hachiman
7,936
992
38
5
0
142,364
0
L
Nemesis
4,865
608
4
1
0
131,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role