Player Matchup

Ah Puch
Ah Puch
Drilzix
Ah Puch
Level 27
God Stats
1W - 2L
1,316 SR
Queue Stats
19W - 17L
1,634 Elo+
Solo
Anhur
Anhur
HeffJindla
Anhur
Level 16
God Stats
3W - 3L
1,823 SR
Queue Stats
84W - 60L
1,582 Elo+
Party 1
Ne Zha
Ne Zha
HyperRed2705
Ne Zha
Level 27
God Stats
8W - 4L
1,753 SR
Queue Stats
120W - 66L
1,693 Elo+
Solo
Khepri
Khepri
NoMeansNO_DM
Khepri
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 60L
1,586 Elo+
Party 1
Merlin
Merlin
RisenKingK
Merlin
Level 26
God Stats
2W - 4L
1,490 SR
Queue Stats
62W - 59L
1,531 Elo+
Solo
Team Averages
Level 23
1,577 SR
1,605 Elo+

VS

Team Averages
Level 21
1,620 SR
1,594 Elo+
Heimdallr
Heimdallr
DewOfMtn5211
Heimdallr
Level 14
God Stats
4W - 1L
1,921 SR
Queue Stats
114W - 121L
1,526 Elo+
Solo
Fenrir
Fenrir
HomeBoy SIays
Fenrir
Level 7
God Stats
2W - 0L
1,707 SR
Queue Stats
21W - 6L
1,773 Elo+
Party 2
King Arthur
King Arthur
No im GM
King Arthur
Level 7
God Stats
7W - 3L
1,476 SR
Queue Stats
28W - 16L
1,585 Elo+
Solo
Janus
Janus
aKoopa3
Janus
Level 70
God Stats
19W - 14L
1,525 SR
Queue Stats
83W - 89L
1,523 Elo+
Party 2
Rama
Rama
an-actual-GM
Rama
Level 7
God Stats
16W - 13L
1,471 SR
Queue Stats
87W - 77L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Drilzix
Ah Puch
1
0 / 0 / 0
906
181
0
0
0
Anhur
5
0 / 0 / 0
3,205
641
1,155
1,675
238
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
5
0 / 0 / 0
3,320
664
1,217
3,014
546
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Khepri
5
1 / 0 / 0
3,286
657
826
1,462
497
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Merlin
RisenKingK
Merlin
5
0 / 2 / 0
3,046
609
423
1,747
440
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DewOfMtn5211
Heimdallr
6
0 / 0 / 0
3,639
728
0
364
167
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 2
3,802
760
946
2,561
648
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
No im GM
King Arthur
5
0 / 0 / 0
3,348
670
1,048
2,373
629
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
aKoopa3
Janus
6
2 / 0 / 0
3,935
787
792
1,233
253
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 1 / 0
3,463
693
1,081
2,272
358
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DewOfMtn5211
Heimdallr
0
0
0
0
L
Ah Puch
Drilzix
Ah Puch
0
0
0
0
L
Anhur
0
0
0
0
W
0
0
2
1
L
Ne Zha
0
0
0
0
W
King Arthur
No im GM
King Arthur
0
0
0
0
L
Khepri
1
0
0
1
L
Merlin
RisenKingK
Merlin
0
2
0
0
W
Janus
aKoopa3
Janus
2
0
0
2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,621
Damage
3,867
7,898
Taken
8,803
1,721
Mitigated
2,055
3,874
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DewOfMtn5211
Heimdallr
0
0
0
0
364
167
259
0
364
0
8,622
L
Ah Puch
Drilzix
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
1,155
775
0
1,110
1,675
238
0
0
1,675
0
12,228
W
946
222
0
1,408
2,561
648
0
215
2,346
0
12,457
L
Ne Zha
1,217
548
0
1,844
3,014
546
0
36
2,978
0
14,945
W
King Arthur
No im GM
King Arthur
1,048
322
0
988
2,373
629
0
289
2,084
0
7,590
L
Khepri
826
28
0
500
1,462
497
0
0
1,462
5,865
0
L
Merlin
RisenKingK
Merlin
423
0
0
420
1,747
440
0
756
991
8,040
0
W
Janus
aKoopa3
Janus
792
156
0
745
1,233
253
0
323
910
12,368
0
W
1,081
987
0
1,178
2,272
358
0
422
1,850
0
14,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,763
Gold Earned
18,187
83
Minions Killed
129
0
Camps Cleared
0
325,567
Distance Traveled
462,390
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,639
728
23
5
0
75,000
2
L
Ah Puch
906
181
0
0
0
0
0
L
Anhur
3,205
641
32
6
0
79,299
2
W
Fenrir
3,802
760
33
7
0
96,081
1
L
Ne Zha
3,320
664
31
6
0
94,496
2
W
King Arthur
3,348
670
20
4
0
103,410
1
L
Khepri
3,286
657
7
1
0
89,777
0
L
Merlin
3,046
609
13
3
0
61,995
1
W
Janus
3,935
787
20
4
0
97,298
0
W
Rama
3,463
693
33
7
0
90,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role